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[GUIDE]Tatoos/Dyes/Class Quests/Augments/Commands


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Eimai Kainourgios Edo KAi Eimai Polli Xaroumenos P Eimai MAzi Sas..

Loipon As Arxisoume Me ta Dyes...

 

 

Dyes

STR

Ανεβάζει το Physical damage(P. ATK).

DEX

Ανεβάζει attack speed, physical skill speed, accuracy, evasion, critical hit,shield defense success rate, and movement speed.

INT

ΑνεβάζεI M.ATK.

WIT

chance για magic critical,ανεβάζει casting,resistance hold/curses.

MEN

Ανεβάζει M.DEF,MP/MP Recovery,poison/curse restistance.

Το τι ταιριάζει με το κάθε char είναι ανάλογο με τον σερβερ αλλά και με τι δική σας προτίμιση

 

TATOOS

PowerIncreases Power Attack

SoulIncreases Run Speed

FireIncreases the power of all critical attacks

BraveryIncreases Critical Attack chance

RevolseIncreases Evasion

FlameIncreases Maximum MP

AvadonIncreases Attack Speed

DivineIncreases Magic Attack

PledgeIncreases Casting Speed

DoomIncreases Magic Defense

BloodIncreases Accuracy Combat

AbsoluteIncreases Maximum HP

 

QUESTS

Human

Warrior->Warlord/Gladiator->Dreadnought/Duelist

Knight ->Paladin/Dark Avenger->Phoenix Knight/Hell Knight

Roque ->Treasure Hunter/Hawkeye->Adventurer/sagitarius

Wizzard->Sorcerer/Necromancer/Warlock->Archmage/Soultaker/Arcane Lord

Cleric  ->Bishop/Prophet->Cardinal/Hierophant

ELF

Elven Knight->Temple Knight/Sword Singer->Eva's Templar/Sword Muse

Elven Ranger->Plains Walker/Silver Ranger->Wind Rider/Moonlight Sential

Elven Wizard->Spellsinger/Elemental Summoner->Mystic Muse/Elemental Master

Oracle->Elder->Eva's Saint

DARK ELF

Palus Knight->Shillien Knight/Bladedancer->Shillien Templar/Spectral Dancer

Assasin->Abyss Walker/Phantom Ranger->Ghost Hunter/Ghost Sentinel

Dark Wizard->    Spellhowler/Phantom Summoner->Storm Screamer/Spectral Master

Shillien Oracle->Shillien Elder->Shillien Saint

ORC

Orc Raider->Destroyer->Titan

Orc Monk->Tyrant->Grand Khavatari

Shaman->Overlord/WarCryer->Dominator/Doom Cryer

DWARF

Scavenger->Bounty Hunter->Fortune Seeker->Warsmith->Maestro

 

AUGMENTS

ACTIVES

#  Active: Absorbs HP.

# Active: Allows you to reflect some of the damage you incurred back to the enemy for a certain amount of time. Excludes damage from skill or remote attacks.

# Active: Attacks by throwing a boulder.

# Active: Burns up the enemy's MP.

# Active: Decreases all skill MP consumption rates temporarily.

# Active: Decreases all skill re-use times temporarily.

# Active: Decreases a target's urge to attack.

# Active: Decreases the magic MP consumption rate temporarily.

# Active: Decreases the magic re-use time temporarily.

# Active: Decreases the opponent's PVP P. Atk. temporarily.

# Active: Decreases the skill MP consumption rate temporarily.

# Active: Decreases the skill re-use time temporarily.

# Active: Decreases the song/dance skill MP consumption rate temporarily.

# Active: Decreases the song/dance skill re-use time temporarily.

# Active: Decreases the target's urge to attack.

# Active: Detonates a fireball by compressing the air around the caster.

# Active: Ignites a firecracker.

# Active: Ignites a large firecracker.

# Active: Increases Accuracy temporarily.

# Active: Increases Dodge temporarily.

# Active: Increases M. Atk. temporarily.

# Active: Increases M. Def. temporarily.

# Active: Increases P. Atk. temporarily.

# Active: Increases P. Def. temporarily.

# Active: Increases PVP Damage temporarily.

# Active: Increases resistance to damage from falling temporarily.

# Active: Increases the ability to restore some HP from the damage inflicted on an enemy temporarily. Excludes damage by skill or long-range attacks.

# Active: Increases the chance of a critical attack temporarily.

# Active: Increases the critical attack rate of magic attacks temporarily.

# Active: Increases the effectiveness of HP recovery magic temporarily.

# Active: Increases the maximum CP temporarily.

# Active: Increases the maximum HP temporarily

# Active: Increases the power of HP recovery magic temporarily.

# Active: Increases the recharge recover rate of MP.

# Active: Increases the recharge recovery rate of MP.

# Active: Increases the target's urge to attack.

# Active: Inflicts a dark attack.

# Active: Inflicts a dark attack in the shape of a parabola.

# Active: Inflicts a elementally challenged attack.

# Active: Inflicts a elementally challenged attack in the shape of a parabola.

# Active: Inflicts a flaming attack.

# Active: Inflicts a flaming attack in the shape of a parabola.

# Active: Inflicts a gusting attack.

# Active: Inflicts a gusting attack in the shape of a parabola.

# Active: Inflicts an earthen attack attack.

# Active: Inflicts an earthen attack attack in the shape of a parabola.

# Active: Inflicts a sacred attack.

# Active: Inflicts a sacred attack in the shape of a parabola.

# Active: Inflicts a water-type attack.

# Active: Inflicts a water-type attack in the shape of a parabola.

# Active: Inflicts damage by throwing a boulder.

# Active: Instantly restores your HP.

# Active: Launches a dark attack.

# Active: Launches a sacred attack.

# Active: Momentarily becomes invincible.

# Active: Momentarily frightens the target, causing him to flee.

# Active: Opens doors and treasure chests with a certain probability. Requires Keys of a Thief.

# Active: Play music for a short duration.

# Active: Regenerates MP.

# Active: Removes the target.

# Active: Restores CP.

# Active: Restores your own CP.

# Active: Resurrects a corpse.

# Active: Teleports party members to a village. Cannot be used in a specially designated place such as the GM Consultation Service.

# Active: Teleports the caster to a village. Cannot be used in a specially designated place such as the GM Consultation Service.

# Active: Teleports to a village regardless of time. Cannot be used in a specially designated place such as the GM Consultation Service.

# Active: Temporarily blocks all of the target's physical/magic skills.

# Active: Temporarily blocks a monster's pre-emptive attack. Fighting ability significantly decreases while in effect.

# Active: Temporarily blocks the target's magic skills.

# Active: Temporarily causes a target to bleed heavily.

# Active: Temporarily decreases a target's Atk. Spd.

# Active: Temporarily decreases a target's speed.

# Active: Temporarily holds the target. The target cannot be affected by any additional hold attacks while the effect lasts.

# Active: Temporarily Increases the distance you can jump without sustaining damage.

# Active: Temporarily Increases your head size.

# Active: Temporarily Increases your lung capacity.

# Active: Temporarily paralyzes a target.

# Active: Temporarily petrifies the target.

# Active: Temporarily poisons the target.

# Active: Temporarily resist damage from falls.

# Active: Temporarily stuns the target.

# Active: Unleashes a general attack and temporarily decreases your magic attack power during PvP. CHANCE

CHANCES

#  Chance: Blocks all of the physical/magic skills of the target that inflicts damage on you with a certain probability.

# Chance: Blocks the magic skills of the target that inflicts damage on you with a certain probability.

# Chance: Decreases the Atk. Spd. of the target that inflicts damage on you with a certain probability.

# Chance: Decreases the PVP Damage of the target that inflicts damage on you with a certain probability.

# Chance: Decreases the speed of the target that inflicts damage on you with a certain probability.

# Chance: Decreases the urge to fight of the target that inflicts damage on you with a certain probability.

# Chance: Has a chance to hold a target that damages you. The target cannot be affected by any additional hold attacks while the effect lasts.

# Chance: Has a chance to paralyze a target that damages you.

# Chance: Has a chance to petrify a target that damages you.

# Chance: Has a chance to poison a target that damages you.

# Chance: Has a chance to sleep a target that damages you.

# Chance: Has a chance to sleep a target that damages you. The target cannot be affected by any additional sleep attacks while the effect lasts.

# Chance: Has a chance to stun a target that damages you.

# Chance: Increases accuracy with a certain probability when damage is incurred.

# Chance: Increases critical attack rate of magic attacks with a certain probability when damage is incurred.

# Chance: Increases critical attack rate with a certain probability when damage is incurred.

# Chance: Increases evasion with a certain probability when damage is incurred.

# Chance: Increases M. Atk. with a certain probability when damage is incurred.

# Chance: Increases maximum CP with a certain probability when damage is incurred.

# Chance: Increases maximum HP with a certain probability when damage is incurred.

# Chance: Increases maximum MP with a certain probability when damage is incurred.

# Chance: Increases M. Def. with a certain probability when damage is incurred.

# Chance: Increases P. Atk. with a certain probability when damage is incurred.

# Chance: Increases P. Def. with a certain probability when damage is incurred.

# Chance: Increases PVP Damage with a certain probability when damage is incurred.

# Chance: Increases recovery rate when receiving HP recovery magic with a certain probability after damage is incurred.

# Chance: Increases recovery rate when receiving MP recovery magic with a certain probability after damage is incurred.

# Chance: Momentarily blocks all of the target's physical and magic skills during a critical attack.

# Chance: Momentarily blocks all of the target's physical and magic skills during a magic attack.

# Chance: Momentarily blocks all of the target's physical and magic skills during a physical attack.

# Chance: Momentarily blocks the target's magic skill during a critical attack.

# Chance: Momentarily blocks the target's magic skill during a magic attack.

# Chance: Momentarily blocks the target's magic skill during a physical attack.

# Chance: Momentarily burns up the target's MP during a critical attack.

# Chance: Momentarily burns up the target's MP during a magic attack.

# Chance: Momentarily burns up the target's MP during a physical attack.

# Chance: Momentarily causes the target to bleed during a critical attack.

# Chance: Momentarily causes the target to bleed during a magic attack.

# Chance: Momentarily causes the target to bleed during a physical attack.

# Chance: Momentarily decreases a target's Atk. Spd. during a critical attack.

# Chance: Momentarily decreases a target's Atk. Spd. during a magic attack.

# Chance: Momentarily decreases a target's Atk. Spd. during a physical attack.

# Chance: Momentarily decreases a target's speed during a critical attack.

# Chance: Momentarily decreases a target's speed during a physical attack.

# Chance: Momentarily decreases the target's speed during a magic attack. Intensity 3.

# Chance: Momentarily frightens the target, causing him to flee during a magic attack.

# Chance: Momentarily frightens the target, causing him to flee during a physical attack.

# Chance: Momentarily frightens the target during a critical attack.

# Chance: Momentarily holds the target during a critical attack. The target cannot be affected by any additional hold attacks while the effect lasts.

# Chance: Momentarily holds the target during a magic attack. The target cannot be affected by any additional hold attacks while the effect lasts.

# Chance: Momentarily holds the target during a physical attack. The target cannot be affected by any additional hold attacks while the effect lasts.

# Chance: Momentarily paralyzes the target during a critical attack.

# Chance: Momentarily paralyzes the target during a magic attack.

# Chance: Momentarily paralyzes the target during a physical attack.

# Chance: Momentarily petrifies the target during a critical attack.

# Chance: Momentarily petrifies the target during a magic attack.

# Chance: Momentarily petrifies the target during a physical attack.

# Chance: Momentarily poisons the target during a critical attack.

# Chance: Momentarily poisons the target during a magic attack.

# Chance: Momentarily poisons the target during a physical attack.

# Chance: Momentarily puts the target to sleep during a critical attack. The target cannot be affected by any additional sleep attacks while the effect lasts.

# Chance: Momentarily puts the target to sleep during a magic attack. The target cannot be affected by any additional sleep attacks while the effect lasts.

# Chance: Momentarily puts the target to sleep during a physical attack. The target cannot be affected by any additional sleep attacks while the effect lasts.

# Chance: Momentarily stuns the target during a critical attack.

# Chance: Momentarily stuns the target during a magic attack.

# Chance: Momentarily stuns the target during a physical attack.

# Chance: Regenerates CP with a certain probability when damage is incurred.

# Chance: Regenerates MP with a certain probability when damage is incurred.

# Chance: Temporarily decreases a target's speed during a critical attack.

# Chance: Temporarily decreases a target's speed during a physical attack.

# Chance: Temporarily decreases a target's urge to attack during a critical attack.

# Chance: Temporarily decreases a target's urge to attack during a physical attack.

# Chance: Temporarily decreases the target's speed during a magic attack. Intensity 3.

# Chance: Temporarily increases the target's urge to attack during a critical attack.

# Chance: Temporarily increases the target's urge to attack during a physical attack.

# Chance: Temporarily provokes a target to attack during a critical attack.

# Chance: Temporarily provokes a target to attack during a physical attack.

# Chance: Throw the target that inflicts damage on you into a state of fear and causes him to flee with a certain probability.

PASSIVES

# Passive: Decreases the magic MP consumption rate.

# Passive: Decreases the MP consumption rate for all skills.

# Passive: Decreases the skill MP consumption rate.

# Passive: Decreases the song/dance skill MP consumption rate.

# Passive: Increases accuracy.

# Passive: Increases critical attack rate.

# Passive: Increases evasion.

# Passive: Increases lung capacity.

# Passive: Increases Lung Capacity.

# Passive: Increases M. Atk.

# Passive: Increases M. Def.

# Passive: Increases P. Atk.

# Passive: Increases P. Def.

# Passive: Increases PVP Damage.

# Passive: Increases the ability to reflect some of the damage you incurred back to the enemy. Excludes damage by skill or long-range attacks.

# Passive: Increases the critical attack rate of magic attacks.

# Passive: Increases the effect of HP recovery magic.

# Passive: Increases the height from which you can jump without sustaining damage.

# Passive: Increases the power of HP recovery magic.

# Passive: Increases the recharge recovery rate of MP.

# Passive: Increases the weapon weight limit by 2 times.

# Passive: Raises resistance to damage from falling.

 

COMMANDS

FRIENDS

/friendlist                    Display the "friend" list.

/friendinvite [character]    Send an invitation to chosen character to become a "friend".

/frienddel [character]    Remove a player from friend list.

/blocklist                            Show's list of "ignored" players.automatically.

/block [character]            Add a character to "ignore" list.

/unblock [character]        Remove a character from the block list

/allblock                            Turn's "silence" mode on.(blocks Texts/Trades)

/allunblock                        Turn's "silence" mode off.

/evaluate                    Recommend another player.

GM

/gm [message]                    Initiate a petition to the GM staff. Write only clear description of a problem. Idle talk is ignored and can end in "silence" mode.

/petition [message]            Same as /gm command

/gmcancel                            Remove send petition to the GM staff. When the problem is solved.

/petitioncancel [message]    Same as /gmcancel command

/gmlist                                    Show's online GM's. You can directly talk to GM using private message.

EMOTIONS

/socialno            Character shakes his head.

/socialyes            Character nods.

/socialbow                Character bows.

/socialunaware    Character shrugs his shoulders.

/socialwaiting        Character stretches his legs.

/sociallaugh            Character laugh.

/socialhello            Character greets.

/socialvictory            Character victorious throws up his weapon.

/socialcharge            Character calls to fight.

/socialdance            Character dance.

/socialsad            Character cry.

/socialapplause    Character cheers

MOVEMENT

/loc            Show's characters current position data in form X Y Z.

/sit

/sitstand          Character sits down.

/stand

/sitstand      Character stand up.

/walk

/walkrun          Character walk.

/run

/walkrun      Character run.

/pickup                    Character pick up nearest item.

/mountdismount

/mount

/dismount    Character Mount or dismount a strider.

/unstuck

/escape        Move a character that may be trapped and has no Scroll of Escape. After 5 minutes character will appear in nearest town.

TRADE

/trade [character]    Send a trade request to chosen character. If agree, trade window opens. Characters have to be close to each other.

/buy                    Set up a private store for buying Private Buy. Up to 3 items can be sold at same time. Gnomes can sell up to 5 items at same time.

/vendor                    Set up a private store for selling Private Sell. Up to 3 items can be bought at same time. Gnome can buy up to 5 items.

/privatemanufacture

/manufacture

/manufacture2    Set up a private manufacturing store Private Craft. Only for Gnomes. Up to 5 items can be manufactured at same time.

/findprivatestore [text]

/storefind [text]    Highlight private stores that match search criteria text

/findprivatestore    Stop highlighting private stores that match search criteria text.

CLAN/ALLY

/allyinvite [target clan leader]    Invite a clan into an alliance. Only for alliance leader.

/allydismiss [clan]

/allyleave    Leave an alliance. Only for leader of clan leaving an alliance.

/allydissolve    Dissolve the entire alliance. Only for alliance leader.

/allycrest    Add an alliances crest. Only for alliance leader.

/allyinfo    Display alliance status.

/allywarinfo

/warlist /clanwarlist    Display clans you are in war with.

/underattacklist /attackerlist    Display clans that declared war to you.

/attacklist /enemylist    Display clans you declared war to.

/warattack

/warstop

/warstatus

/leaderchange

/nick    Set your own title.

/siegestatus    Lists clan members within the siege zone (Noblesse clan leaders only).

/clanpenalty    View a list of any clan penalties.

 

 

Elpizo Na Sas Boi8isa...An Exo Kanei Kapoio La8os I exo ksexasei kati peite to m!~ty!

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