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Posted

Hi guys, i was trying to mod the environment on l2, i get to the textures, but i dont find the file that sets a certain texture to a certain place, for example if i wanted to make a draw on the ground etc, or what defines where is green or where is sand, armors got armorgrp, weapons got weapongrp, how do u set textures for environment?

 

Thanks

Posted

It's in the .unr (the map files of unreal) unfortunately...

 

You could take a .utx from the folder 'textures' (not 'systextures'!), export all textures (with umodel, command 'umodel -export 14_14.utx' for example) edit some of them and make a new utx with them in unreal editor, so you need to pick the pack according to the part of the map you want to edit. But it's quite some work :p

 

I hope Ive helped

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