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[error]when load this!!
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By sellerking · Posted
TG Support: https://t.me/buyingproxysup | Channel: https://t.me/buyingproxycom Discord support: #buyingproxy | Server: Join the BuyingProxy Discord Server! Create your free account here -
I came out of my cave as I do once every 5 years. By now, I know nobody really cares about L2, but I still find it fun to experiment. Everything you see here will be free and open source. I have no interest in selling anything. Long story short, I like to revisit Interlude and apply what I've learned to see how far I can push it. Here's Outerlude, a public fork of aCis for the modern age. Video demo: Work that has been done: Redone the netcode from scratch to be async The NPC AI was completely redone based on Finite State Machines Moved to PostgreSQL and using some of its cool features Lots of config that should be hot reloadable has moved to the database OpenTelemetry instrumentation, where it makes sense, and a Grafana dashboard A built-in REST API for server management A built-in MCP Server for LLMs Nidrah AI, an AI Agent to make managing the server easier Real-time server map view Chat auditing and live snooping A new Fake Players Engine with a Node logic system and a new LLM planner for any behavior Just watch the video If there is interest in this and I'm happy with it, or I get bored (which I always do), I will open-source it. Let me know what you think and if there is some feature you'd like me to implement.
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Hello everyone! I offer Java development services for L2-like projects. I have been working with Java since 2015-2016. During the last years I worked on contract Lineage 2 server development and related infrastructure. My main focus is server-side Java, L2JMobius-based forks, custom systems, packets, datapack/XML, SQL/JDBC, optimization and fixing unstable logic. Experience with: L2JMobius main/original branch; L2JMobius Essence branch; Lucera interlude; Custom L2-like packs where many things were already changed from the original codebase; What I can help with: custom systems for your pack; skills / effects / triggers / formulas; NPC / AI / scripts; shops / services / buffer / GM shop logic; items / enchant / rewards / missions; special hunting zones, instances, spawn/zone logic; custom packets and server-side integration with existing client UI changes; server-side integration for existing client-side edits/maps/geodata; SQL/JDBC, XML/datapack, XSD, configs; porting mechanics between branches/chronicles; bug fixing, cleanup, legacy refactoring; performance fixes: memory leaks, race conditions, broadcast/task-manager bottlenecks. other server-side game mechanics; Examples of larger systems I worked on: clan/economy systems: roles, permissions, auction, shop, warehouse, ranks, seasons, history; PvP/event-like systems: territory/conquest mechanics, rankings, rewards, schedules; hunt pass / season pass / progression systems; account panel / web API for a game project; launcher backend, token-login flow, updater tooling; parsers and analyzers for game/client data; internal testing tools for server-side validation. I can work with Git, separate branches, commits, pull/merge requests or patches, depending on your workflow. For tasks I usually provide a short note about what was changed and what should be tested. Format: hourly: 15-20 USD/hour, depending on the task; fixed price per task after checking the requirements/code; small task: from 15 USD; payment: USDT; no revenue share and no unpaid test tasks; a small paid task is usually the best way to check quality and communication first. Contact: Discord: @stroke_dan Telegram @castirom
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exw pari t npc gia gracia final...p s allazi gender k t ekana gia interlude kserete apla allaksa t l2jfree ktlp k t ekana net.sf.l2j alla otan kani load exw error gia dite ligo t script
import sys from net.sf.l2j import Config from net.sf.l2j import L2DatabaseFactory from net.sf.l2j.gameserver.datatables import CharTemplateTable from net.sf.l2j.gameserver.communitybbs.Manager import RegionBBSManager from net.sf.l2j.gameserver.model import L2World from net.sf.l2j.gameserver.model.quest import State from net.sf.l2j.gameserver.model.quest import QuestState from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest from net.sf.l2j.gameserver.network.serverpackets import EtcStatusUpdate from net.sf.l2j.gameserver.network.serverpackets import PledgeShowInfoUpdate from net.sf.l2j.tools.random import Rnd qn = "8700_Services" NPC = 8700 # Items Item = 57 GenreCount = 1 print "INFO Loaded: 8700_Services" def AutoChat(npc, text) : chars = npc.getKnownList().getKnownPlayers().values().toArray() if chars != None : for pc in chars : sm = NpcSay(npc.getObjectId(), 0, npc.getNpcId(), text) pc.sendPacket(sm) class Quest (JQuest) : def __init__(self, id, name, descr) : JQuest.__init__(self, id, name, descr) def onAdvEvent(self, event, npc, player) : st = player.getQuestState(qn) htmltext = event if event == "changeGenre" : if st.getQuestItemsCount(Item) < GenreCount : htmltext = "cant.htm" elif player.isCursedWeaponEquipped() : AutoChat(npc, player.getName()+" you can't change your genre when you are equipped with a Cursed Weapon.") htmltext = "cant.htm" else : if player.getAppearance().getSex() == 1 : newGenre = 0 else : newGenre = 1 con = L2DatabaseFactory.getInstance().getConnection(None) offline = con.prepareStatement("UPDATE characters SET sex = ? WHERE charId = ?") offline.setInt(1, newGenre) offline.setInt(2, player.getObjectId()) try : offline.executeUpdate() offline.close() con.close() except : try : con.close() except : pass player.store() player.broadcastUserInfo() player.decayMe() player.spawnMe(player.getX(), player.getY(), player.getZ()) st.takeItems(Item, GenreCount) return "2.htm" st.playSound("ItemSound.quest_finish") st.exitQuest(1) def onTalk(self, npc, player) : htmltext = "" st = player.getQuestState(qn) if not st : st = self.newQuestState(player) htmltext = "1.htm" st.playSound("ItemSound.quest_accept") return htmltext QUEST = Quest(8700,qn,"custom") QUEST.addStartNpc(NPC) QUEST.addTalkId(NPC)kai t init t proto
__all__ = [ '3995_echo', '4000_ShadowWeapons', '7000_HeroItems', '8000_RaidbossInfo', '8700_Services', '6050_KetraOrcSupport', '6051_VarkaSilenosSupport', ] print "" print "importing custom data ..." for name in __all__ : try : __import__('data.jscript.custom.'+name,globals(), locals(), ['__init__'], -1) except: print "failed to import quest : ",name print "... done" print ""7 answers to this question
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