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help me start login server


Mafiwzos

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thn ekana tora dokimazo rolback

nai egw kai ta 2 exw valei kai sikonete kanonika alla mono gia mena ;x gia tus allous oxi gt dn exw kanei ports... egw kane test packs pio pli xDD
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Peigene www.java.com patise sto download

to exei kanei auto alla den ginete.... kai gw to exw kanei katef8ian download kai dn kanei start game,log .... kai meta ekana instal auta

 

http://java.com/en/download/manual.jsp windows online-offline k ta 2...

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Tha exeis 3 fakelous sinolika.1 loginserver kai 2 gameservers.

 

Ston deutero gameserver fakelo prepei na alakseis to port kai episis ta configs tis database sou kai oti xreiazetai oste na min einai idia ta configs me ton 1 fakelo gameserver sou.

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Tha exeis 3 fakelous sinolika.1 loginserver kai 2 gameservers.

 

Ston deutero gameserver fakelo prepei na alakseis to port kai episis ta configs tis database sou kai oti xreiazetai oste na min einai idia ta configs me ton 1 fakelo gameserver sou.

kai na ftia3eis me to apo to 1 login ....  tre3e to RegisterGameServer.bat gtapse kt st your choise.... kai kai sto epomeno choise vale 2.. kai 8a s vgei sto login srv file Hexid(2).txt ..kanto cut,apokopi/paste sto game server/config tou 2ou server p 8es na trexeis...kai kanto hexid.txt sketo kai eis rdy...
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ti se lei etsi?

 

Xazo eisai pedaki mou ? Sinexizeis na spammareis gia na mazepseis adenas?

 

Dekarmed.

 

@mafiwzos , kane paste edw ta configs tou deuterou gameserver sou.

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pia apo ola des tou gameserver

# Bind ip of the gameserver, use 0.0.0.0 to bind on all available IPs

GameserverHostname=0.0.0.0

GameserverPort=7778

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname=edo enoite exo to no-ip

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname=127.0.0.1

# Define internal networks (10.0.0.0/8,192.168.0.0/16 is default internal networks)

InternalNetworks=

# Define optional networks and router IPs

# IP (200.100.200.100) or fully qualified domain name

# (google.com) that resolves to an IP (use ping to determine if a domain resolves).

# Format: ip,net/mask;ip,net/mask,net/mask

# (mask 192.168.0.0/16 or 192.168.0.0/255.255.0.0 would be 192.168.*.*)

# Note: keep InternalNetworks and OptionalNetworks blank for compatibility with older login server

OptionalNetworks=

 

# The Loginserver host and port

LoginPort=9014

LoginHost=127.0.0.1

 

# This is the server id that the gameserver will request (i.e. 1 is Bartz)

RequestServerID = 2

# If set to true, the login will give an other id to the server  if the requested id is allready reserved

AcceptAlternateID = True

 

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