i just moved 2 day ago to l2j project, server is compiled and not nightlies. Server work superb whit more than 200+ online, but at every 9 hours server crash with an pool thread error and i have to restart it by force... Server is fresh so is not updated to be a reason to miss some files...
WARNING: com.mchange.v2.resourcepool.BasicResourcePool@24148662 -- an attempt to checkout a resource was interrupted, and the pool is still live: some other thread must have either interrupted the Thread attempting checkout!
java.lang.InterruptedException
at java.lang.Object.wait(Native Method)
at com.mchange.v2.resourcepool.BasicResourcePool.awaitAvailable(BasicResourcePool.java:1315)
at com.mchange.v2.resourcepool.BasicResourcePool.prelimCheckoutResource(BasicResourcePool.java:557)
at com.mchange.v2.resourcepool.BasicResourcePool.checkoutResource(BasicResourcePool.java:477)
at com.mchange.v2.c3p0.impl.C3P0PooledConnectionPool.checkoutPooledConnection(C3P0PooledConnectionPool.java:525)
at com.mchange.v2.c3p0.impl.AbstractPoolBackedDataSource.getConnection(AbstractPoolBackedDataSource.java:128)
at com.l2jserver.L2DatabaseFactory.getConnection(L2DatabaseFactory.java:221)
at com.l2jserver.gameserver.model.L2ItemInstance.updateInDb(L2ItemInstance.java:1521)
at com.l2jserver.gameserver.model.L2ItemInstance.updateDatabase(L2ItemInstance.java:1338)
at com.l2jserver.gameserver.model.L2ItemInstance.updateDatabase(L2ItemInstance.java:1309)
at com.l2jserver.gameserver.model.itemcontainer.ItemContainer.addItem(ItemContainer.java:266)
at com.l2jserver.gameserver.model.itemcontainer.PcInventory.addItem(PcInventory.java:424)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.addItem(L2PcInstance.java:3604)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.doAutoLoot(L2PcInstance.java:4678)
at com.l2jserver.gameserver.model.actor.L2Attackable.doItemDrop(L2Attackable.java:1501)
at com.l2jserver.gameserver.model.actor.L2Attackable.doItemDrop(L2Attackable.java:1412)
at com.l2jserver.gameserver.model.actor.L2Attackable.calculateRewards(L2Attackable.java:578)
at com.l2jserver.gameserver.model.actor.L2Character.doDie(L2Character.java:2103)
at com.l2jserver.gameserver.model.actor.L2Npc.doDie(L2Npc.java:1358)
at com.l2jserver.gameserver.model.actor.L2Attackable.doDie(L2Attackable.java:506)
at com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance.doDie(L2MonsterInstance.java:206)
at com.l2jserver.gameserver.model.actor.status.CharStatus.reduceHp(CharStatus.java:197)
at com.l2jserver.gameserver.model.actor.status.NpcStatus.reduceHp(NpcStatus.java:51)
at com.l2jserver.gameserver.model.actor.status.AttackableStatus.reduceHp(AttackableStatus.java:49)
at com.l2jserver.gameserver.model.actor.L2Character.reduceCurrentHp(L2Character.java:6810)
at com.l2jserver.gameserver.model.actor.L2Attackable.reduceCurrentHp(L2Attackable.java:477)
at com.l2jserver.gameserver.model.actor.L2Attackable.reduceCurrentHp(L2Attackable.java:413)
at com.l2jserver.gameserver.skills.l2skills.L2SkillDrain.useSkill(L2SkillDrain.java:183)
at com.l2jserver.gameserver.model.actor.L2Character.callSkill(L2Character.java:6560)
at com.l2jserver.gameserver.model.actor.L2Character.onMagicHitTimer(L2Character.java:6159)
at com.l2jserver.gameserver.model.actor.L2Character$MagicUseTask.run(L2Character.java:2552)
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
at java.util.concurrent.FutureTask.run(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$301(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
WARNING: com.mchange.v2.resourcepool.BasicResourcePool@24148662 -- an attempt to checkout a resource was interrupted, and the pool is still live: some other thread must have either interrupted the Thread attempting checkout!
java.lang.InterruptedException
at java.lang.Object.wait(Native Method)
at com.mchange.v2.resourcepool.BasicResourcePool.awaitAvailable(BasicResourcePool.java:1315)
at com.mchange.v2.resourcepool.BasicResourcePool.prelimCheckoutResource(BasicResourcePool.java:557)
at com.mchange.v2.resourcepool.BasicResourcePool.checkoutResource(BasicResourcePool.java:477)
at com.mchange.v2.c3p0.impl.C3P0PooledConnectionPool.checkoutPooledConnection(C3P0PooledConnectionPool.java:525)
at com.mchange.v2.c3p0.impl.AbstractPoolBackedDataSource.getConnection(AbstractPoolBackedDataSource.java:128)
at com.l2jserver.L2DatabaseFactory.getConnection(L2DatabaseFactory.java:221)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.storeCharBase(L2PcInstance.java:7638)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.store(L2PcInstance.java:7609)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.store(L2PcInstance.java:7621)
at com.l2jserver.gameserver.network.L2GameClient.saveCharToDisk(L2GameClient.java:311)
at com.l2jserver.gameserver.network.L2GameClient$AutoSaveTask.run(L2GameClient.java:736)
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.util.concurrent.FutureTask$Sync.innerRunAndReset(Unknown Source)
at java.util.concurrent.FutureTask.runAndReset(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$101(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.runPeriodic(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
WARNING: com.mchange.v2.resourcepool.BasicResourcePool@24148662 -- an attempt to checkout a resource was interrupted, and the pool is still live: some other thread must have either interrupted the Thread attempting checkout!
java.lang.InterruptedException
at java.lang.Object.wait(Native Method)
at com.mchange.v2.resourcepool.BasicResourcePool.awaitAvailable(BasicResourcePool.java:1315)
at com.mchange.v2.resourcepool.BasicResourcePool.prelimCheckoutResource(BasicResourcePool.java:557)
at com.mchange.v2.resourcepool.BasicResourcePool.checkoutResource(BasicResourcePool.java:477)
at com.mchange.v2.c3p0.impl.C3P0PooledConnectionPool.checkoutPooledConnection(C3P0PooledConnectionPool.java:525)
at com.mchange.v2.c3p0.impl.AbstractPoolBackedDataSource.getConnection(AbstractPoolBackedDataSource.java:128)
at com.l2jserver.L2DatabaseFactory.getConnection(L2DatabaseFactory.java:221)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.storeCharBase(L2PcInstance.java:7638)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.store(L2PcInstance.java:7609)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.store(L2PcInstance.java:7621)
at com.l2jserver.gameserver.network.L2GameClient.saveCharToDisk(L2GameClient.java:311)
at com.l2jserver.gameserver.network.L2GameClient$AutoSaveTask.run(L2GameClient.java:736)
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.util.concurrent.FutureTask$Sync.innerRunAndReset(Unknown Source)
at java.util.concurrent.FutureTask.runAndReset(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$101(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.runPeriodic(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
WARNING: com.mchange.v2.resourcepool.BasicResourcePool@24148662 -- an attempt to checkout a resource was interrupted, and the pool is still live: some other thread must have either interrupted the Thread attempting checkout!
java.lang.InterruptedException
at java.lang.Object.wait(Native Method)
at com.mchange.v2.resourcepool.BasicResourcePool.awaitAvailable(BasicResourcePool.java:1315)
at com.mchange.v2.resourcepool.BasicResourcePool.prelimCheckoutResource(BasicResourcePool.java:557)
at com.mchange.v2.resourcepool.BasicResourcePool.checkoutResource(BasicResourcePool.java:477)
at com.mchange.v2.c3p0.impl.C3P0PooledConnectionPool.checkoutPooledConnection(C3P0PooledConnectionPool.java:525)
at com.mchange.v2.c3p0.impl.AbstractPoolBackedDataSource.getConnection(AbstractPoolBackedDataSource.java:128)
at com.l2jserver.L2DatabaseFactory.getConnection(L2DatabaseFactory.java:221)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.storeCharBase(L2PcInstance.java:7638)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.store(L2PcInstance.java:7609)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.store(L2PcInstance.java:7621)
at com.l2jserver.gameserver.network.L2GameClient.saveCharToDisk(L2GameClient.java:311)
at com.l2jserver.gameserver.network.L2GameClient$AutoSaveTask.run(L2GameClient.java:736)
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.util.concurrent.FutureTask$Sync.innerRunAndReset(Unknown Source)
at java.util.concurrent.FutureTask.runAndReset(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$101(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.runPeriodic(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
WARNING: com.mchange.v2.resourcepool.BasicResourcePool@24148662 -- an attempt to checkout a resource was interrupted, and the pool is still live: some other thread must have either interrupted the Thread attempting checkout!
java.lang.InterruptedException
at java.lang.Object.wait(Native Method)
at com.mchange.v2.resourcepool.BasicResourcePool.awaitAvailable(BasicResourcePool.java:1315)
at com.mchange.v2.resourcepool.BasicResourcePool.prelimCheckoutResource(BasicResourcePool.java:557)
at com.mchange.v2.resourcepool.BasicResourcePool.checkoutResource(BasicResourcePool.java:477)
at com.mchange.v2.c3p0.impl.C3P0PooledConnectionPool.checkoutPooledConnection(C3P0PooledConnectionPool.java:525)
at com.mchange.v2.c3p0.impl.AbstractPoolBackedDataSource.getConnection(AbstractPoolBackedDataSource.java:128)
at com.l2jserver.L2DatabaseFactory.getConnection(L2DatabaseFactory.java:221)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.storeCharBase(L2PcInstance.java:7638)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.store(L2PcInstance.java:7609)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.store(L2PcInstance.java:7621)
at com.l2jserver.gameserver.network.L2GameClient.saveCharToDisk(L2GameClient.java:311)
at com.l2jserver.gameserver.network.L2GameClient$AutoSaveTask.run(L2GameClient.java:736)
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.util.concurrent.FutureTask$Sync.innerRunAndReset(Unknown Source)
at java.util.concurrent.FutureTask.runAndReset(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$101(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.runPeriodic(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
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Hello. You may encounter the Push item fail error when trying to pick up an item dropped on the ground by a mob.
or
You can throw something out of your inventory and pick it up again, several times.
Probably this is a quantum dependency) I don't understand at what point this happens, sometimes two items one after another experience push item errors, and sometimes I don't have enough thousands of attempts to repeat this trick)
In any case, this is just a visual error and after the relog, the item appears in the inventory. I think first i need to disconnect the extender and check it on a bare server. I still need time to check this, maybe it's not even about the autoloot function.
https://youtu.be/6mcfmdImofE
-----------
In general, I would like to thank our wonderful Emca Eressea for her deep knowledge in programming and reverse engineering. And for the fact that her work is open to everyone, this is very amazing, and incredibly valuable.
ADENA
500 K = 40e
1kk = 70e
3kk = 190e
ITEMS
staff of life = 150e
karmian set = 90e
elven jewls top D = 30e
Orcish Poleaxe+1 best C pole = 680e
any D grade armor on demand
discord
wiz0642_81242
Question
Aphopis
i just moved 2 day ago to l2j project, server is compiled and not nightlies. Server work superb whit more than 200+ online, but at every 9 hours server crash with an pool thread error and i have to restart it by force... Server is fresh so is not updated to be a reason to miss some files...
few of my setting are:
cpu: quad q6600, ram 8gb, hdd raptor 15000 rpm 73 gb
windos 2003 sp2 x64, java update 20, latest mysql
mysql:
max_connections=600
tmp_table_size=256M
innodb_log_buffer_size=16M
innodb_buffer_pool_size=1024M
innodb_thread_concurrency=60
"C:\Program Files\Java\jre6\bin\java" -Djava.util.logging.manager=com.l2jserver.util.L2LogManager -Xms1024m -Xmx4096m -cp ./../libs/*;l2jserver.jar com.l2jserver.gameserver.GameServer
ThreadPoolSizeEffects = 50
ThreadPoolSizeGeneral = 65
#Default 2
UrgentPacketThreadCoreSize = 10
#Default 4
GeneralPacketThreadCoreSize = 20
#Default 4
GeneralThreadCoreSize = 20
AiMaxThread = 20
MaximumDbConnections = 600
server crash even on default server/mysql configs
» Find Revision
L2J Revision Number: 7208
L2JDP Revision Number: 4089M
the error:
25.04.2010 02:13:12 com.l2jserver.gameserver.model.actor.L2Character$HitTask run
SEVERE: Failed executing HitTask.
java.lang.NullPointerException
25.04.2010 02:41:09 com.mchange.v2.resourcepool.BasicResourcePool prelimCheckoutResource
WARNING: com.mchange.v2.resourcepool.BasicResourcePool@24148662 -- an attempt to checkout a resource was interrupted, and the pool is still live: some other thread must have either interrupted the Thread attempting checkout!
java.lang.InterruptedException
at java.lang.Object.wait(Native Method)
at com.mchange.v2.resourcepool.BasicResourcePool.awaitAvailable(BasicResourcePool.java:1315)
at com.mchange.v2.resourcepool.BasicResourcePool.prelimCheckoutResource(BasicResourcePool.java:557)
at com.mchange.v2.resourcepool.BasicResourcePool.checkoutResource(BasicResourcePool.java:477)
at com.mchange.v2.c3p0.impl.C3P0PooledConnectionPool.checkoutPooledConnection(C3P0PooledConnectionPool.java:525)
at com.mchange.v2.c3p0.impl.AbstractPoolBackedDataSource.getConnection(AbstractPoolBackedDataSource.java:128)
at com.l2jserver.L2DatabaseFactory.getConnection(L2DatabaseFactory.java:221)
at com.l2jserver.gameserver.model.L2ItemInstance.updateInDb(L2ItemInstance.java:1521)
at com.l2jserver.gameserver.model.L2ItemInstance.updateDatabase(L2ItemInstance.java:1338)
at com.l2jserver.gameserver.model.L2ItemInstance.updateDatabase(L2ItemInstance.java:1309)
at com.l2jserver.gameserver.model.itemcontainer.ItemContainer.addItem(ItemContainer.java:266)
at com.l2jserver.gameserver.model.itemcontainer.PcInventory.addItem(PcInventory.java:424)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.addItem(L2PcInstance.java:3604)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.doAutoLoot(L2PcInstance.java:4678)
at com.l2jserver.gameserver.model.actor.L2Attackable.doItemDrop(L2Attackable.java:1501)
at com.l2jserver.gameserver.model.actor.L2Attackable.doItemDrop(L2Attackable.java:1412)
at com.l2jserver.gameserver.model.actor.L2Attackable.calculateRewards(L2Attackable.java:578)
at com.l2jserver.gameserver.model.actor.L2Character.doDie(L2Character.java:2103)
at com.l2jserver.gameserver.model.actor.L2Npc.doDie(L2Npc.java:1358)
at com.l2jserver.gameserver.model.actor.L2Attackable.doDie(L2Attackable.java:506)
at com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance.doDie(L2MonsterInstance.java:206)
at com.l2jserver.gameserver.model.actor.status.CharStatus.reduceHp(CharStatus.java:197)
at com.l2jserver.gameserver.model.actor.status.NpcStatus.reduceHp(NpcStatus.java:51)
at com.l2jserver.gameserver.model.actor.status.AttackableStatus.reduceHp(AttackableStatus.java:49)
at com.l2jserver.gameserver.model.actor.L2Character.reduceCurrentHp(L2Character.java:6810)
at com.l2jserver.gameserver.model.actor.L2Attackable.reduceCurrentHp(L2Attackable.java:477)
at com.l2jserver.gameserver.model.actor.L2Attackable.reduceCurrentHp(L2Attackable.java:413)
at com.l2jserver.gameserver.skills.l2skills.L2SkillDrain.useSkill(L2SkillDrain.java:183)
at com.l2jserver.gameserver.model.actor.L2Character.callSkill(L2Character.java:6560)
at com.l2jserver.gameserver.model.actor.L2Character.onMagicHitTimer(L2Character.java:6159)
at com.l2jserver.gameserver.model.actor.L2Character$MagicUseTask.run(L2Character.java:2552)
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
at java.util.concurrent.FutureTask.run(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$301(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
25.04.2010 02:42:13 com.mchange.v2.resourcepool.BasicResourcePool prelimCheckoutResource
WARNING: com.mchange.v2.resourcepool.BasicResourcePool@24148662 -- an attempt to checkout a resource was interrupted, and the pool is still live: some other thread must have either interrupted the Thread attempting checkout!
java.lang.InterruptedException
at java.lang.Object.wait(Native Method)
at com.mchange.v2.resourcepool.BasicResourcePool.awaitAvailable(BasicResourcePool.java:1315)
at com.mchange.v2.resourcepool.BasicResourcePool.prelimCheckoutResource(BasicResourcePool.java:557)
at com.mchange.v2.resourcepool.BasicResourcePool.checkoutResource(BasicResourcePool.java:477)
at com.mchange.v2.c3p0.impl.C3P0PooledConnectionPool.checkoutPooledConnection(C3P0PooledConnectionPool.java:525)
at com.mchange.v2.c3p0.impl.AbstractPoolBackedDataSource.getConnection(AbstractPoolBackedDataSource.java:128)
at com.l2jserver.L2DatabaseFactory.getConnection(L2DatabaseFactory.java:221)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.storeCharBase(L2PcInstance.java:7638)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.store(L2PcInstance.java:7609)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.store(L2PcInstance.java:7621)
at com.l2jserver.gameserver.network.L2GameClient.saveCharToDisk(L2GameClient.java:311)
at com.l2jserver.gameserver.network.L2GameClient$AutoSaveTask.run(L2GameClient.java:736)
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.util.concurrent.FutureTask$Sync.innerRunAndReset(Unknown Source)
at java.util.concurrent.FutureTask.runAndReset(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$101(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.runPeriodic(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
25.04.2010 02:42:22 com.mchange.v2.resourcepool.BasicResourcePool prelimCheckoutResource
WARNING: com.mchange.v2.resourcepool.BasicResourcePool@24148662 -- an attempt to checkout a resource was interrupted, and the pool is still live: some other thread must have either interrupted the Thread attempting checkout!
java.lang.InterruptedException
at java.lang.Object.wait(Native Method)
at com.mchange.v2.resourcepool.BasicResourcePool.awaitAvailable(BasicResourcePool.java:1315)
at com.mchange.v2.resourcepool.BasicResourcePool.prelimCheckoutResource(BasicResourcePool.java:557)
at com.mchange.v2.resourcepool.BasicResourcePool.checkoutResource(BasicResourcePool.java:477)
at com.mchange.v2.c3p0.impl.C3P0PooledConnectionPool.checkoutPooledConnection(C3P0PooledConnectionPool.java:525)
at com.mchange.v2.c3p0.impl.AbstractPoolBackedDataSource.getConnection(AbstractPoolBackedDataSource.java:128)
at com.l2jserver.L2DatabaseFactory.getConnection(L2DatabaseFactory.java:221)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.storeCharBase(L2PcInstance.java:7638)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.store(L2PcInstance.java:7609)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.store(L2PcInstance.java:7621)
at com.l2jserver.gameserver.network.L2GameClient.saveCharToDisk(L2GameClient.java:311)
at com.l2jserver.gameserver.network.L2GameClient$AutoSaveTask.run(L2GameClient.java:736)
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.util.concurrent.FutureTask$Sync.innerRunAndReset(Unknown Source)
at java.util.concurrent.FutureTask.runAndReset(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$101(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.runPeriodic(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
25.04.2010 02:42:30 com.mchange.v2.resourcepool.BasicResourcePool prelimCheckoutResource
WARNING: com.mchange.v2.resourcepool.BasicResourcePool@24148662 -- an attempt to checkout a resource was interrupted, and the pool is still live: some other thread must have either interrupted the Thread attempting checkout!
java.lang.InterruptedException
at java.lang.Object.wait(Native Method)
at com.mchange.v2.resourcepool.BasicResourcePool.awaitAvailable(BasicResourcePool.java:1315)
at com.mchange.v2.resourcepool.BasicResourcePool.prelimCheckoutResource(BasicResourcePool.java:557)
at com.mchange.v2.resourcepool.BasicResourcePool.checkoutResource(BasicResourcePool.java:477)
at com.mchange.v2.c3p0.impl.C3P0PooledConnectionPool.checkoutPooledConnection(C3P0PooledConnectionPool.java:525)
at com.mchange.v2.c3p0.impl.AbstractPoolBackedDataSource.getConnection(AbstractPoolBackedDataSource.java:128)
at com.l2jserver.L2DatabaseFactory.getConnection(L2DatabaseFactory.java:221)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.storeCharBase(L2PcInstance.java:7638)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.store(L2PcInstance.java:7609)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.store(L2PcInstance.java:7621)
at com.l2jserver.gameserver.network.L2GameClient.saveCharToDisk(L2GameClient.java:311)
at com.l2jserver.gameserver.network.L2GameClient$AutoSaveTask.run(L2GameClient.java:736)
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.util.concurrent.FutureTask$Sync.innerRunAndReset(Unknown Source)
at java.util.concurrent.FutureTask.runAndReset(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$101(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.runPeriodic(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
25.04.2010 02:42:33 com.mchange.v2.resourcepool.BasicResourcePool prelimCheckoutResource
WARNING: com.mchange.v2.resourcepool.BasicResourcePool@24148662 -- an attempt to checkout a resource was interrupted, and the pool is still live: some other thread must have either interrupted the Thread attempting checkout!
java.lang.InterruptedException
at java.lang.Object.wait(Native Method)
at com.mchange.v2.resourcepool.BasicResourcePool.awaitAvailable(BasicResourcePool.java:1315)
at com.mchange.v2.resourcepool.BasicResourcePool.prelimCheckoutResource(BasicResourcePool.java:557)
at com.mchange.v2.resourcepool.BasicResourcePool.checkoutResource(BasicResourcePool.java:477)
at com.mchange.v2.c3p0.impl.C3P0PooledConnectionPool.checkoutPooledConnection(C3P0PooledConnectionPool.java:525)
at com.mchange.v2.c3p0.impl.AbstractPoolBackedDataSource.getConnection(AbstractPoolBackedDataSource.java:128)
at com.l2jserver.L2DatabaseFactory.getConnection(L2DatabaseFactory.java:221)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.storeCharBase(L2PcInstance.java:7638)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.store(L2PcInstance.java:7609)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.store(L2PcInstance.java:7621)
at com.l2jserver.gameserver.network.L2GameClient.saveCharToDisk(L2GameClient.java:311)
at com.l2jserver.gameserver.network.L2GameClient$AutoSaveTask.run(L2GameClient.java:736)
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.util.concurrent.FutureTask$Sync.innerRunAndReset(Unknown Source)
at java.util.concurrent.FutureTask.runAndReset(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$101(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.runPeriodic(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
i really apreciate some help from mxc ... thx!
1 answer to this question
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