Jump to content

Recommended Posts

Posted

PSYCHOSTATS INSTALLATION TUTORIAL FOR WINDOWS

 

Introduction

PsychoStats version 3.x is very easy and quick to install on any system. It includes an online installation wizard that you run through your browser. Follow these simple steps and you'll be up and running in no time. This documentation is for VERSION 3.x. All documentation for version 2.x is gone. Upgrade to v3 as support for v2 is depreciated. People are often very confused about how PsychoStats actually works. PsychoStats is software that relies on other technologies such as a WebServer like Apache and a database server like MySQL. You must be familar with these types of servers in order to use PsychoStats. And you must have access to a web and mysql server.

 

There are 2 parts to PsychoStats:

- Backend Perl Scripts

The backend takes care of the actual log parsing and updates. This is where the primary "stats.pl" perl script is run to fetch, parse and record log data from the game server(s) into the database.

Note: The system that runs these updates (Windows or Linux) is what defines which archive you should download a nd install.

- Frontend PHP Website

The frontend takes care of the interface that the user actually see's and interacts with. This is a set of PHP pages that interact with the same database as the backend so users can view the stats online.

 

Minimum Requirements

 

- PHP v4.3 (or 5.0+)

- MySQL v4.1.11 (or v5.0+)

- Perl v5.8 (Windows users: ActivePerl 5.8+)

Required Perl modules

- DBI

- DBD::mysql

Optional Perl modules

- Net::SFTP - This is only required if you need to download logs via an SFTP server. Note: This module has a lot of extra dependencies. Too many to list here.

 

These requirements are the bare minimum that ensure PsychoStats will work. If you attempt to use older versions you run the risk of stats updates crashing or invalid statistics from being recorded. Users having problems with the software that are running older versions of these requirements can not be supported.

 

Download Psychostats

Download the current release from the PsychoStats Downloads. Be sure to download the Windows archive.

 

Installation

Unzip the archive somewhere on your system. It does not matter where you do this. It's not required (nor desirable) to put this directory inside your web server directory root. Having the full unzipped archive in your web server's document tree means that users could potentially view your stats.cfg and get your database information.

 

Before you can run the Installation Wizard to finalize your installation you need to copy the frontend web files to your web server. This should be the only manual part of the installation you have to perform.

 

Most users running web servers on Windows tend to use the IIS web server from Microsoft. The document root for IIS is usually something like: c:\wwwroot. Thats the directory where you want to copy the PsychoStats web directory into.

# Browse to the PsychoStats directory from the archive you unzipped.

# Right click on the upload directory and select "Copy".

# Browse to the document root of your website (ie: c:\wwwroot).

# Right click somewhere in the window of that directory and select "Paste". The files should copy over in a few seconds.

 

You should now have the upload directory copied into your web server document root. You probably don't want that directory to stay with the name of upload. So rename it to something more meaningful like stats. You can right click on the directory and select "Rename" to change the name of it.

 

So in the end you should have a directory of something like: c:\wwwroot\stats and in that directory will be all the PHP files and sub-directories that make up the PsychoStats frontend website.

 

For example, to start the installation use a URL like this: http://www.yourdomain.com/stats/install/index.php

Be sure to use a proper domain name in the URL to where your website is actually hosted.

 

Edit the stats.cfg with the proper database settings so PsychoStats can connect to your database.

 

All Done! Now you just need to run the stats.pl to update your stats. If you have shell access on your server then just run:

 

./stats.pl -v

 

Credits:Same (From Linux Tutorial)

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • Version 0.8.0 - Export to Blender. Map tile transfer. Main/Classic support. New shadows   Download   Location export to Blender   Export works both from the main menu and inside a loaded world.   - Export location… saves one or more tiles (up to 25) into one glTF file (.glb) with textures. The file holds:   - the terrain, with all its layers baked into one texture of 2048, 4096 or 8192 px;   - the level geometry, static meshes, doors and, if you want, the grass. - Neighbouring tiles meet without gaps. Shared textures are written only once. - Water looks like the viewer's realistic water. It is smooth, with ripples, and its colour depends on the depth: turquoise over sand, dark in deep places. - Scale: 1 client unit = 4 cm, so people are 1.8 m tall. - A part exports a square of 200–1300 m instead of the whole tile. - Place NPCs from npcpos places the NPCs from the server's npcpos.txt. For each kind of NPC it writes a separate file with its skeleton and animations. - Time of day takes the client's sun, light, fog and sky (clouds, sun, moon) for the chosen hour.   NPC and player character export   - Export NPC… finds an NPC by name, title, id or mesh. It saves the NPC as glTF with its skeleton and all its animations: idle, walk, run, attacks, death and more. - NPCs built from player race parts, such as guards in armour, are exported too, with their weapons and shields. - Player character mode makes a character of any race in the armour and weapons you choose.   Open in Blender   - Every export comes with the open-in-blender.py script. If Blender is installed, an "Open in Blender" button appears after the export. - A character opens with its textures at once: the camera looks at its face, the idle animation plays, the bones are hidden, and the animations loop. - Locations and characters are lit by their own sun and sky, with shadows. - Each tile and each of its parts (terrain, meshes, grass) is in its own collection, so one checkbox hides it.   Copy, move and swap map tiles   - In Copy, move or swap tiles… you pick the source tile and a place on the map. Cruma shifts all the coordinates in the map. - The geodata region and the spawns from npcpos.txt can move along with the tile. A tile can also come from another client. If the two clients are from different chronicles, correct results are not guaranteed, so make a backup first. - Build from the map builds the geodata of the moved tiles again, and Rebuild pathnodes rebuilds the pathnode graph. - Update map image updates the map image in the start menu after the operation. - The dialog shows which world you are picking the tile in and which client will be changed.   Main and Classic worlds   - Clients with Classic maps have a Main / Classic switch. Classic opens X_Y_Classic.unr. - The Classic world has its own folders for captures, the map image and geodata. - If a client has no Classic maps, the switch is dimmed and cannot be changed.   Shadows (Custom Lighting) Note: the custom lighting must be enabled in settings/scene settings   - NPCs now also cast sun shadows on the ground and walls, and get darker in the shade of buildings and trees. - Shadows of buildings and trees are much sharper, with crisp edges on roofs and walls. - This has almost no effect on performance. Thanks, appreciate it!
    • 🎬 Creator Subscriptions: CapCut Pro, Canva Pro, and Adobe Creative Cloud available with instant automated setup!   FINAL CALL: Google is Shutting This Down After October 2026! Google will NEVER bring back this window of opportunity again. Once this month ends, this massive backdoor upgrade is gone permanently!  BUY 2, GET 1 FREE IS STILL LIVE! Stock up now for yourself, your family, your business, and your friends! Think about it: Every single person you know uses a Gmail account, and everyone is running out of storage. Don't let your loved ones get trapped paying $20–$30 every single month when you can set them up with 5TB Cloud Storage + Gemini Advanced (12–18 Months) right now for only $15! Why Buy Bulk Activations Today? Instant Gift Value: Perfect lifetime-style gift for clients, family, or team members. 100% Private & Safe: Activates on personal Gmails—zero passwords or logins required. Global Access: Works worldwide with zero VPN hassles. Instant Automated Delivery: Receive your activation links in seconds 24/7! ‍ Time is running out fast—secure your extra free licenses before the October deadline hits! Order Your Bundle Now on the Website
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..