Jump to content

[GR]Asteia videos apo reality edw!


MasterDisaster

Recommended Posts

Ε δεν είδε το άλλο topic o βλάκας ο OmGG. Για αυτόν το έκανα που μου ζήτησε να βάλω title.

 

http://www.youtube.com/watch?v=hKLLa6Vq4Xw

to eida kai epeishs ston godpower afierwnw olo to profile mou

 

Btw ksanapaw afk :/

Link to comment
Share on other sites

Tnxs gia tin signature gamaei ^^

ontos gt dn tin bazis sto profile s? ta spai re ;) kanis kai diafimisi. kai ine kai kaliteri apo tis athlies sig p exis ^^
Link to comment
Share on other sites

Lisakses p efages -1 omws? e xa0x0a0xa0

pfff st'@@ mou

 

Eksallou den eimai gia tipota allo mesa sto mxc ektos apo to spam topic kai gia tis manes

Link to comment
Share on other sites

Lisakses p efages -1 omws? e xa0x0a0xa0

 

Λύσσαξε σαν τις Σκύλες της Λύσσας !

 

btw οι αντιλήψεις και η ονομασία του κινήματος αποτελούν προϊόντα της δημιουργηκότητάς μου. Κατέχω τα πνευματικά δικαιώματα.

Link to comment
Share on other sites

Λύσσαξε σαν τις Σκύλες της Λύσσας !

 

btw οι αντιλήψεις και η ονομασία του κινήματος αποτελούν προϊόντα της δημιουργηκότητάς μου. Κατέχω τα πνευματικά δικαιώματα.

Egw analamvanw to Art Department tou kinhmatos logw ton kataplikthkwn mou sig
Link to comment
Share on other sites

Καλά ρε... Πήρες +1? Διέπραξες τόσο εσχάτη προδοσία εις βάρος του κινήματος? ΝΤΡΟΠΗ ΣΟΥ ΡΕ ΑΡΧΙΔΙ !

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.



  • Posts

    • does anyone have one Quest, which when he kills 100 monsters Take Reward item.. but without speak any npc.. like this quest but 100 monsters package l2s.gameserver.scripts.custom; import java.sql.Connection; import java.sql.PreparedStatement; import java.sql.SQLException; import java.util.concurrent.TimeUnit; import l2s.commons.db.DatabaseFactory; import l2s.gameserver.Announcements; import l2s.gameserver.datatables.SkillTable; import l2s.gameserver.model.L2Skill; import l2s.gameserver.model.actor.L2Npc; import l2s.gameserver.model.actor.instance.L2PcInstance; import l2s.gameserver.model.quest.Quest; /** * @author SoFace */ public class SuperMonster extends Quest { // Monsters's ID. private static final int MONSTERS[] = { 12564 }; private static final boolean REWARD_PARTY = false; // Reward party ? private final static boolean REWARD_NOBLE = true; // Give Noblesse ? private final static boolean REWARD_HERO = false; // Give Hero ? private final static int REWARD_HERO_DAYS = -1; // How many days to give the status of Hero ? // 0 - Until relogin. -1 - Forever. private final static boolean REWARD_SKILL = true; // Give Skill ? private final static int REWARD_SKILL_ID = 0; // Skill's ID. private final static int REWARD_SKILL_LVL = 0; // Skill's LvL. private final static boolean REWARD_ITEMS = true; // Give Items ? private final static int REWARD_ITEM_ID = 4037; // Item's ID. private final static int REWARD_ITEM_COUNT = 5; // Count. public SuperMonster() { super(-1, "SuperMonster", "custom"); for (int mobs : MONSTERS) addKillId(mobs); } @Override public String onKill(L2Npc npc, L2PcInstance player, boolean isPet) { L2Skill skill = SkillTable.getInstance().getInfo(REWARD_SKILL_ID, REWARD_SKILL_LVL); Announcements.announceToAll("SuperMonster was killed."); if (REWARD_PARTY) { if (player.getParty() != null) { for (L2PcInstance members : player.getParty().getPartyMembers()) { members.sendMessage("Congratulations ! You killed The SuperMonster !"); if (REWARD_ITEMS) members.addItem("Add", REWARD_ITEM_ID, REWARD_ITEM_COUNT, members, true); if (REWARD_SKILL) members.addSkill(skill, true); if (REWARD_HERO) { if (!player.isHero()) addHero(player, REWARD_HERO_DAYS); else player.sendMessage("You already Hero."); } if (REWARD_NOBLE) { if (!members.isNoble()) members.setNoble(true, true); else members.sendMessage("You already Noblesse."); } members.broadcastUserInfo(); } } else { player.sendMessage("Congratulations ! You killed The SuperMonster !"); if (REWARD_ITEMS) player.addItem("Add", REWARD_ITEM_ID, REWARD_ITEM_COUNT, player, true); if (REWARD_SKILL) player.addSkill(skill, true); if (REWARD_HERO) { if (!player.isHero()) addHero(player, REWARD_HERO_DAYS); else player.sendMessage("You already Hero."); } if (REWARD_NOBLE) { if (!player.isNoble()) player.setNoble(true, true); else player.sendMessage("You already Noblesse."); } player.broadcastUserInfo(); } } else { player.sendMessage("Congratulations ! You killed The SuperMonster !"); if (REWARD_ITEMS) player.addItem("Add", REWARD_ITEM_ID, REWARD_ITEM_COUNT, player, true); if (REWARD_SKILL) player.addSkill(skill, true); if (REWARD_HERO) { if (!player.isHero()) addHero(player, REWARD_HERO_DAYS); else player.sendMessage("You already Hero."); } if (REWARD_NOBLE) { if (!player.isNoble()) player.setNoble(true, true); else player.sendMessage("You already Noblesse."); } player.broadcastUserInfo(); } return null; } private void addHero(L2PcInstance player, int days) { long _heroExpire = 0L; player.setHero(true); player.broadcastUserInfo(); if (days == 0) { _heroExpire = 3L; return; } _heroExpire = (days == -1 ? 1L : System.currentTimeMillis() + TimeUnit.DAYS.toMillis(days)); try (Connection con = DatabaseFactory.getConnection(); PreparedStatement stm = con.prepareStatement("UPDATE `characters` SET `hero`=? WHERE `obj_Id`=?")) { stm.setLong(1, _heroExpire); stm.setInt(2, player.getObjectId()); stm.execute(); } catch (SQLException e) { _log.warn("[SuperMonster] addHero(days) error: ", e); } } public static void main(String args[]) { new SuperMonster(); } }  
    • Very beautiful, I would certainly like to use it, make some changes, and create my own. Your work is very beautiful.
  • Topics

×
×
  • Create New...