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[Share].res Command


Vkouk

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Hello mates.Again a new code by me.Also thanks Coyote for his help :-*

So i didn't find any code for this,so i decided to make it.It's more simple than my previous code.So let's see what i did.

Index: java/net/sf/l2j/gameserver/GameServer.java
===================================================================
--- java/net/sf/l2j/gameserver/GameServer.java	(revision 160)
+++ java/net/sf/l2j/gameserver/GameServer.java	(working copy)
@@ -210,6 +210,7 @@
import net.sf.l2j.gameserver.handler.usercommandhandlers.Time;
import net.sf.l2j.gameserver.handler.voicedcommandhandlers.Banking;
import net.sf.l2j.gameserver.handler.voicedcommandhandlers.Online;
+import net.sf.l2j.gameserver.handler.voicedcommandhandlers.Res;
import net.sf.l2j.gameserver.handler.voicedcommandhandlers.ServerInfos;
import net.sf.l2j.gameserver.handler.voicedcommandhandlers.Wedding;
import net.sf.l2j.gameserver.handler.voicedcommandhandlers.stats;
@@ -633,6 +634,9 @@

		if(Config.ENABLE_INFOS_VC)
			_voicedCommandHandler.registerVoicedCommandHandler(new ServerInfos());
+		
+		if(Config.RES_COMMAND)
+		   _voicedCommandHandler.registerVoicedCommandHandler(new Res());

		_log.config("VoicedCommandHandler: Loaded " + _voicedCommandHandler.size() + " handlers.");

Index: java/net/sf/l2j/Config.java
===================================================================
--- java/net/sf/l2j/Config.java	(revision 160)
+++ java/net/sf/l2j/Config.java	(working copy)
@@ -965,6 +965,7 @@
    public static int           TRADE_UNITS;
    public static boolean       ONLINE_PLAYERS;
    public static boolean		ENABLE_INFOS_VC;
+    public static boolean       RES_COMMAND;
    /** Custom Project Modifications - End */
    
    /** FloodProtector - Start */
@@ -2073,6 +2074,7 @@
                TRADE_UNITS                        = Integer.parseInt(L2JModSettings.getProperty("TradeUnits", "250"));
                ONLINE_PLAYERS     = Boolean.parseBoolean(L2JModSettings.getProperty("OnlinePLayers", "False"));
                ENABLE_INFOS_VC     = Boolean.parseBoolean(L2JModSettings.getProperty("InfosVoicedCommand", "False"));
+                RES_COMMAND         =Boolean.parseBoolean(L2JModSettings.getProperty("ResVoicedCommand" , "False"));
                /** Custom Project Modifications - End */

                
Index: java/config/l2jmods.properties
===================================================================
--- java/config/l2jmods.properties	(revision 160)
+++ java/config/l2jmods.properties	(working copy)
@@ -295,8 +295,11 @@
# Default : False
OnlinePLayers = False

# Allow the use of .info command?
# An html window pops up and shows infos to the player
# the admin sets what the html window will show from
# the file at data/html/ServerInfos.htm
InfosVoicedCommand = False
+
+# Allow the use of .res command?
+ResVoicedCommand = False
Index: java/net/sf/l2j/gameserver/handler/voicedcommandhandlers/Res.java
===================================================================
--- java/net/sf/l2j/gameserver/handler/voicedcommandhandlers/Res.java	(revision 0)
+++ java/net/sf/l2j/gameserver/handler/voicedcommandhandlers/Res.java	(revision 0)
@@ -0,0 +1,55 @@
+/*
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2, or (at your option)
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+ * 02111-1307, USA.
+ *
+ * http://www.gnu.org/copyleft/gpl.html
+ */
+
+package net.sf.l2j.gameserver.handler.voicedcommandhandlers;
+
+import net.sf.l2j.gameserver.handler.IVoicedCommandHandler;
+import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
+
+
+/**
+ * @author Ventic
+ */
+
+public class Res implements IVoicedCommandHandler
+{
+	private static final String[] VOICED_COMMANDS = { "res" };
+	
+	public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)
+    {
+		
+        if (command.startsWith("res"))
+        {
+        	if (activeChar.isInOlympiadMode())
+        	{
+        		activeChar.sendMessage("Res in oly? Forget it bro!");
+        		return false;
+        	}
+        	
+        	activeChar.doRevive();
+        	activeChar.sendMessage("Revived!");
+        }
+        return true;
+    }
+	
+	public String[] getVoicedCommandList()
+	{
+		return VOICED_COMMANDS;
+	}
+}

Give me feedback plz.

-Ventic

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i make it,more easier anyway i am waiting for someone to give me feedback.

another good job to you my friend we have a new java coder in team :D gl

i need more practise.but thanks for your good words about me.

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what is the defferent between this? http://www.maxcheaters.com/forum/index.php?topic=34221.0

 

Only you remove the checks and the consumable item?

 

And what you check only the olympiad mode?

 

If it is on castle siege... or fort siege?

 

Wen you try to make something make something new... ;]

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what is the defferent between this? http://www.maxcheaters.com/forum/index.php?topic=34221.0

 

Only you remove the checks and the consumable item?

 

And what you check only the olympiad mode?

 

If it is on castle siege... or fort siege?

 

When you try to make something make something new... ;]

It was my second code.What did you exept from me?I am not professional java dev.

Anyway i am waiting for a feedback.

lol...you think we're stupid? Your both shares are just c/p and you just change some things! ok ok you know now how to make a custom command! gratz :)

c/p?what did you drink?drugs or what?check my two codes and tell me if they are leeched

 

 

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It was my second code.What did you exept from me?I am not professional java dev.

Anyway i am waiting for a feedback.

 

 

what second code...?? x[ is just a c/p and not a second code next time write the proper credits!

 

~Locked

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what second code...?? x[ is just a c/p and not a second code next time write the proper credits!

 

~Locked

http://www.maxcheaters.com/forum/index.php?topic=122994.0

It's c/p and this?I didn't c/p any code and this i made it by myself.Anyway i won't continue it

re-locked

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http://www.maxcheaters.com/forum/index.php?topic=122994.0

It's c/p and this?I didn't c/p any code and this i made it by myself.Anyway i won't continue it

re-locked

 

Write the proper credits!!!

 

You just remove some lines ....you add nothing NOTHING!

 

 

 

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