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Posted

I tried that on l2off c4 server and it worked .

1st of all get a noblesse buff and go for war or go pvp.

When u find some1 who is gonna attack you fight with him and when u are about to die press dash and let him kill you.

Dash becomes a buff . Dunno how long it lasts.

Posted

w00t?

u mean "Dash - Temporary burst of speed. Effect 2" so its buff. where is the hook??????

on what serv u test it??

plz some p.scr because i dont understand u ;/

Posted

I will check it later

 

with reserve..

 

@look with dash your speed is much higher than with ww so there is a point if that works..

Posted

Temporarily burst of speed ..yeah thats dash but if u use this little bug i told ya u are gonna have dash till u die again

What did u not understand ?

Get Noblesse - Go pvp - When u are about to die use dash- Let the other one kill  you

There u go :D it might be fixed on some servers

 

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    • what pack you use  send me on discord for it
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" + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
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