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provlima me to Tvt Event


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Posted

1on eisai se la8os section as to move kapios

 

2on dn to kaneis esi spawn kanei automata afou to kaneis true apo config kanonika vgenei giran ektos ean to exis ala3ei kita3e mipos exis valei la8os sidetagmenes kai vazeis pies ores 8a ginete to tvt kai posh ora 8a exoun gia na kanoun patication diladi posh ora 8a exoun gia na kanoun join sto tvt.

mipos dn kaneis save to config lew egw twra.. :P

 

 

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Posted

Tote pigene Giran eki pou 8es na kanei Spawn to npc pata /loc

pare tous ari8moun kai andikatestise tous sto config

Kai kita3e to time ka8e pote kanei tvt

ean exis kanei spawn sthn giran esi to npc kando delete

kai perimene na vgei mono tou to npc

 

Btw Kaneis rr ton server?

  • 0
Posted

# ---------------------------------------------------------------------------

# Team vs. Team Event Engine (by FBIagent)

# ---------------------------------------------------------------------------

# Enable/Disable TvTEvent System

TvTEventEnabled = True

 

# TvT in instance

TvTEventInInstance = True

 

# Name of the instance file for TvT

TvTEventInstanceFile = coliseum.xml

 

# Times TvT will occur (24h format).

TvTEventInterval = 9:00,15:00,21:00,3:00

 

# Registration timer from start of event (in minutes).

TvTEventParticipationTime = 60

 

# Event running time (in minutes).

TvTEventRunningTime = 20

 

# TvT Event NPC (create a custom npc of type L2TvTEventNpc).

TvTEventParticipationNpcId = 70010

 

# TvT Event Participation Fee (itemId, number). Fee is not returned.

# Example: 57,100000

# Default = none

TvTEventParticipationFee = 3481,1

 

# Location for TvTEvent NPC to spawn.

TvTEventParticipationNpcCoordinates = 83425,148585,-3406

 

# Min/Max amount of players allowed in each team.

TvTEventMinPlayersInTeams = 1

TvTEventMaxPlayersInTeams = 20

 

# Min/Max level of players that may join the event.

TvTEventMinPlayerLevel = 1

TvTEventMaxPlayerLevel = 85

 

# Repsawn and exit delay timers (in seconds).

TvTEventRespawnTeleportDelay = 10

TvTEventStartLeaveTeleportDelay = 10

 

# First Team - Name, Start/Death x,y,z location.

TvTEventTeam1Name = Team1

TvTEventTeam1Coordinates = 148695,46725,-3414

 

# Second Team - Name, Start/Death x,y,z location.

TvTEventTeam2Name = Team2

TvTEventTeam2Coordinates = 149999,46728,-3414

 

# Reward for winning team.

# Example: TvTEventReward = itemId,amount;itemId,amount;itemId,amount

TvTEventReward = 57,100000

 

# TvTEvent Rules

TvTEventTargetTeamMembersAllowed = True

TvTEventScrollsAllowed = False

TvTEventPotionsAllowed = True

TvTEventSummonByItemAllowed = True

 

# Door ID's to open/close on start/end.

# Not supported in instance, use xml template for defining doors.

# Example: TvTDoorsToOpen = 1;2;3;4;5;6

TvTDoorsToOpen =

TvTDoorsToClose =

 

# Should both teams get reward if there's a tie?

TvTRewardTeamTie = False

 

# Participant's effects handling on teleport/death.

# Effects lasting through death never removed.

# 0 - always remove all effects.

# 1 - remove all effects only during port to event (noblesse blessing can be used)

# 2 - never remove any effect

# Default: 0

TvTEventEffectsRemoval = 0

 

# Fighter-class participants will be buffed with those buffs each respawn

# Format: skill1Id,skill1Level;skill2Id,skill2Level...

# Example: 1504,1;1501,1;1502,1;1499,1

TvTEventFighterBuffs = 1504,1;1501,1;1502,1;1499,1

 

 

# Mage-class participants will be buffed with those buffs each respawn

# Format: skill1Id,skill1Level;skill2Id,skill2Level...

# Example: 1504,1;1500,1;1501,1;1085,3

TvTEventMageBuffs = 1504,1;1500,1;1501,1;1085,3

# Voiced command (.tvt) working during TVT event to get information about event status

TvTAllowVoicedInfoCommand = true

 

  • 0
Posted

Kita to tvt 8a ginete tis ores pou exei 9:00,15:00,21:00,3:00

ama 8eleis ala3e thn ora kai valei 9:00,15:00,23:00,3:00

kai stis 11 pigenene sthn giran kai 8a kanei spawn automata to npc

kai Gia na "tre3ei to tvt" prpei na einai toulaxiston 1 atoma se ka8e omada..ani3e ena dual box gia na to testareis..

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