Jump to content

Question

Recommended Posts

  • 0
Posted

Αυτο γινεται γιατι κατι εκανες λαθος και δεν σου διαβαζει τα Skill.

Λοιπον Ακου Εβαλες αυτην την γραμμη στο Orge?

<mul order="0x30" stat="maxHp" val="#maxHp"/>

Μονο αυτην την εβαλες?

  • 0
Posted

<mul order="0x30" stat="maxHp" val="#maxHp"/>

Μονο αυτο εδω βαλε καπου που θα αρχιζουν και τα υπολοιπα με "<mul"

Μεσα στο Skill σου εννοειται.

Καταλαβες?

  • 0
Posted

Ενα copy/paste ειναι ρε συ.

Αντιγραφη επικολληση.

Απλα βαλε αυτο καπου μεσα στο skill σου δηλαδη το Orge.

  • 0
Posted
[NoX*ShiNe" post=991429" timestamp="1271442634]

Γιατι λες συνεχεια οτι λεω και εγω?

Anyway πιστευω το καταλαβε το παιδι του το εξηγησα.

apla dn eixe apantisei kai nomiza oti dn katalave...  kai dn eipa tipota alo pou na exeis pei k c... (gia to sinexeia)

 

panos999 pano p les gia to hp p to addarw?gt to bazo kai meta otan logarw to skill ogre e3afanizetai

kane mia copy paste to skill edw na sto ftia3w mia egw

  • 0
Posted

</skill>

<skill id="109" levels="1" name="Ogre Spirit Totem">

 <set name="mpConsume" val="21"/>

 <set name="power" val="0.0"/>

 <set name="target" val="TARGET_SELF"/>

 <set name="reuseDelay" val="120000"/>

 <set name="hitTime" val="2000"/>

 <set name="skillType" val="BUFF"/>

 <set name="operateType" val="OP_ACTIVE"/>

 <set name="castRange" val="-1"/>

 <set name="effectRange" val="-1"/>

 <set name="aggroPoints" val="438"/>

 <cond msg="An equipped hand-to-hand combat weapon is required to use this skill.">

 <using kind="Fist, Dual Fist"/>

 </cond>

 <for>

   <effect name="Buff" time="120" count="1" val="0" stackOrder="1" stackType="possession">

     <mul order="0x30" stat="pDef" val="1.30"/>

     <mul order="0x30" stat="mDef" val="1.30"/>

     <mul order="0x30" stat="runSpd" val="0.7"/>

     <sub order="0x40" stat="rEvas" val="9"/>

   </effect>

 </for>

 

 

 

EDIT:Shine pes m ti allazw gia na xrisimopoiountai kiolas mola ta wep kai na dinoun stat

  • 0
Posted

</skill>
<skill id="109" levels="1" name="Ogre Spirit Totem">
  <set name="mpConsume" val="21"/>
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="reuseDelay" val="120000"/>
  <set name="hitTime" val="2000"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <set name="aggroPoints" val="438"/>
  <cond msg="An equipped hand-to-hand combat weapon is required to use this skill.">
  <using kind="Fist, Dual Fist, bow, dagger, pole, bigblunt, sword, bigsword, blunt/>
  </cond>
  <for>
    <effect name="Buff" time="120" count="1" val="0" stackOrder="1" stackType="possession">
      <mul order="0x30" stat="pDef" val="1.30"/>
      <mul order="0x30" stat="mDef" val="1.30"/>
      <mul order="0x30" stat="runSpd" val="0.7"/>
      <mul order="0x30" stat="maxHp" val="#maxHp"/>
      <sub order="0x40" stat="rEvas" val="9"/>
    </effect>
  </for>

Eτοιμο δοκιμασε το και πες μ

  • 0
Posted

Δοκιμασε και αυτο μια.

</skill>
<skill id="109" levels="1" name="Ogre Spirit Totem">
  <set name="mpConsume" val="21"/>
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="reuseDelay" val="120000"/>
  <set name="hitTime" val="2000"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <set name="aggroPoints" val="438"/>
  <cond msg="An equipped hand-to-hand combat weapon is required to use this skill.">
  <using kind="none"/>
  </cond>
  <for>
    <effect name="Buff" time="120" count="1" val="0" stackOrder="1" stackType="possession">
      <mul order="0x30" stat="pDef" val="1.30"/>
      <mul order="0x30" stat="mDef" val="1.30"/>
      <mul order="0x30" stat="runSpd" val="0.7"/>
      <mul order="0x30" stat="maxHp" val="#maxHp"/>
      <sub order="0x40" stat="rEvas" val="9"/>
    </effect>
  </for>

Τωρα πρεπει να δουλεψει σιγουρα.

  • 0
Posted

gt dn exei oute 1 skill tou orc?

 

EDIT:Kai otan allazw class leei:ERROR could not store new skill. its NULL

Λοιπον ακου αν εχεις τα skill σου τα παλια ξανα περασετα γιατι απο οτι φαινεται κατι εχει πειραξει.

Περασε τα παλια λοιπον και μετα κανε επικολληση αυτο που σου εδωσα το δευτερο.

  • 0
Posted

me 'none les na doulepsei?8a kano edit apo katw an ginei kati

Nαι θα δουλεψει σιγουρα γιατι το εκανα και εγω γιανα σιγουρευτω.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.




  • Posts

    • Okay, I understand. First, to get started by contributing to open projects and learning along the way. Then, when you mention starting my own project privately, do you mean taking a free datapack like L2jMobius and trying to make it functional for an online server? Great, thank you very much — all this information is really helpful. I’ve been reaching out to several server admins here in Argentina, but it seems like none of them have the time or interest to take on an intern or assistant. xd   P.S.: Are you the creator of Hopzone? Brings back memories of when I was a kid, downloading servers at the cyber café. For two dollars, I could spend the whole day playing and eating candy like crazy.   Another question: between L2jMobius, L2jServer, and aCis, which one has ALL of its code free? As you probably noticed, I'm using ChatGPT to help me translate things, lol, and it suggested the following: Project Status Open Source Accepts Juniors? Difficulty L2JMobius Very active Semi-closed Partially (with patches) Medium-High L2JServer Active Fully open Yes (directly on GitHub) Medium aCis Semi-active Unofficial Not very clear Low
    • @Logan22 Are you logan from mmo-dev forum?
    • That's exactly how it’s designed — everything important is handled on the API server side, for example, processing requests to the game server. Each website has its own token/key for authentication; without it, there will be no interaction with the game server. Some data can be stored both on my side and on the server side to avoid making frequent requests to the server, which is logical.   Yes, there’s a lot of old, unused code that just needs to be cleaned up. It was used before, but after major rewrites it was left lying around. It doesn’t interfere with anything — it’s just there and doesn’t affect the system's operation.   Beaver meme kurwa is my favorite. Unfortunately, you don't know Russian — otherwise, you would’ve spotted even more Easter eggs. 😂   I said it’s been installed over 250 times on different domains. You can join my Telegram, there are almost 200 people there — and those are just the ones who entered the chat — and we’ll have a good laugh together at your doubts! 😂😂😂
    • Discord : utchiha_market Telegram : https://t.me/utchiha_market Auto Buy Store : https://utchihamkt.mysellauth.com/ Join our server for more products : https://discord.gg/qtkJASMbKV https://campsite.bio/utchihaamkt  
  • Topics

×
×
  • Create New...