Jump to content

Recommended Posts

Posted

Akuro telika to brika... Dn kanei compile to core... m bgazei auta edw:

[javac] symbol  : class ColorSystem

    [javac] location: package com.l2dc.gameserver

    [javac] import com.l2dc.gameserver.ColorSystem;

    [javac]                          ^

    [javac] The system is out of resources.

    [javac] Consult the following stack trace for details.

    [javac] java.lang.OutOfMemoryError: Java heap space

    [javac] at java.nio.HeapCharBuffer.<init>(HeapCharBuffer.java:39)

    [javac] at java.nio.CharBuffer.allocate(CharBuffer.java:312)

    [javac] at com.sun.tools.javac.util.DefaultFileManager.decode(DefaultFileManager.java:790)

    [javac] at com.sun.tools.javac.util.DefaultFileManager.access$300(DefaultFileManager.java:76)

    [javac] at com.sun.tools.javac.util.DefaultFileManager$RegularFileObject.getCharContent(DefaultFileManager.java:1353)

    [javac] at com.sun.tools.javac.util.DefaultFileManager$RegularFileObject.getCharContent(DefaultFileManager.java:1252)

    [javac] at com.sun.tools.javac.util.Log.getCharContent(Log.java:318)

    [javac] at com.sun.tools.javac.util.Log.findLine(Log.java:334)

    [javac] at com.sun.tools.javac.util.Log.getLineNumber(Log.java:646)

    [javac] at com.sun.tools.javac.util.Log$1.getLineNumber(Log.java:219)

    [javac] at com.sun.tools.javac.util.JCDiagnostic.<init>(JCDiagnostic.java:292)

    [javac] at com.sun.tools.javac.util.JCDiagnostic$Factory.error(JCDiagnostic.java:76)

    [javac] at com.sun.tools.javac.util.Log.error(Log.java:394)

    [javac] at com.sun.tools.javac.comp.Resolve$ResolveError.report(Resolve.java:1611)

    [javac] at com.sun.tools.javac.comp.Resolve.access(Resolve.java:1079)

    [javac] at com.sun.tools.javac.comp.Resolve.access(Resolve.java:1099)

    [javac] at com.sun.tools.javac.comp.Resolve.resolveIdent(Resolve.java:1162)

    [javac] at com.sun.tools.javac.comp.Attr.visitIdent(Attr.java:1714)

    [javac] at com.sun.tools.javac.tree.JCTree$JCIdent.accept(JCTree.java:1547)

    [javac] at com.sun.tools.javac.comp.Attr.attribTree(Attr.java:360)

    [javac] at com.sun.tools.javac.comp.Attr.visitSelect(Attr.java:1799)

    [javac] at com.sun.tools.javac.tree.JCTree$JCFieldAccess.accept(JCTree.java:1522)

    [javac] at com.sun.tools.javac.comp.Attr.attribTree(Attr.java:360)

    [javac] at com.sun.tools.javac.comp.Attr.attribExpr(Attr.java:377)

    [javac] at com.sun.tools.javac.comp.Attr.visitApply(Attr.java:1241)

    [javac] at com.sun.tools.javac.tree.JCTree$JCMethodInvocation.accept(JCTree.java:1210)

    [javac] at com.sun.tools.javac.comp.Attr.attribTree(Attr.java:360)

    [javac] at com.sun.tools.javac.comp.Attr.visitSelect(Attr.java:1799)

    [javac] at com.sun.tools.javac.tree.JCTree$JCFieldAccess.accept(JCTree.java:1522)

    [javac] at com.sun.tools.javac.comp.Attr.attribTree(Attr.java:360)

    [javac] at com.sun.tools.javac.comp.Attr.attribExpr(Attr.java:377)

    [javac] at com.sun.tools.javac.comp.Attr.visitApply(Attr.java:1241)

 

BUILD FAILED

Posted

Akuro telika to brika... Dn kanei compile to core... m bgazei auta edw:

[javac] symbol  : class ColorSystem

    [javac] location: package com.l2dc.gameserver

    [javac] import com.l2dc.gameserver.ColorSystem;

    [javac]                          ^

    [javac] The system is out of resources.

    [javac] Consult the following stack trace for details.

    [javac] java.lang.OutOfMemoryError: Java heap space

    [javac] at java.nio.HeapCharBuffer.<init>(HeapCharBuffer.java:39)

    [javac] at java.nio.CharBuffer.allocate(CharBuffer.java:312)

    [javac] at com.sun.tools.javac.util.DefaultFileManager.decode(DefaultFileManager.java:790)

    [javac] at com.sun.tools.javac.util.DefaultFileManager.access$300(DefaultFileManager.java:76)

    [javac] at com.sun.tools.javac.util.DefaultFileManager$RegularFileObject.getCharContent(DefaultFileManager.java:1353)

    [javac] at com.sun.tools.javac.util.DefaultFileManager$RegularFileObject.getCharContent(DefaultFileManager.java:1252)

    [javac] at com.sun.tools.javac.util.Log.getCharContent(Log.java:318)

    [javac] at com.sun.tools.javac.util.Log.findLine(Log.java:334)

    [javac] at com.sun.tools.javac.util.Log.getLineNumber(Log.java:646)

    [javac] at com.sun.tools.javac.util.Log$1.getLineNumber(Log.java:219)

    [javac] at com.sun.tools.javac.util.JCDiagnostic.<init>(JCDiagnostic.java:292)

    [javac] at com.sun.tools.javac.util.JCDiagnostic$Factory.error(JCDiagnostic.java:76)

    [javac] at com.sun.tools.javac.util.Log.error(Log.java:394)

    [javac] at com.sun.tools.javac.comp.Resolve$ResolveError.report(Resolve.java:1611)

    [javac] at com.sun.tools.javac.comp.Resolve.access(Resolve.java:1079)

    [javac] at com.sun.tools.javac.comp.Resolve.access(Resolve.java:1099)

    [javac] at com.sun.tools.javac.comp.Resolve.resolveIdent(Resolve.java:1162)

    [javac] at com.sun.tools.javac.comp.Attr.visitIdent(Attr.java:1714)

    [javac] at com.sun.tools.javac.tree.JCTree$JCIdent.accept(JCTree.java:1547)

    [javac] at com.sun.tools.javac.comp.Attr.attribTree(Attr.java:360)

    [javac] at com.sun.tools.javac.comp.Attr.visitSelect(Attr.java:1799)

    [javac] at com.sun.tools.javac.tree.JCTree$JCFieldAccess.accept(JCTree.java:1522)

    [javac] at com.sun.tools.javac.comp.Attr.attribTree(Attr.java:360)

    [javac] at com.sun.tools.javac.comp.Attr.attribExpr(Attr.java:377)

    [javac] at com.sun.tools.javac.comp.Attr.visitApply(Attr.java:1241)

    [javac] at com.sun.tools.javac.tree.JCTree$JCMethodInvocation.accept(JCTree.java:1210)

    [javac] at com.sun.tools.javac.comp.Attr.attribTree(Attr.java:360)

    [javac] at com.sun.tools.javac.comp.Attr.visitSelect(Attr.java:1799)

    [javac] at com.sun.tools.javac.tree.JCTree$JCFieldAccess.accept(JCTree.java:1522)

    [javac] at com.sun.tools.javac.comp.Attr.attribTree(Attr.java:360)

    [javac] at com.sun.tools.javac.comp.Attr.attribExpr(Attr.java:377)

    [javac] at com.sun.tools.javac.comp.Attr.visitApply(Attr.java:1241)

 

BUILD FAILED

 

 

L2DC = Private.

Μην περιμένεις support.

Posted

kapios help.. aniksa ton server kanonika ekana login ton char m ton ekana lvl 85 patisa na tou dwso ola ta skill alla tipota kai pali me ta items piga na m dwso ena vesper weapon kai tipota. ti ftaiei?

Posted

kapios help.. aniksa ton server kanonika ekana login ton char m ton ekana lvl 85 patisa na tou dwso ola ta skill alla tipota kai pali me ta items piga na m dwso ena vesper weapon kai tipota. ti ftaiei?

 

ti pack server einai ?

compile?

Posted

re file m gt dn mporo na katwbaso jeva,nivicat kai lipa m lei sinexia ERROR: Login failed. Account not validated otan patao panw se afta p les 1)Java JRE,JDK,JAVA

2)Navicat Navicat 8

4)MySql MySql Server 5.1

5)Eclipse Eclipse

6)No-ip No-ip

7)File Edit File Edit m lei afto : ERROR: Login failed. Account not validated boi8ise me se parakalo perimeno apantisi plsss

 

Posted

opote patao start login kai start game server mou vgazei:

"java" den anagnwrizete ws eswterikh h ekswterikh entolh

ektelesimo programma h arxeio desmhs energeiwn.

kamia idea?

Posted

papaditsa euxaristo poli to topic s me voithise apira apla exw ena problima kai

an mporouses na me voithiseis tha imoun poli evgnomon "otan ena mob rixnei enan xaraktira

ta items tou peftoun san na exei karma ti mporw na kanw gia auto?

Posted

edw palh th phge la8os ???

 

Buildfile: C:\workspace\L2_GameServer\build.xml
clean:
  [delete] Deleting directory C:\workspace\L2_GameServer\build
verifyRequirements:
init:
   [mkdir] Created dir: C:\workspace\L2_GameServer\build
   [mkdir] Created dir: C:\workspace\L2_GameServer\build\classes
   [mkdir] Created dir: C:\workspace\L2_GameServer\build\dist
   [mkdir] Created dir: C:\workspace\L2_GameServer\build\dist\login
   [mkdir] Created dir: C:\workspace\L2_GameServer\build\dist\gameserver
version:
    [exec] Execute failed: java.io.IOException: Cannot run program "svnversion": CreateProcess error=2, ??? ????? ?????? ? ?????? ??? ???????????? ??????? ??? ?? ???????
compile:
   [javac] Compiling 1360 source files to C:\workspace\L2_GameServer\build\classes
   [javac] C:\workspace\L2_GameServer\java\net\sf\l2j\gameserver\model\olympiad\OlympiadGame.java:296: 'catch' without 'try'
   [javac] 			catch (Exception e)
   [javac] 			^
   [javac] C:\workspace\L2_GameServer\java\net\sf\l2j\gameserver\model\olympiad\OlympiadGame.java:296: ')' expected
   [javac] 			catch (Exception e)
   [javac] 			                ^
   [javac] C:\workspace\L2_GameServer\java\net\sf\l2j\gameserver\model\olympiad\OlympiadGame.java:296: not a statement
   [javac] 			catch (Exception e)
   [javac] 			      ^
   [javac] C:\workspace\L2_GameServer\java\net\sf\l2j\gameserver\model\olympiad\OlympiadGame.java:296: ';' expected
   [javac] 			catch (Exception e)
   [javac] 			                  ^
   [javac] C:\workspace\L2_GameServer\java\net\sf\l2j\gameserver\model\olympiad\OlympiadGame.java:302: illegal start of expression
   [javac] 	protected boolean portPlayersToArena()
   [javac] 	^
   [javac] C:\workspace\L2_GameServer\java\net\sf\l2j\gameserver\model\olympiad\OlympiadGame.java:302: ';' expected
   [javac] 	protected boolean portPlayersToArena()
   [javac] 	                                    ^
   [javac] C:\workspace\L2_GameServer\java\net\sf\l2j\gameserver\model\olympiad\OlympiadGame.java:364: illegal start of expression
   [javac] 	protected void cleanEffects()
   [javac] 	^
   [javac] C:\workspace\L2_GameServer\java\net\sf\l2j\gameserver\model\olympiad\OlympiadGame.java:364: illegal start of expression
   [javac] 	protected void cleanEffects()
   [javac] 	          ^
   [javac] C:\workspace\L2_GameServer\java\net\sf\l2j\gameserver\model\olympiad\OlympiadGame.java:364: ';' expected
   [javac] 	protected void cleanEffects()
   [javac] 	                           ^
   [javac] C:\workspace\L2_GameServer\java\net\sf\l2j\gameserver\model\olympiad\OlympiadGame.java:392: illegal start of expression
   [javac] 	protected void portPlayersBack()
   [javac] 	^
   [javac] C:\workspace\L2_GameServer\java\net\sf\l2j\gameserver\model\olympiad\OlympiadGame.java:392: illegal start of expression
   [javac] 	protected void portPlayersBack()
   [javac] 	          ^
   [javac] C:\workspace\L2_GameServer\java\net\sf\l2j\gameserver\model\olympiad\OlympiadGame.java:392: ';' expected
   [javac] 	protected void portPlayersBack()
   [javac] 	                              ^
   [javac] C:\workspace\L2_GameServer\java\net\sf\l2j\gameserver\model\olympiad\OlympiadGame.java:407: illegal start of expression
   [javac] 	protected void PlayersStatusBack()
   [javac] 	^
   [javac] C:\workspace\L2_GameServer\java\net\sf\l2j\gameserver\model\olympiad\OlympiadGame.java:407: illegal start of expression
   [javac] 	protected void PlayersStatusBack()
   [javac] 	          ^
   [javac] C:\workspace\L2_GameServer\java\net\sf\l2j\gameserver\model\olympiad\OlympiadGame.java:407: ';' expected
   [javac] 	protected void PlayersStatusBack()
   [javac] 	                                ^
   [javac] C:\workspace\L2_GameServer\java\net\sf\l2j\gameserver\model\olympiad\OlympiadGame.java:455: illegal start of expression
   [javac] 	protected boolean haveWinner()
   [javac] 	^
   [javac] C:\workspace\L2_GameServer\java\net\sf\l2j\gameserver\model\olympiad\OlympiadGame.java:455: ';' expected
   [javac] 	protected boolean haveWinner()
   [javac] 	                            ^
   [javac] C:\workspace\L2_GameServer\java\net\sf\l2j\gameserver\model\olympiad\OlympiadGame.java:498: illegal start of expression
   [javac] 	protected void validateWinner()
   [javac] 	^
   [javac] C:\workspace\L2_GameServer\java\net\sf\l2j\gameserver\model\olympiad\OlympiadGame.java:498: illegal start of expression
   [javac] 	protected void validateWinner()
   [javac] 	          ^
   [javac] C:\workspace\L2_GameServer\java\net\sf\l2j\gameserver\model\olympiad\OlympiadGame.java:498: ';' expected
   [javac] 	protected void validateWinner()
   [javac] 	                             ^
   [javac] C:\workspace\L2_GameServer\java\net\sf\l2j\gameserver\model\olympiad\OlympiadGame.java:875: illegal start of expression
   [javac] 	protected boolean makeCompetitionStart()
   [javac] 	^
   [javac] C:\workspace\L2_GameServer\java\net\sf\l2j\gameserver\model\olympiad\OlympiadGame.java:875: ';' expected
   [javac] 	protected boolean makeCompetitionStart()
   [javac] 	                                      ^
   [javac] C:\workspace\L2_GameServer\java\net\sf\l2j\gameserver\model\olympiad\OlympiadGame.java:898: illegal start of expression
   [javac] 	protected void addDamage(L2PcInstance player, int damage)
   [javac] 	^
   [javac] C:\workspace\L2_GameServer\java\net\sf\l2j\gameserver\model\olympiad\OlympiadGame.java:898: illegal start of expression
   [javac] 	protected void addDamage(L2PcInstance player, int damage)
   [javac] 	          ^
   [javac] C:\workspace\L2_GameServer\java\net\sf\l2j\gameserver\model\olympiad\OlympiadGame.java:898: ';' expected
   [javac] 	protected void addDamage(L2PcInstance player, int damage)
   [javac] 	                        ^
   [javac] C:\workspace\L2_GameServer\java\net\sf\l2j\gameserver\model\olympiad\OlympiadGame.java:898: <identifier> expected
   [javac] 	protected void addDamage(L2PcInstance player, int damage)
   [javac] 	                                             ^
   [javac] C:\workspace\L2_GameServer\java\net\sf\l2j\gameserver\model\olympiad\OlympiadGame.java:898: not a statement
   [javac] 	protected void addDamage(L2PcInstance player, int damage)
   [javac] 	                                                  ^
   [javac] C:\workspace\L2_GameServer\java\net\sf\l2j\gameserver\model\olympiad\OlympiadGame.java:898: ';' expected
   [javac] 	protected void addDamage(L2PcInstance player, int damage)
   [javac] 	                                                        ^
   [javac] C:\workspace\L2_GameServer\java\net\sf\l2j\gameserver\model\olympiad\OlympiadGame.java:908: illegal start of expression
   [javac] 	protected String getTitle()
   [javac] 	^
   [javac] C:\workspace\L2_GameServer\java\net\sf\l2j\gameserver\model\olympiad\OlympiadGame.java:908: ';' expected
   [javac] 	protected String getTitle()
   [javac] 	                         ^
   [javac] C:\workspace\L2_GameServer\java\net\sf\l2j\gameserver\model\olympiad\OlympiadGame.java:914: illegal start of expression
   [javac] 	protected L2PcInstance[] getPlayers()
   [javac] 	^
   [javac] C:\workspace\L2_GameServer\java\net\sf\l2j\gameserver\model\olympiad\OlympiadGame.java:914: ';' expected
   [javac] 	protected L2PcInstance[] getPlayers()
   [javac] 	                                   ^
   [javac] C:\workspace\L2_GameServer\java\net\sf\l2j\gameserver\model\olympiad\OlympiadGame.java:925: illegal start of expression
   [javac] 	protected void broadcastMessage(SystemMessage sm, boolean toAll)
   [javac] 	^
   [javac] C:\workspace\L2_GameServer\java\net\sf\l2j\gameserver\model\olympiad\OlympiadGame.java:925: illegal start of expression
   [javac] 	protected void broadcastMessage(SystemMessage sm, boolean toAll)
   [javac] 	          ^
   [javac] C:\workspace\L2_GameServer\java\net\sf\l2j\gameserver\model\olympiad\OlympiadGame.java:925: ';' expected
   [javac] 	protected void broadcastMessage(SystemMessage sm, boolean toAll)
   [javac] 	                               ^
   [javac] C:\workspace\L2_GameServer\java\net\sf\l2j\gameserver\model\olympiad\OlympiadGame.java:925: <identifier> expected
   [javac] 	protected void broadcastMessage(SystemMessage sm, boolean toAll)
   [javac] 	                                                 ^
   [javac] C:\workspace\L2_GameServer\java\net\sf\l2j\gameserver\model\olympiad\OlympiadGame.java:925: not a statement
   [javac] 	protected void broadcastMessage(SystemMessage sm, boolean toAll)
   [javac] 	                                                          ^
   [javac] C:\workspace\L2_GameServer\java\net\sf\l2j\gameserver\model\olympiad\OlympiadGame.java:925: ';' expected
   [javac] 	protected void broadcastMessage(SystemMessage sm, boolean toAll)
   [javac] 	                                                               ^
   [javac] C:\workspace\L2_GameServer\java\net\sf\l2j\gameserver\model\olympiad\OlympiadGame.java:945: illegal start of expression
   [javac] 	protected void announceGame() 
   [javac] 	^
   [javac] C:\workspace\L2_GameServer\java\net\sf\l2j\gameserver\model\olympiad\OlympiadGame.java:945: illegal start of expression
   [javac] 	protected void announceGame() 
   [javac] 	          ^
   [javac] C:\workspace\L2_GameServer\java\net\sf\l2j\gameserver\model\olympiad\OlympiadGame.java:945: ';' expected
   [javac] 	protected void announceGame() 
   [javac] 	                           ^
   [javac] C:\workspace\L2_GameServer\java\net\sf\l2j\gameserver\model\olympiad\OlympiadGame.java:200: 'try' without 'catch' or 'finally'
   [javac] 			try
   [javac] 			^
   [javac] C:\workspace\L2_GameServer\java\net\sf\l2j\gameserver\model\olympiad\OlympiadGame.java:1265: reached end of file while parsing
   [javac] }
   [javac]  ^
   [javac] C:\workspace\L2_GameServer\java\net\sf\l2j\gameserver\model\olympiad\OlympiadGame.java:1266: reached end of file while parsing
   [javac] 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • I think that solves the freeze thing, anyway great share! 
    • Introducing: Daily & Weekly Missions!   I've released a major panel update with a new Missions system and expanded language support.   Players can now complete daily and weekly missions directly through the panel and claim rewards such as balance or items. Mission progress is tied to in-game activity and supported panel actions, and the update also adds a dedicated Missions page, dashboard mission previews, claimable mission indicators, and full admin tools for creating and managing missions.   The Roll page now shows the potential reward drops below the roll container.   Alongside this, I’ve expanded the panel’s language support with new locale options, including Bulgarian, Czech, Georgian, Lithuanian, Polish, Romanian, Japanese, Simplified Chinese, and Traditional Chinese.     The Demo is now updated with the new features for you to try out!
    • I sell complete packs. If you want to add an item, NPC, etc., you have to do that yourselves. Your friend bought the pack; he's the one who needs to configure his server type. He received what he bought as agreed, and I'm saying this without knowing who you're talking about, because anyone who buys something receives what was agreed upon.   Regards. mmmmm L2Velmore ????   If that's the one, I see everything went well... if I remember correctly you were crying over $100, I gave you a better price, and I suppose you made thousands with that... And you're still coming back to complain? :=)
    • I know many people have struggled with this specific issue and had trouble setting up the correct behavior for Toggle skills in aCis. By default, toggles interrupt the player's movement (retail-like), which often feels clunky to players who prefer a smoother, more modern experience. I've prepared a clean solution that eliminates this "freeze" and allows for fluid movement while toggling your auras. Below is the code on how to achieve this. Hope it helps! Changes in PlayerAI.java: Modified doActiveIntention to properly update the active state without stalling. Removed the forced stop() during toggle casting. Added a MoveToLocation broadcast to ensure other players see your movement correctly (prevents visual "teleporting" or desync). Best regards 😃 diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java index ba0425a..1b2658d 100644 --- a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java @@ -28,6 +28,7 @@  import net.sf.l2j.gameserver.network.serverpackets.ActionFailed;  import net.sf.l2j.gameserver.network.serverpackets.AutoAttackStart;  import net.sf.l2j.gameserver.network.serverpackets.ChairSit; +import net.sf.l2j.gameserver.network.serverpackets.MoveToLocation;  import net.sf.l2j.gameserver.network.serverpackets.MoveToLocationInVehicle;  import net.sf.l2j.gameserver.network.serverpackets.MoveToPawn;  import net.sf.l2j.gameserver.network.serverpackets.StopMove; @@ -159,7 +160,10 @@      @Override      public synchronized void doActiveIntention()      { -        doIdleIntention(); +        prepareIntention(); +        _currentIntention.updateAsActive(); +        if (!getActor().isMoving()) +            thinkIdle();      }            @Override @@ -280,8 +284,9 @@                    if (skill.isToggle())          { -            getActor().getMove().stop();              getActor().getCast().doToggleCast(skill, target); +            if (getActor().isMoving()) +                getActor().broadcastPacket(new MoveToLocation(getActor()));          }          else          { https://pastebin.com/twZujZ3Y
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..