Opws le kai sto title m me auto to topic tha ithela na rwtisw pws mporw na balw ena template p exw katebasei pia einai i seira me tin opia prepei na balw tous fakelous k p ton kathena ...opios 3erei as me parapempsei se kapio topic thanks....
I created a system of FAKES to improve my GeoEngine, but I'm having problems with blocks. I've tried everything to fix it, but a block going from the inside out bugs the player's movement and freezes them. However, the reverse doesn't cause this bug. If I'm outside and click inside, the path is traced normally, but if it's reversed, it bugs at the fence. I've created several debugs and read all kinds of GeoEngine versions, but I haven't had any success. Can someone give me some insight into graphical data?
When fakes spawn, they are given possible routes, but they don't follow them. If there's a target, instead of following the correctly drawn path, it simply uses a straight line.
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G1annhs08
Opws le kai sto title m me auto to topic tha ithela na rwtisw pws mporw na balw ena template p exw katebasei pia einai i seira me tin opia prepei na balw tous fakelous k p ton kathena ...opios 3erei as me parapempsei se kapio topic thanks....
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