I fixed same problem a while ago... look for an item which does not cause the character to stop walking/running when used and check its skill xml attributes, I think it's most likely the "operate_type" or the "next_action" attributes. First test different "operate_type" parameters.
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hello. 8elw na mou peite an uparxi kapoio live project ektos apo l2jarchid.. epidi einai private... kai ektos apo l2jfree.. thnx
Edit:
Client : Interlude (c6)
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