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[Java Code Help] Bioxazard Event (Zombies)
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## [1.5.5] - 2026-02-02 ### ✨ New Features - **Discord Login**: You can now sign in with your Discord account. Admins enable and configure Discord login in **cpadmin → Users** (Discord auth settings: Client ID, Client Secret, Redirect URI). If you already have an account with the same email (e.g. forum, Google, or legacy), signing in with Discord links to that account so you keep one profile. Discord login is available on Add Server, My Servers, Vote page, and Premium Ads booking. - **Setup Links**: In **cpadmin → Users**, both Google and Discord login settings now include direct links to their official developer portals (Google Cloud Console and Discord Developer Portal) for easier OAuth app setup. ### 🔒 Security - **Email Required for Registration**: New user registration via OAuth (Forum, Google, Discord) now requires a valid email address. If the OAuth provider doesn't provide an email (e.g. unverified Discord email), registration is rejected with a clear message. This prevents anonymous accounts and ensures all users can receive important notifications. ### 🔄 Improvements - **User Auth Badges**: In **cpadmin → Users**, the Registered Members table now shows auth method badges: **Forum**, **Google**, **Discord**, or **Legacy**. Users can have multiple badges if they've linked multiple login methods. - **Server Info Labels**: Translated server info labels (Owner Name, Language, Server Location) are now properly localized in all 5 languages (English, Spanish, Portuguese, Greek, Russian). --- ## [1.5.4] - 2026-02-01 ### ✨ New Features - **Google Login**: You can now sign in with your Google account. Admins enable and configure Google login in **cpadmin → Users** (Google auth settings: Client ID, Client Secret, Redirect URI). If you already have an account with the same email (e.g. forum or legacy), signing in with Google links to that account so you keep one profile. The login menu (navbar and login prompts) offers **Login with Forum Account**, **Login with Google** (when enabled), and **Create Forum Account**. Google login is available on Add Server, My Servers, Profile Settings, Vote page, and Premium Ads booking. - **Ban/Unban Members**: In **cpadmin → Users**, admins can ban or unban registered members. Banned users see a full-page message: "Sorry, you are banned from using this site." When a user is banned, all their servers are set to inactive. - **Moderator Activity Log**: **cpadmin → Moderators** now records when a moderator or admin enters the CPAdmin panel (e.g. "Moderator X entered CPAdmin panel at <time>") and when they change any cpadmin settings (only write actions are logged; read-only use is not). - **Clear Moderator Logs**: Admins can clear all moderator activity log entries via a **Clear logs** button with confirmation. Logs are shown at 100 per page with pagination. - **Filter by Moderator**: In the Moderator Activity Log, a **Filter by moderator** dropdown lets you view activity for a specific moderator or "All moderators." - **cpadmin → Users Tab**: New **Users** tab in the admin panel with Registered Members list (paginated), Google auth settings card, and per-user Ban/Unban and server links. ### 🔄 Improvements - **cpadmin → Servers**: Each server name in the servers table is now clickable and opens that server’s info page. - **cpadmin → Users – Servers column**: The servers count/list is clickable and opens a small modal listing that user’s servers; each server name in the modal links to the server info page. - **cpadmin → Users – Search**: A search bar above the Registered Members table lets you search by **username**, **email**, or **server name**. Results are filtered on the server (paginated); clearing the search resets the list. - **Moderator Activity Log**: Pagination shows "Showing X–Y of Z" and "Page N of M" with Previous/Next when there are more than 100 entries. - **Login UI**: Login options (Forum, Google, Create account) are shown in a consistent dropdown and in modals (Add Server, My Servers, Vote, Premium Ads) for a clearer sign-in experience. - **Vote Page – Unauthenticated**: When you must log in to vote, the page now shows "Vote for [Server Name]" as the main heading and presents login options in a compact section. --- ## [1.5.3] - 2026-01-30 ### ✨ New Features - **File Logs in Admin Panel**: Admins can now view CodeIgniter PHP logs (api/writable/logs) directly in **cpadmin → Logs**. Select a date to view the log file, refresh to reload, or delete all log files to free up space. ### 🔄 Improvements - **Cache System**: Full cache audit and improvements — when you clear cache in cpadmin, both backend and frontend caches are cleared. Server listings, My Servers, pricing, ad config, and chronicles all refresh with fresh data. New paid servers now appear in listings and My Servers immediately. - **Admin Panel – Server Rates**: Server rates in the admin servers table now display in compact format (e.g. x10000 → x10k, x100000 → x100k, x1000000 → x1m) for easier scanning. Hover to see the full value.
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By Lineageadvertise · Posted
WTB High Five source running on Salvation/Fafurion client -
MoMoProxy has updated more static residential proxies for USA location, anyone interested in can view: https://momoproxy.com/static-residential-proxies
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By Banshee Garnet · Posted
Hello, i am selling a project that was going to open but at the end i have not the time to do it Its a c4 server ( scripts) with all the c5 changes played from Interlude Client the server is 1:1 copy of the legendary 2007 L2Revenge server with some bits like events and some more sync stuff There is a lot of retail fixes included , extender is vanganth and has a lot of mods but mostly fixes on the retail stuff. Test server is available through discord , i offer client/patch/server/sources The price is 300 Euro and for testing the server you have to pm me at discord banshee1019 , dont really wanna let anybody log because some people are "bad" Once you buy you also have free support for 1 year , that doesnt mean i will code all your ideas but support you if something comes up , and guide you to do simple edits
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Topics

Question
Kelemvor
Tha ithela na rwtisw an mporei kapoios na me boithisei me ena event pou thelw na perasw ston server mou Biohazard legete (Zombies).
To event trexei kanonika apla thelw na balw otan ksekinaei to event na kanei create ena item kai na to kanei equip kai prin na tous kanei teleport sto telos na to katastrefei..
dokimasa
pl.addItem("Biohazard", "13", pl, ,true);
pl.equipItem("Biohazard", "13", pl, ,true);
kai
pl.unEquipItem("Biohazard", "13", pl, ,true);
pl.destroyItem("Biohazard", "13", pl, ,true);
Alla pernw errors sto compile. An mporei kapoios na boithisei to ektimw para polu!!!
core patch (its for Gracia epilogue and i have changed the imports for Gracia Final
Index: java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java =================================================================== --- java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java (revision 3755) +++ java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java (working copy) @@ -136,6 +136,7 @@ import com.l2jserver.gameserver.model.base.PlayerClass; import com.l2jserver.gameserver.model.base.Race; import com.l2jserver.gameserver.model.base.SubClass; +import com.l2jserver.gameserver.model.entity.Biohazard; import com.l2jserver.gameserver.model.entity.Castle; import com.l2jserver.gameserver.model.entity.Duel; import com.l2jserver.gameserver.model.entity.Fort; @@ -323,6 +324,7 @@ }; private static final int[] COMMON_CRAFT_LEVELS = { 5, 20, 28, 36, 43, 49, 55, 62 }; + private static boolean _inBiohazard = false; public class AIAccessor extends L2Character.AIAccessor { @@ -527,7 +529,19 @@ private int _obsY; private int _obsZ; private boolean _observerMode = false; + + public boolean _isZombie = false; + public void setIsZombie(boolean a) + { + _isZombie = a; + } + + public boolean isZombie() + { + return _isZombie; + } + /** Stored from last ValidatePosition **/ private Point3D _lastServerPosition = new Point3D(0, 0, 0); @@ -4991,6 +5005,8 @@ public void untransform() { + if (inBiohazard() && Biohazard.isStarted() && _transformation != null && isZombie()) + return; if (_transformation != null) { setTransformAllowedSkills(new int[]{}); @@ -5432,6 +5448,22 @@ if (!super.doDie(killer)) return false; + if (killer instanceof L2PcInstance) + { + L2PcInstance pl = (L2PcInstance) killer; + if (inBiohazard() && !isZombie() && pl.inBiohazard() && pl.isZombie() && Biohazard.isStarted()) + { + pl.abortAttack(); + pl.abortCast(); + doRevive(); + Biohazard.infectPlayer(this); + stopAllEffects(); + setCurrentHp(getMaxHp()); + setCurrentMp(getMaxMp()); + setCurrentCp(getMaxCp()); + } + } + if (isMounted()) stopFeed(); synchronized (this) @@ -5582,6 +5614,18 @@ { reviveRequest(this, null, false); } + + if (isZombie() && inBiohazard()) + { + if (Biohazard._infected.contains(this)) + { + Biohazard._infected.remove(this); + untransform(); + if (Biohazard._infected.size() == 0) + Biohazard.playersWin(); + } + } + return true; } @@ -8529,7 +8573,17 @@ // Check if the attacker isn't the L2PcInstance Pet if (attacker == this || attacker == getPet()) return false; - + + L2PcInstance player = null; + if (attacker instanceof L2PcInstance) + player = (L2PcInstance) attacker; + if (attacker instanceof L2SummonInstance) + player = ((L2SummonInstance) attacker).getOwner(); + + if (player != null) + if (Biohazard.isStarted() && player.inBiohazard() && inBiohazard() && player.isZombie() != isZombie()) + return true; + // TODO: check for friendly mobs // Check if the attacker is a L2MonsterInstance if (attacker instanceof L2MonsterInstance) @@ -8918,6 +8972,9 @@ sendPacket(ActionFailed.STATIC_PACKET); return false; } + + if (skill.getId() == 619 && inBiohazard() && isZombie()) + return false; //************************************* Check Skill Type ******************************************* @@ -8929,7 +8986,24 @@ // If L2Character or target is in a peace zone, send a system message TARGET_IN_PEACEZONE a Server->Client packet ActionFailed sendPacket(new SystemMessage(SystemMessageId.TARGET_IN_PEACEZONE)); sendPacket(ActionFailed.STATIC_PACKET); - return false; + + boolean cond = true; + L2PcInstance trgtF = null; + if (target instanceof L2PcInstance) + trgtF = (L2PcInstance) target; + else if (target instanceof L2SummonInstance) + trgtF = ((L2SummonInstance) target).getOwner(); + if (trgtF != null) + if (Biohazard.isStarted() && trgtF.inBiohazard() && inBiohazard()) + { + if (trgtF.isZombie() != isZombie()) + cond = true; + if (trgtF.isZombie() == isZombie()) + cond = false; + } + + if (!cond) + return false; } if (isInOlympiadMode() && !isOlympiadStart()){ @@ -9357,6 +9431,8 @@ { if(skill.isPvpSkill()) // pvp skill { + if (Biohazard.isStarted() && inBiohazard() && ((L2PcInstance)target).inBiohazard() && isZombie() != ((L2PcInstance)target).isZombie()) + return true; if(getClan() != null && ((L2PcInstance)target).getClan() != null) { if(getClan().isAtWarWith(((L2PcInstance)target).getClan().getClanId()) && ((L2PcInstance)target).getClan().isAtWarWith(getClan().getClanId())) @@ -9387,6 +9463,10 @@ return true; } + private boolean inBiohazard() { + return _inBiohazard; + } + /** * Return True if the L2PcInstance is a Mage.<BR><BR> */ @@ -11791,6 +11871,15 @@ _log.log(Level.SEVERE, "deleteMe()", e); } + try + { + Biohazard.onLogout(this); + } + catch (Exception e) + { + _log.log(Level.SEVERE, "deleteMe()", e); + } + // Update database with items in its inventory and remove them from the world try { @@ -13045,6 +13134,10 @@ private int _afroId = 0; private boolean _isInSiege; + public int _oldX; + public int _oldY; + public int _oldZ; + public Collection<TimeStamp> getReuseTimeStamps() { return _reuseTimeStamps.values(); @@ -14542,4 +14635,9 @@ } } } + + public void setIsInBiohazard(boolean b) + { + _inBiohazard = b; + } } \ No newline at end of file Index: java/com/l2jserver/gameserver/model/entity/Biohazard.java =================================================================== --- java/com/l2jserver/gameserver/model/entity/Biohazard.java (revision 0) +++ java/com/l2jserver/gameserver/model/entity/Biohazard.java (revision 0) @@ -0,0 +1,318 @@ +/* + * This program is free software: you can redistribute it and/or modify it under + * the terms of the GNU General Public License as published by the Free Software + * Foundation, either version 3 of the License, or (at your option) any later + * version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more + * details. + * + * You should have received a copy of the GNU General Public License along with + * this program. If not, see <http://www.gnu.org/licenses/>. + */ +package com.l2jserver.gameserver.model.entity; + +import java.util.logging.Logger; + +import javolution.util.FastSet; + +import com.l2jserver.gameserver.Announcements; +import com.l2jserver.gameserver.instancemanager.TransformationManager; +import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; +import com.l2jserver.gameserver.model.olympiad.Olympiad; +import com.l2jserver.util.Rnd; + +/** + * @author Laikeriz + */ +public class Biohazard +{ + enum EventState + { + INACTIVE, INACTIVATING, REGISTERING, STARTED, REWARDING + } + + private final static Logger _log = Logger.getLogger(Biohazard.class.getName()); + private static EventState _state = EventState.INACTIVE; + + public static FastSet<L2PcInstance> _participants = new FastSet<L2PcInstance>(); + public static FastSet<L2PcInstance> _infected = new FastSet<L2PcInstance>(); + public static FastSet<L2PcInstance> _notInfected = new FastSet<L2PcInstance>(); + + public static boolean isStarted() + { + if (_state == EventState.STARTED) + return true; + return false; + } + + public static boolean isRegistering() + { + if (_state == EventState.REGISTERING) + return true; + return false; + } + + public static void startRegistering() + { + if (_state == EventState.REGISTERING || _state == EventState.STARTED) + return; + Announcements.getInstance().announceToAll("Biohazard: Registration is open."); + Announcements.getInstance().announceToAll("Biohazard: Type \".bhreg\" to register to event."); + Announcements.getInstance().announceToAll("Biohazard: Type \".bhunreg\" to unregister from event."); + _state = EventState.REGISTERING; + int step = 0; + int after = 0; + for (int i = 40; i > 0; i -= 10) + { + switch (i) + { + case 40: + step = 5; + after = 15; + break; + case 30: + step = 5; + after = 10; + break; + case 20: + step = 4; + after = 5; + break; + case 10: + step = 1; + after = 1; + break; + } + if (_state == EventState.INACTIVE) + return; + Announcements.getInstance().announceToAll("Biohazard: Registration will be closed in " + after + " minute(s)."); + try + { + Thread.sleep(step * 60000); + } + catch (Exception e) + { + } + } + //sound = ""; + try + { + Thread.sleep(60000); + } + catch (Exception e) + { + } + if (_state == EventState.INACTIVE) + return; + if (_participants.size() >= 2) + { + Announcements.getInstance().announceToAll("Biohazard: Teleporting players in 20 seconds."); + try + { + Thread.sleep(20000); + } + catch (Exception e) + { + } + _state = EventState.STARTED; + startEventAndTelePl(); + } + else + Announcements.getInstance().announceToAll("Biohazard: Event aborted due to lack of participants."); + } + + public static void addParticipant(L2PcInstance player) + { + if (Olympiad.getInstance().isRegistered(player) || TvTEvent.isPlayerParticipant(player.getObjectId())) + { + player.sendMessage("You cannot register because of registration in another event"); + return; + } + if (_state == EventState.REGISTERING && !_participants.contains(player)) + { + _participants.add(player); + player.sendMessage("You have successfully registered to this event"); + } + else + player.sendMessage("You are already registered or it's not registration time."); + } + + public static void removeParticipant(L2PcInstance player) + { + if (_state == EventState.REGISTERING) + { + if (_participants.contains(player)) + _participants.remove(player); + else + player.sendMessage("You aren't registered in this event."); + player.setIsInBiohazard(false); + } + else + player.sendMessage("It's not registration time."); + } + + public static void startEventAndTelePl() + { + if (_state == EventState.INACTIVE) + return; + synchronized (_participants) + { + for (L2PcInstance pl : _participants) + if (pl.isOnline() == 1) + { + _notInfected.add(pl); + pl._oldX = pl.getX(); + pl._oldY = pl.getY(); + pl._oldZ = pl.getZ(); + pl.teleToLocation(-17507, 143206, -3911); + pl.setTeam(0); + pl.setIsInBiohazard(true); + pl.untransform(); + } + } + Announcements.getInstance().announceToAll("Biohazard: Teleportion done."); + Announcements.getInstance().announceToAll("Biohazard: One player was infected by untreatable virus!"); + Announcements.getInstance().announceToAll("Biohazard: In about one minute virus will take over his body and he will become zombie!"); + try + { + Thread.sleep(60000); + } + catch (Exception e) + { + } + int num = Math.round(Rnd.get(_notInfected.size() - 1)); + L2PcInstance infectFirst = ((L2PcInstance[]) getAllNotInfected())[num]; + infectPlayer(infectFirst); + Announcements.getInstance().announceToAll("Biohazard: Virus took over " + infectFirst.getName() + " body and he wants to infect everybody else!"); + } + + public static void infectPlayer(L2PcInstance zombie) + { + if (_state == EventState.INACTIVE) + return; + if (zombie.isTransformed()) + zombie.untransform(); + zombie.setIsZombie(true); + _notInfected.remove(zombie); + _infected.add(zombie); + TransformationManager.getInstance().transformPlayer(303, zombie); + if (_notInfected.size() == 0) + zombiesWin(); + } + + public static void onLogout(L2PcInstance playerInstance) + { + if (_state == EventState.REGISTERING) + removeParticipant(playerInstance); + else if (_state == EventState.STARTED) + { + playerInstance.setXYZ(playerInstance._oldX, playerInstance._oldY, playerInstance._oldZ); + if (!playerInstance.isZombie()) + _notInfected.remove(playerInstance); + else if (playerInstance.isZombie()) + _infected.remove(playerInstance); + if (_notInfected.size() == 0) + zombiesWin(); + if (_infected.size() == 0) + playersWin(); + } + } + + public static void zombiesWin() + { + if (_state == EventState.INACTIVE) + return; + Announcements.getInstance().announceToAll("Biohazard: Zombies won."); + Announcements.getInstance().announceToAll("Biohazard: Rewarding and teleporting participants back to village in 20 seconds."); + _state = EventState.REWARDING; + try + { + Thread.sleep(20000); + } + catch (Exception e) + { + } + synchronized (_infected) + { + for (L2PcInstance pl : _infected) + if (pl.isOnline() == 1) + pl.addItem("Biohazard", 6673, 1, pl, true); + } + synchronized (_participants) + { + for (L2PcInstance pl : _participants) + if (pl.isOnline() == 1) + { + pl.teleToLocation(pl._oldX, pl._oldY, pl._oldZ); + pl.setIsInBiohazard(false); + // if (pl.inWorld() == 1) + // pl.setTeam(pl.getFactionId()); + if (pl.isTransformed()) + pl.untransform(); + } + } + _participants.clear(); + _infected.clear(); + _notInfected.clear(); + _state = EventState.INACTIVE; + } + + public static void playersWin() + { + Announcements.getInstance().announceToAll("Biohazard: Players won."); + Announcements.getInstance().announceToAll("Biohazard: Rewarding and teleporting participants back to village in 20 seconds."); + _state = EventState.REWARDING; + try + { + Thread.sleep(20000); + } + catch (Exception e) + { + } + synchronized (_notInfected) + { + for (L2PcInstance pl : _notInfected) + if (pl.isOnline() == 1) + { + pl.addItem("Biohazard", 6673, 1, pl, true); + } + } + synchronized (_participants) + { + for (L2PcInstance pl : _participants) + if (pl.isOnline() == 1) + { + pl.teleToLocation(pl._oldX, pl._oldY, pl._oldZ); + pl.setIsInBiohazard(false); + // if (pl.inWorld() == 1) + // pl.setTeam(pl.getFactionId()); + if (pl.isTransformed()) + pl.untransform(); + } + } + _participants.clear(); + _infected.clear(); + _notInfected.clear(); + _state = EventState.INACTIVE; + } + + public static L2PcInstance[] getAllNotInfected() + { + synchronized (_notInfected) + { + return _notInfected.toArray(new L2PcInstance[_notInfected.size()]); + } + } + + public static void abortEvent() + { + _state = EventState.INACTIVE; + _participants.clear(); + _notInfected.clear(); + _infected.clear(); + Announcements.getInstance().announceToAll("Biohazard: Event aborted."); + } +}datapack patch
Index: data/scripts/handlers/MasterHandler.java =================================================================== --- data/scripts/handlers/MasterHandler.java (revision 6783) +++ data/scripts/handlers/MasterHandler.java (working copy) @@ -231,6 +231,7 @@ VoicedCommandHandler.getInstance().registerVoicedCommandHandler(new Banking()); if (Config.TVT_ALLOW_VOICED_COMMAND) VoicedCommandHandler.getInstance().registerVoicedCommandHandler(new TvTVoicedInfo()); + VoicedCommandHandler.getInstance().registerVoicedCommandHandler(new biohazard()); _log.config("Loaded " + VoicedCommandHandler.getInstance().size() + " VoicedHandlers"); } Index: data/scripts/handlers/admincommandhandlers/AdminEventEngine.java =================================================================== --- data/scripts/handlers/admincommandhandlers/AdminEventEngine.java (revision 6783) +++ data/scripts/handlers/admincommandhandlers/AdminEventEngine.java (working copy) @@ -33,6 +33,7 @@ import com.l2jserver.gameserver.model.L2World; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; +import com.l2jserver.gameserver.model.entity.Biohazard; import com.l2jserver.gameserver.model.entity.L2Event; import com.l2jserver.gameserver.network.serverpackets.CharInfo; import com.l2jserver.gameserver.network.serverpackets.ExBrExtraUserInfo; @@ -75,7 +76,9 @@ "admin_event_control_unpoly", "admin_event_control_prize", "admin_event_control_chatban", - "admin_event_control_finish" + "admin_event_control_finish", + "admin_bh_start", + "admin_bh_abort" }; private static String tempBuffer = ""; @@ -138,7 +141,6 @@ showMainPage(activeChar); } - else if (command.startsWith("admin_event_name")) { tempName += command.substring(17); @@ -158,7 +160,6 @@ tempBuffer = ""; } } - else if (command.startsWith("admin_event_store")) { @@ -383,6 +384,14 @@ adminReply.setHtml(replyMSG); activeChar.sendPacket(adminReply); } + else if (command.equals("admin_bh_start")) + { + Biohazard.startRegistering(); + } + else if (command.equals("admin_bh_abort")) + { + Biohazard.abortEvent(); + } return true; } Index: data/scripts/handlers/voicedcommandhandlers/biohazard.java =================================================================== --- data/scripts/handlers/voicedcommandhandlers/biohazard.java (revision 0) +++ data/scripts/handlers/voicedcommandhandlers/biohazard.java (revision 0) @@ -0,0 +1,50 @@ +/* + * This program is free software: you can redistribute it and/or modify it under + * the terms of the GNU General Public License as published by the Free Software + * Foundation, either version 3 of the License, or (at your option) any later + * version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more + * details. + * + * You should have received a copy of the GNU General Public License along with + * this program. If not, see <http://www.gnu.org/licenses/>. + */ +package handlers.voicedcommandhandlers; + +import com.l2jserver.gameserver.handler.IVoicedCommandHandler; +import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; +import com.l2jserver.gameserver.model.entity.Biohazard; + +/** +* +* +*/ +public class biohazard implements IVoicedCommandHandler +{ + private static final String[] VOICED_COMMANDS = { "bhreg", "bhunreg" }; + + /** + * + * @see com.l2jserver.gameserver.handler.IVoicedCommandHandler#useVoicedCommand(java.lang.String, com.l2jserver.gameserver.model.actor.instance.L2PcInstance, java.lang.String) + */ + public boolean useVoicedCommand(String command, L2PcInstance activeChar, String params) + { + if (command.equalsIgnoreCase("bhreg")) + Biohazard.addParticipant(activeChar); + else if (command.equalsIgnoreCase("bhunreg")) + Biohazard.removeParticipant(activeChar); + return true; + } + + /** + * + * @see com.l2jserver.gameserver.handler.IVoicedCommandHandler#getVoicedCommandList() + */ + public String[] getVoicedCommandList() + { + return VOICED_COMMANDS; + } +} Index: sql/admin_command_access_rights.sql =================================================================== --- sql/admin_command_access_rights.sql (revision 6838) +++ sql/admin_command_access_rights.sql (working copy) @@ -537,4 +537,8 @@ -- ZONE ('admin_zone_check','1'), -('admin_zone_reload','1'); \ No newline at end of file +('admin_zone_reload','1'), + +-- Biohazard event +('admin_bh_abort', '1'), +('admin_bh_start', '1'); \ No newline at end of fileEan mporeite na boithisete sas euxaristw polu!!!!
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