Jump to content
  • 0

skills


vaggos909090

Question

Recommended Posts

  • 0

</skill>
<skill id="109" levels="1" name="Ogre Spirit Totem">
  <set name="mpConsume" val="21"/>
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="reuseDelay" val="120000"/>
  <set name="hitTime" val="2000"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <set name="aggroPoints" val="438"/>
  <set name="#maxHp"> 1.15  </table>
  <cond msg="An equipped hand-to-hand combat weapon is required to use this skill.">
  <using kind="Fist, Dual Fist"/>
  </cond>
  <for>
    <effect name="Buff" time="120" count="1" val="0" stackOrder="1" stackType="possession">
      <mul order="0x30" stat="pDef" val="1.30"/>
      <mul order="0x30" stat="mDef" val="1.30"/>
      <mul order="0x30" stat="runSpd" val="0.7"/>
      <mul order="0x30" stat="maxHp" val="#maxHp"/>
      <sub order="0x40" stat="rEvas" val="9"/>
    </effect>
  </for>

einai ok to hp pistevw.. ama exeis alo provlima pes m

Link to comment
Share on other sites

  • 0

Panos ti se kanei na pisteyeis oti ayth h gramh edw einai sosth ??? <set name="#maxHp"> 1.15  </table>

Poy anoi3es table gia na to kliseis ?

Btw an to zitoymeno einai mono to pos tha dwsete HP:

 

<skill id="109" levels="1" name="Ogre Spirit Totem">
  <set name="mpConsume" val="21"/>
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="reuseDelay" val="120000"/>
  <set name="hitTime" val="2000"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <set name="aggroPoints" val="438"/>
  <cond msg="An equipped hand-to-hand combat weapon is required to use this skill.">
  <using kind="Fist, Dual Fist"/>
  </cond>
  <for>
    <effect name="Buff" time="120" count="1" val="0" stackOrder="1" stackType="possession">
      <mul order="0x30" stat="pDef" val="1.30"/>
      <mul order="0x30" stat="mDef" val="1.30"/>
      <mul order="0x30" stat="runSpd" val="0.7"/>
      <mul order="0x30" stat="maxHp" val="1.3"/>
      <sub order="0x40" stat="rEvas" val="9"/>
    </effect>
  </for>

 

Simiose edw oti to <mul order="0x30" stat="maxHp" val="1.3"/> dinei 30% hp apo ayto poy eixe o char... px:10000 eixe kai twra exei 13000.

An theleis na ala3eis to pososto apla ala3e ton polaplasiasth se oti theleis !

Link to comment
Share on other sites

  • 0

Panos ti se kanei na pisteyeis oti ayth h gramh edw einai sosth ??? <set name="#maxHp"> 1.15  </table>

Poy anoi3es table gia na to kliseis ?

wx nai ksexasa na to vgalw apla sto pack to diko m to exei <table name="# kai molis eida ta dika tou to ala3a se set name alla ksexasa na vgale to table.. kala p to eides :)

Link to comment
Share on other sites

  • 0

pedia exw ok to ekana alla 8elw kai na gemizei hp kiolas

px 10k hp patao ogre 13k hp alla kai na to gemizei

enow me auto to code pou mou dosate ama patisw ogre prepei na to gemisw kai me heal apo bishop etc

 

an 8elei na ginei opos to leo 8elei na addarw bonusHp?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.




×
×
  • Create New...