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It is very annoying usually in server with farming zones and mobs which they won't die easily when the player is about to kill it someone else comes up makes the last hit and takes the reward. Can somehow make a way to give the reward to the player which has the player on him which means if I keep hitting a mob it faces me and hits me if somebody else comes and starts hitting if his damage is more that mine he will take the mob toward him and the mob will start hitting him instead of me, what I want to do that the reward from the mob should take the person who has the mob on him which means that the reward should go to the player who has the mob on him and hits him.

 

confusing...

 

thanks in advance...

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  • 0
Posted

one way is to make a instance ...

what i mean? one new instance .. example L2AntiKsMonsterInstance...

and spawn custom mobs .. if we talk for pvp serv... for low is not this way...

 

code smthink like this ..

 

On first hit mob get name of attacker

on die. if last hit by first<name> reward else nothing ...

i like this idea .. maby in monday i try to do it ... im work full today and tomorow ... i no have time

 

 

  • 0
Posted

Just an opinion Static13. KS is part of L2 and generally of all games. The logic is that the player that has aggro of the mob gets the loot. It's part of the game :p

  • 0
Posted

Of course I do know that ^^ . I've thought of adding a protection from KS in my farming zone too but I think it won't be such a problem but, if varens codes it it would be great ;)

  • 0
Posted

Well think it like this; If your farming zone contains mobs which they can easily get killed it is not a problem I wouldn't add it too, but if the mobs are pretty strong and takes maybe 3-4 minutes to get killed it is really annoying believe me on this ;)

  • 0
Posted

Index: C:/Program Files/Eclipse/workspace/L2_GameServer_T2.3_2x/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java
===================================================================
--- C:/Program Files/Eclipse/workspace/L2_GameServer_T2.3_2x/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java	(revision 4013)
+++ C:/Program Files/Eclipse/workspace/L2_GameServer_T2.3_2x/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java	(working copy)
@@ -771,6 +771,9 @@
	private boolean _isRidingStrider = false;
	private boolean _isFlyingMounted = false;

+	public L2NpcInstance _lastMoob = null;
+	public double _lastMoobDmg = 0;
+	
	/** Herbs Task Time **/
	private int _herbstask = 0;
	/** Task for Herbs */
Index: C:/Program Files/Eclipse/workspace/L2_GameServer_T2.3_2x/java/net/sf/l2j/gameserver/model/actor/L2Npc.java
===================================================================
--- C:/Program Files/Eclipse/workspace/L2_GameServer_T2.3_2x/java/net/sf/l2j/gameserver/model/actor/L2Npc.java	(revision 4013)
+++ C:/Program Files/Eclipse/workspace/L2_GameServer_T2.3_2x/java/net/sf/l2j/gameserver/model/actor/L2Npc.java	(working copy)
@@ -19,9 +19,12 @@
import java.text.DateFormat;
import java.util.Collection;
import java.util.List;
+import java.util.Map;
+import java.util.Vector;
import java.util.logging.Level;

import javolution.util.FastList;
+import javolution.util.FastMap;
import net.sf.l2j.Config;
import net.sf.l2j.gameserver.SevenSigns;
import net.sf.l2j.gameserver.SevenSignsFestival;
@@ -161,6 +164,8 @@
	private int _currentRHandId; // normally this shouldn't change from the template, but there exist exceptions
	private int _currentCollisionHeight; // used for npc grow effect skills
	private int _currentCollisionRadius; // used for npc grow effect skills
+	
+	private Vector<L2PcInstance> _attackedBy = new Vector<L2PcInstance>();

	/** Task launching the function onRandomAnimation() */
	protected class RandomAnimationTask implements Runnable
@@ -2457,6 +2462,15 @@
	@Override
	public boolean doDie(L2Character killer)
	{
+		double bestDmg = 0;
+		for(L2PcInstance player: _attackedBy)
+			if (player._lastMoob == this)
+				if(player._lastMoobDmg > bestDmg)
+				{
+					bestDmg = player._lastMoobDmg;
+					killer = player;
+				}
+
		if (!super.doDie(killer))
			return false;

Index: C:/Program Files/Eclipse/workspace/L2_GameServer_T2.3_2x/java/net/sf/l2j/gameserver/skills/Formulas.java
===================================================================
--- C:/Program Files/Eclipse/workspace/L2_GameServer_T2.3_2x/java/net/sf/l2j/gameserver/skills/Formulas.java	(revision 4013)
+++ C:/Program Files/Eclipse/workspace/L2_GameServer_T2.3_2x/java/net/sf/l2j/gameserver/skills/Formulas.java	(working copy)
@@ -32,6 +32,7 @@
import net.sf.l2j.gameserver.model.actor.L2Summon;
import net.sf.l2j.gameserver.model.actor.instance.L2CubicInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2DoorInstance;
+import net.sf.l2j.gameserver.model.actor.instance.L2NpcInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2PetInstance;
import net.sf.l2j.gameserver.model.base.PlayerState;
@@ -1269,6 +1270,20 @@
				damage *= attacker.calcStat(Stats.PVP_PHYS_SKILL_DMG, 1, null, null);	
		}

+		if((attacker instanceof L2PcInstance) && (target instanceof L2Npc))
+		{
+			L2PcInstance player = ((L2PcInstance)attacker);
+			L2NpcInstance moob = ((L2NpcInstance)target);
+			
+			if(player._lastMoob == moob)
+				player._lastMoobDmg += damage;
+			else
+			{
+				player._lastMoob = moob;
+				player._lastMoobDmg = damage;
+			}
+		}	
+		
		return damage < 1 ? 1. : damage;
	}
	/** Calculated damage caused by ATTACK of attacker on target,
@@ -1490,6 +1505,20 @@

		damage *= calcElemental(attacker, target, skill);

+		if((attacker instanceof L2PcInstance) && (target instanceof L2Npc))
+		{
+			L2PcInstance player = ((L2PcInstance)attacker);
+			L2NpcInstance moob = ((L2NpcInstance)target);
+			
+			if(player._lastMoob == moob)
+				player._lastMoobDmg += damage;
+			else
+			{
+				player._lastMoob = moob;
+				player._lastMoobDmg = damage;
+			}
+		}	
+		
		return damage;
	}

@@ -1596,6 +1625,20 @@

		damage *= calcElemental(attacker, target, skill); 

+		if((attacker instanceof L2PcInstance) && (target instanceof L2Npc))
+		{
+			L2PcInstance player = ((L2PcInstance)attacker);
+			L2NpcInstance moob = ((L2NpcInstance)target);
+			
+			if(player._lastMoob == moob)
+				player._lastMoobDmg += damage;
+			else
+			{
+				player._lastMoob = moob;
+				player._lastMoobDmg = damage;
+			}
+		}
+		
		return damage;
	}

@@ -1659,6 +1702,20 @@

		damage *= calcElemental(owner, target, skill);

+		if(target instanceof L2Npc)
+		{
+			L2PcInstance player = attacker.getOwner();
+			L2NpcInstance moob = ((L2NpcInstance)target);
+			
+			if(player._lastMoob == moob)
+				player._lastMoobDmg += damage;
+			else
+			{
+				player._lastMoob = moob;
+				player._lastMoobDmg = damage;
+			}
+		}
+		
		return damage;
	}

 

not tested,  test and sey;p

  • 0
Posted

Varens, your try is good but, it would be better to make a new instance. Or, in your code define certain NPCs that should behave like that.

  • 0
Posted

for what make new instance?

here you have config for protect moobs by ID:

Index: C:/Program Files/Eclipse/workspace/L2_GameServer_T2.3_2x/java/config/l2jmods.properties
===================================================================
--- C:/Program Files/Eclipse/workspace/L2_GameServer_T2.3_2x/java/config/l2jmods.properties	(revision 4013)
+++ C:/Program Files/Eclipse/workspace/L2_GameServer_T2.3_2x/java/config/l2jmods.properties	(working copy)
@@ -256,4 +256,8 @@
# This option will enable core support for:
# Mana Drug (item ID 726), using skill ID 9007.
# Mana Potion (item ID 728), using skill ID 9008.
-EnableManaPotionSupport = False
\ No newline at end of file
+EnableManaPotionSupport = False
+
+#KS Protected moobs id
+#Format: moobId1,moobid2
+KsProtectedMoobs = 20001,20002
\ No newline at end of file
Index: C:/Program Files/Eclipse/workspace/L2_GameServer_T2.3_2x/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java
===================================================================
--- C:/Program Files/Eclipse/workspace/L2_GameServer_T2.3_2x/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java	(revision 4013)
+++ C:/Program Files/Eclipse/workspace/L2_GameServer_T2.3_2x/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java	(working copy)
@@ -771,6 +771,9 @@
	private boolean _isRidingStrider = false;
	private boolean _isFlyingMounted = false;

+	public L2NpcInstance _lastMoob = null;
+	public double _lastMoobDmg = 0;
+	
	/** Herbs Task Time **/
	private int _herbstask = 0;
	/** Task for Herbs */
Index: C:/Program Files/Eclipse/workspace/L2_GameServer_T2.3_2x/java/net/sf/l2j/gameserver/model/actor/L2Npc.java
===================================================================
--- C:/Program Files/Eclipse/workspace/L2_GameServer_T2.3_2x/java/net/sf/l2j/gameserver/model/actor/L2Npc.java	(revision 4013)
+++ C:/Program Files/Eclipse/workspace/L2_GameServer_T2.3_2x/java/net/sf/l2j/gameserver/model/actor/L2Npc.java	(working copy)
@@ -19,9 +19,12 @@
import java.text.DateFormat;
import java.util.Collection;
import java.util.List;
+import java.util.Map;
+import java.util.Vector;
import java.util.logging.Level;

import javolution.util.FastList;
+import javolution.util.FastMap;
import net.sf.l2j.Config;
import net.sf.l2j.gameserver.SevenSigns;
import net.sf.l2j.gameserver.SevenSignsFestival;
@@ -161,6 +164,8 @@
	private int _currentRHandId; // normally this shouldn't change from the template, but there exist exceptions
	private int _currentCollisionHeight; // used for npc grow effect skills
	private int _currentCollisionRadius; // used for npc grow effect skills
+	
+	private Vector<L2PcInstance> _attackedBy = new Vector<L2PcInstance>();

	/** Task launching the function onRandomAnimation() */
	protected class RandomAnimationTask implements Runnable
@@ -2457,6 +2462,18 @@
	@Override
	public boolean doDie(L2Character killer)
	{
+		if(Config.KS_PROTECT_MOOBS.contains(this.getNpcId()))
+		{
+			double bestDmg = 0;
+			for(L2PcInstance player: _attackedBy)
+				if (player._lastMoob == this)
+					if(player._lastMoobDmg > bestDmg)
+					{
+						bestDmg = player._lastMoobDmg;
+						killer = player;
+					}
+		}
+
		if (!super.doDie(killer))
			return false;

Index: C:/Program Files/Eclipse/workspace/L2_GameServer_T2.3_2x/java/net/sf/l2j/gameserver/skills/Formulas.java
===================================================================
--- C:/Program Files/Eclipse/workspace/L2_GameServer_T2.3_2x/java/net/sf/l2j/gameserver/skills/Formulas.java	(revision 4013)
+++ C:/Program Files/Eclipse/workspace/L2_GameServer_T2.3_2x/java/net/sf/l2j/gameserver/skills/Formulas.java	(working copy)
@@ -32,6 +32,7 @@
import net.sf.l2j.gameserver.model.actor.L2Summon;
import net.sf.l2j.gameserver.model.actor.instance.L2CubicInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2DoorInstance;
+import net.sf.l2j.gameserver.model.actor.instance.L2NpcInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2PetInstance;
import net.sf.l2j.gameserver.model.base.PlayerState;
@@ -1269,6 +1270,20 @@
				damage *= attacker.calcStat(Stats.PVP_PHYS_SKILL_DMG, 1, null, null);	
		}

+		if((attacker instanceof L2PcInstance) && (target instanceof L2Npc))
+		{
+			L2PcInstance player = ((L2PcInstance)attacker);
+			L2NpcInstance moob = ((L2NpcInstance)target);
+			
+			if(player._lastMoob == moob)
+				player._lastMoobDmg += damage;
+			else
+			{
+				player._lastMoob = moob;
+				player._lastMoobDmg = damage;
+			}
+		}	
+		
		return damage < 1 ? 1. : damage;
	}
	/** Calculated damage caused by ATTACK of attacker on target,
@@ -1490,6 +1505,20 @@

		damage *= calcElemental(attacker, target, skill);

+		if((attacker instanceof L2PcInstance) && (target instanceof L2Npc))
+		{
+			L2PcInstance player = ((L2PcInstance)attacker);
+			L2NpcInstance moob = ((L2NpcInstance)target);
+			
+			if(player._lastMoob == moob)
+				player._lastMoobDmg += damage;
+			else
+			{
+				player._lastMoob = moob;
+				player._lastMoobDmg = damage;
+			}
+		}	
+		
		return damage;
	}

@@ -1596,6 +1625,20 @@

		damage *= calcElemental(attacker, target, skill); 

+		if((attacker instanceof L2PcInstance) && (target instanceof L2Npc))
+		{
+			L2PcInstance player = ((L2PcInstance)attacker);
+			L2NpcInstance moob = ((L2NpcInstance)target);
+			
+			if(player._lastMoob == moob)
+				player._lastMoobDmg += damage;
+			else
+			{
+				player._lastMoob = moob;
+				player._lastMoobDmg = damage;
+			}
+		}
+		
		return damage;
	}

@@ -1659,6 +1702,20 @@

		damage *= calcElemental(owner, target, skill);

+		if(target instanceof L2Npc)
+		{
+			L2PcInstance player = attacker.getOwner();
+			L2NpcInstance moob = ((L2NpcInstance)target);
+			
+			if(player._lastMoob == moob)
+				player._lastMoobDmg += damage;
+			else
+			{
+				player._lastMoob = moob;
+				player._lastMoobDmg = damage;
+			}
+		}
+		
		return damage;
	}

Index: C:/Program Files/Eclipse/workspace/L2_GameServer_T2.3_2x/java/net/sf/l2j/Config.java
===================================================================
--- C:/Program Files/Eclipse/workspace/L2_GameServer_T2.3_2x/java/net/sf/l2j/Config.java	(revision 4013)
+++ C:/Program Files/Eclipse/workspace/L2_GameServer_T2.3_2x/java/net/sf/l2j/Config.java	(working copy)
@@ -616,6 +616,7 @@
	public static boolean OFFLINE_SET_NAME_COLOR;
	public static int OFFLINE_NAME_COLOR;
	public static boolean L2JMOD_ENABLE_MANA_POTIONS_SUPPORT;
+	public static List<Integer> KS_PROTECT_MOOBS = new ArrayList<Integer>();


	//--------------------------------------------------
@@ -2014,6 +2015,20 @@
					OFFLINE_NAME_COLOR = Integer.decode("0x" + L2JModSettings.getProperty("OfflineNameColor", "808080"));

					L2JMOD_ENABLE_MANA_POTIONS_SUPPORT = Boolean.parseBoolean(L2JModSettings.getProperty("EnableManaPotionSupport", "false"));
+				
+					String[] propertySplit = L2JModSettings.getProperty("KsProtectedMoobs", "0").split(",");
+					for(String moobId: propertySplit)
+					{
+						try
+						{
+							KS_PROTECT_MOOBS.add(Integer.parseInt(moobId));
+						}
+						catch (NumberFormatException nfe)
+						{
+							if (propertySplit.length > 0)
+								_log.warning("Error in load config.");
+						}
+					}
				}
				catch (Exception e)
				{

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    • New Products! Hurry up and buy exclusive new arrivals at the best prices. ➡ Verified Facebook Business Manager (BM) with documents | Linked to an account with an active Business Manager | Limit $50 (first day) + $250 (next days) | Price from: $25 ➡ Verified Telegram profile on Fragment.com | Account verified with real documents | Includes Telegram account in TDATA + SESSION + JSON + 2FA + password format | GEO: MIX | Price from: $30 ➡ Telegram Kazakhstan +7 | Format: TDATA + SESSION + JSON | No spam-block | 2FA enabled | Age: from 3 days | Price from: $2.5 ➡ Adobe Creative Cloud subscription for 7 days / 30 days / 3 months / 1 year (duration of your choice) | All apps and all languages available | 1000+ credits for AI features | Personal account | Price from: $5 Buy in our store via website or bot! Active Links: Digital Goods Store (Website): Go Store Telegram Bot: Go – convenient access to the store via Telegram messenger. Other Services: Telegram Bot for purchasing Telegram Stars: Go – fast and profitable purchase of Telegram Stars. SMM Panel: Go – promote your social media accounts. We would like to present to you the current list of promotions and special offers for purchasing our products and services: 1. Promo code OCTOBER2025 (8% discount) for purchases in our store (Website, Bot) in September! You can also use the first-purchase promo code: SOCNET (15% discount) 2. Get $1 credited to your store balance or a 10–20% discount — simply write your username after registration on our website using the following format: “SEND ME BONUS, MY USERNAME IS…” — post it in our forum thread! 3. Get $1 for your first SMM Panel trial — just open a ticket titled “Get Trial Bonus” on our website (Support). 4. Weekly Telegram Stars giveaways in our Telegram channel and in our Stars purchasing bot! News: ➡ Telegram Channel: https://t.me/accsforyou_shop ➡ WhatsApp Channel: https://chat.whatsapp.com/K8rBy500nA73z27PxgaJUw?mode=ems_copy_t ➡ Discord Server: https://discord.gg/y9AStFFsrh Contacts & Support: ➡ Telegram: https://t.me/socnet_support ➡ WhatsApp: https://wa.me/79051904467 ➡ Discord: socnet_support ➡ ✉ Email: solomonbog@socnet.store
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