Jump to content

Recommended Posts

Posted

εγώ την γνώμη μου λέω και έχω δίκιο, ο Flash και όλοι μας το ξέρουμε οτι πρέπει να γίνει.

Δεν έχει κάνει κάτι σημαντικό στο pack, γιατί να γίνει sticky? 1-1 τα προβλήματα εμφανίζοντε, και ουσιαστικά δεν έχει τπτ παραπάνω και από ένα dead team, επίσης δεν μπορείς να κάνεις request ή bug reports γιατί δεν έχει ιστοσελίδα..

μην τα πω όλα, είναι πολλά και δεν θα τελειώσω.

 

Κατάλαβες φιλαράκο γιατί λέω να γίνει unsticky? Και κάποιος πονηρός σαν και έμενα θα έλεγε οτι επειδή είναι gold member έγινε αυτο.

 

 

ΠΡΟΣΟΧΗ!!!!

δεν έχω τπτ με το παιδί, άλλωστε με έχει βοηθήσει πάρα πολλές φορες!!

Posted

εγώ την γνώμη μου λέω και έχω δίκιο, ο Flash και όλοι μας το ξέρουμε οτι πρέπει να γίνει.

Δεν έχει κάνει κάτι σημαντικό στο pack, γιατί να γίνει sticky? 1-1 τα προβλήματα εμφανίζοντε, και ουσιαστικά δεν έχει τπτ παραπάνω και από ένα dead team, επίσης δεν μπορείς να κάνεις request ή bug reports γιατί δεν έχει ιστοσελίδα..

μην τα πω όλα, είναι πολλά και δεν θα τελειώσω.

 

Κατάλαβες φιλαράκο γιατί λέω να γίνει unsticky? Και κάποιος πονηρός σαν και έμενα θα έλεγε οτι επειδή είναι gold member έγινε αυτο.

 

 

ΠΡΟΣΟΧΗ!!!!

δεν έχω τπτ με το παιδί, άλλωστε με έχει βοηθήσει πάρα πολλές φορες!!

Diabase to prwto post kai meta pes oti den exei kanei tpt sto pack
Posted

Αν ήξερες και κάτι, θα καταλάβενες με την μια οτι δεν έχει κάνει τπτ.

αυτά που έχει κάνει είναι απλά fixes.

apla another wannabe moderator ^^

apla another wannabe moderator ^^

Καλά εσύ darkslayer, όπου με δείς μ@λ@κ!α θα πείς.

Επειδή έφαγες report κάνεις σαν 5χρωνο παιδάκι? Ώριμασε λίγο.

Posted

Αν ήξερες και κάτι, θα καταλάβενες με την μια οτι δεν έχει κάνει τπτ.

αυτά που έχει κάνει είναι απλά fixes.

entaksi afou esei les oti einai apla >.>

 

wannabe mod

 

mas to paizeis kai sobaros

Posted

Αν ήξερες και κάτι, θα καταλάβενες με την μια οτι δεν έχει κάνει τπτ.

αυτά που έχει κάνει είναι απλά fixes.Καλά εσύ darkslayer, όπου με δείς μ@λ@κ!α θα πείς.

Επειδή έφαγες report κάνεις σαν 5χρωνο παιδάκι? Ώριμασε λίγο.

lol 1ton . dn ine gia to report ine o tropos p siberiferese file m ;)
Posted

http://www.maxcheaters.com/forum/index.php?topic=114556.75#quickreply

 

Pios einai aytos dld? na leei oli tin wra oti to topic prepei na ginei unsticky

kai esy dld pios nomizis oti ise.na les se opion goustaris wannabe mob.kai oti s kapnisi.

 

Posted

egw eimai o God kai lew oti 8elw God-8eos gia ayto QQ

mhn s po tpt.nomizis oti ise magkas kai kala.

ena TPT eise

Posted

mhn s po tpt.nomizis oti ise magkas kai kala.

ena TPT eise

ok s eipa meta apo Volo 8a peraso apo athina ;)

 

ama eimai egw tpt esei ti eisai?egines gold kai xerese xaxaxa

 

Posted

 

 

ama eimai egw tpt esei ti eisai?egines gold kai xerese xaxaxa

 

den xerome se sxesi me sena,pou parakalas gia mia 8esh.tespa

Posted

den xerome se sxesi me sena,pou parakalas gia mia 8esh.tespa

eno esei otan eglifes tous g mod egw eipa na me kanoun den eglypsa kai oute prokeite na glypso kanenan ama 8elei ama den 8elei as min me kanei
Posted

eno esei otan eglifes tous g mod egw eipa na me kanoun den eglypsa kai oute prokeite na glypso kanenan ama 8elei ama den 8elei as min me kanei

oti peis file.esy 3eris ta panta edo mesa.enas kaimenos

 

//end here

Guest
This topic is now closed to further replies.


  • Posts

    • Hello everyone I'm Albert, Starting now with the dream on have a L2 server, I'm having several issues with RS and I need someone help to Create an skill and implement to the correct class ID and make it work. Skill Required from me is  Festival Sweep  Skill or Item with the ability. I really need help guys and then after if possible i would need NPC and skins with .dressme        
    • Changeset 410 (3371)   Makers, NpcAi / Desires, Cursed Weapon rework, Bugfixes, Admincommands, Movement, Organization   Makers Fix ghost corpses. Introduce task manager for MultiSpawn spawn schedule. Introduce task managers for Npc respawn and despawn tasks. Add missing random treasurebox maker. NpcAi / Desires AttackableAttack > NpcAttack, allowing ATTACK_FINISHED event over Npc. Merge all reduceWeight from NpcAI operations. Don't broadcast MoveToPawn packet for cast hold scenarii. CH and CP managers use hold cast. Probably way more to add. Rework DesireQueue#addOrUpdate to avoid to generate a List. Drop _isInHitAnimation, avoid twice runAI calls upon attack end animation, save a ThreadPool. Implement Desire#isInvalid, used over the main loop to clean invalid Desires. All sided getDesires().removeIf are dropped, notably over AggroList/HateList. Cursed Weapon rework Fix potential task scheduling issues, reworking the whole layers. Reduce code by 1/3. Use L2OFF formulas/data for item drop rate, staging process. CW end duration now decreases when killing other Players. Bugfixes Revert schedule part from ThreadPool. Fix Pet inventory IU. Ty Denzel for the report. Fix Pet item timestamp reuse delay. Ty artemis for the fix. Disable automatic beastshots when his owner dies. Ty Root for the report. Player cannot craft while casting a skill, nor trade. Ty Root for the report. Add missing weight checks for player/summon pickup, and player craft. Ty Root for the report. Implement /graduatelist command, which displays a list of clan academy graduates for the past week. Ty RooT for the report. Fix PLAYING_FOR_LONG_TIME concept ; rest message is server related, not Player related. Ty RooT for the report. Player should stop movement when opening store. Fix Q351 occurences of itemId 4310 by 4407 one + slight fix. Fix Q365 missing memoState + poison skillId. Ty Root for the report. Fix Q417 Torai despawn over cond 11. Fix Q216 4 missing npcIds. Ty Karudin for the report. Fix the invalid comment of DeleteCharAfterDays Config. Fix NPC drop penalty level calculation. Ty Bandnentans for the report. Items are now dropped in a 30/45 donut shape around dropper. Ty Bandnentans for the report. PartyMatch fixes Don't show Party members or CW holder as available waiting members. You can't show overall List or join a PartyMatch room as CW holder. CW owner, upon acquisition, leave PartyMatch system. PartyMatch window is now automatically closed upon Player#removeMeFromPartyMatch. Remove Player from PartyMatch if Player and newly joined Party leader PartyMatch rooms differ. You can't join or be invited in a PartyMatch room if already partying/CW holding. Fix ShowLicence config when set to false. Ty artemis for the fix. Fix maximum number of macros. Ty artemis for the fix. Fix invalid IU update over //enchant. Ty artemis for the fix. Fix Castle Mass Gatekeeper HTMs. Ty kingNik0n for the fix. Drop _disabledItems implementation. Won't be used by next refactors. Ty artemis for the report. Fix loading handlers under debug. Ty Keku for the fix. Fix character_macroses table structure (commands = 12x32 chars minimum). Admincommands Merge all old spawn admincommands (//list_spawns, //spawn, //unspawnall, //respawnall, //delete) to //spawn and //unspawn (previously //delete). Generate //help. //unspawn works over all ASpawn. Merge all old fence admincommands (//spawnfence, //deletefence, //listfence) to //fence [add|remove], generate AdminFence. They now use proper Pagination. You can also teleport to it. Implementation of //show manor. Implementation of //set quest <id> [cond]. Related items must be hand-given. Implementation of //set henna [page] [add|remove symbolId]. The hennas are still bound to game logic (slots, canBeUsedBy). Movement - Ty LaRoja, Bandnentans Fix Boats IOOBE. Adapt getHeight logic from L2OFF. Introduce back WASD movement, handle boat board/unboard. Fix WATER/FLY movement logic. Avoid to pathfind diagonal cells with detected obstacle. Organization Addition of QuestVars class, holding all related variables from quests (itemIds, npcIds, questNames, sounds, etc), allowing to reduce length of each script while reusing variables. 100+ cloned variables were deleted. Refactor geometry package and Territory. Territory is now a unique 3D shape, holding any type of 2D geometry.  Remove few useless Location#clone uses. Implementation of ItemContainer#forEachItem. Clean many unused FrequentSkill. The whole enum is questionable. Drop MathUtil#checkIfInRange, implement WorldObject#isInStrictRadius (involve collision of that WorldObject, and potential WorldObject parameter). WorldObject#isIn2DRadius parameter is now a Point2D, not a Location (since a Location inherits Point2D, Location are still usable as parameter). Rework Pagination#generatePages to handle page number > 1000. Use Pagination over Tryskell SchemeBuffer. Ty CUCU23 for the share.
    • It's a custom instance used as Event not retail - like. You can re-create it easily.
    • GRAND OPENING TODAY !!! FROM - 16/05/2025, FRIDAY, 20:00 +3 GMT !
  • Topics

×
×
  • Create New...