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A gift coupon system has been added.
Now you can activate gift coupons directly in the bot:
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New update!
A gift coupon system has been added.
Now you can activate gift coupons directly in the bot:
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Question
CrazyDeagle
Hello everyone i seach a quake ssytem update.
For example when i kill X player on speer i get this in the chat
+ case 4: + Announcements.getInstance().announceToAll("" + this.getName()+ " is Dominating!"); + break;I want a alternative.
When i dead in the chat i can see this
THE PLAYER (Player Kill me) stoped the rampage to (my character name) with (number kill i get before dead)
### Eclipse Workspace Patch 1.0 #P L2J_CT3 Index: java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java =================================================================== --- java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java (revision 3433) +++ java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java (working copy) @@ -35,6 +35,7 @@ import javolution.util.FastMap; import net.sf.l2j.Config; import net.sf.l2j.L2DatabaseFactory; +import net.sf.l2j.gameserver.Announcements; import net.sf.l2j.gameserver.GameTimeController; import net.sf.l2j.gameserver.GeoData; import net.sf.l2j.gameserver.GmListTable; @@ -543,9 +544,13 @@ /** Bitmask used to keep track of one-time/newbie quest rewards*/ private int _newbie; + /**Quake System*/ + private int quakeSystem = 0; + private boolean _noble = false; private boolean _hero = false; - + + /** The L2FolkInstance corresponding to the last Folk wich one the player talked. */ private L2Npc _lastFolkNpc = null; @@ -5410,6 +5415,7 @@ { reviveRequest(this, null, false); } + quakeSystem = 0; return true; } @@ -5621,6 +5627,42 @@ { // Add karma to attacker and increase its PK counter setPvpKills(getPvpKills() + 1); + quakeSystem++; + + switch(quakeSystem) { + case 4: + Announcements.getInstance().announceToAll("" + this.getName()+ " is Dominating!"); + break; + case 6: + Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Rampage!"); + break; + case 8: + Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Killing Spree!"); + break; + case 10: + Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Monster Kill!"); + break; + case 12: + Announcements.getInstance().announceToAll("" + this.getName()+ " is Unstoppable!"); + break; + case 14: + Announcements.getInstance().announceToAll("" + this.getName()+ " is on an Ultra Kill!"); + break; + case 16: + Announcements.getInstance().announceToAll("" + this.getName()+ " is Godlike"); + break; + case 18: + Announcements.getInstance().announceToAll("" + this.getName()+ " is Wicked Sick!"); + break; + case 20: + Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Ludricrous Kill!"); + break; + case 24: + Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Holy Shit!"); + default: + ; + } + // Send a Server->Client UserInfo packet to attacker with its Karma and PK Counter sendPacket(new UserInfo(this));Thanks you
22 answers to this question
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