Jump to content
  • 0

[Help]HELP PLZ PROBLEM WITH SHOP!!!!


Question

Posted

Hey guys i have a problem with my custom gm shops :S

i use gracia epilogue client and latest rev of l2java..well my problem is that when i try to click to buy some items for example:

S80 weapons (button) i got dc critical error and dissconnects me :s plz can any1 solve my problem? :(

Recommended Posts

  • 0
Posted

i made 2 shops...both of them has the same problem

i think it is xml problem dunno...
No one will guess what is wrong if you don't show the codes.
  • 0
Posted

well html's are made from me but multisells i took from other shop and edited them as i said in my old epilogue used to work fine anyway take a look:

Html:

<html><title>GM Shop</title>

<body>

<center>

<table width=230>

<tr><td><br></td></tr>

<tr>

<td align=center><img src="icon.armor_t91_uf_i00" width=32 height=32></td>

<td align=center><button value="S-80" action="bypass -h npc_%objectId%_multisell 90029" width=85 height=26 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>

<td align=center><img src="icon.armor_t93_ue_i00" width=32 height=32></td>

</tr>

<tr><td><br></td></tr>

<tr>

<td align=center><img src="icon.armor_t89_ul_i00" width=32 height=32></td>

<td align=center><button value="S Grade" action="bypass -h npc_%objectId%_multisell 90000" width=85 height=26 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>

<td align=center><img src="icon.armor_t88_u_i00" width=32 height=32></td>

</tr>

<tr><td><br></td></tr>

</table>

<button value="Back" action="bypass -h npc_%objectId%_Link merchant/99999.htm" width=85 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">

</center>

</body>

</html>

 

multisell 90000:

<?xml version='1.0' encoding='utf-8'?>

 

<!-- Created with Lineage II - Multisell Manager -->

<!-- ©  -->

 

<list maintainEnchantment="true">

 

 <!-- Imperial Crusader Breastplate -->

 <item id="4">

   <ingredient id="57" count="2000000000"/>

   <production id="6373" count="1"/>

   <production id="6374" count="1"/>

   <production id="6376" count="1"/>

   <production id="6375" count="1"/>

   <production id="6378" count="1"/>

   <production id="6377" count="1"/>

 </item>

 

 <!-- Draconic Leather Armor -->

 <item id="10">

   <ingredient id="57" count="2000000000"/>

   <production id="6379" count="1"/>

   <production id="6381" count="1"/>

   <production id="6380" count="1"/>

    <production id="6382" count="1"/>

 </item>

 

 <!-- Major Arcana Robe -->

 <item id="14">

   <ingredient id="57" count="2000000000"/>

   <production id="6383" count="1"/>

   <production id="6385" count="1"/>

   <production id="6384" count="1"/>

   <production id="6386" count="1"/>

 </item>

</list>

 

 

 

  • 0
Posted

Try in xml to change from count="1"/> to count="1" /> - I mean a space before every />

And keep item ids in order, you start with <item id="4"> then <item id="10">, IMHO should be <item id="1"> and <item id="2"> and so on in oder.

  • 0
Posted

erm sorry but w00t is this ? <list maintainEnchantment="true"> first time i see this shit in a xml file w00t

Check xmls from Mammon, maintainEnchantment is used when you trade one weapon to another and you keep the enchant.
  • 0
Posted

Rio, take any xml from multisell and rename it to 90000.xml

then restart server, try to buy S Grade

If that will work - the problem is in xmls, if not - the problem is elsewhere, mayby html

  • 0
Posted

Check xmls from Mammon, maintainEnchantment is used when you trade one weapon to another and you keep the enchant.

...

Rio, take any xml from multisell and rename it to 90000.xml

then restart server, try to buy S Grade

If that will work - the problem is in xmls, if not - the problem is elsewhere, mayby html

1st:i just removed this line :<list maintainEnchantment="true">and same problem...

2nd:i did it and nope i c/p edited with my buylist and problem didnt fixed yet :(

  • 0
Posted

Instead of your current html put this and check if works

<html><body><center>test shop</center><br>
<a action="bypass -h npc_%objectId%_multisell 90000">S grade</a>
</body></html>

  • 0
Posted

npc is already L2Merchant and if i havent my client updated i couldnt log in , the pack's protocol wouldnt allow me... :/

 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • LIVE VERIFICATION? SUMSUB? “IMPOSSIBLE”? ▪ Spoiler: it is possible — if you know who to work with. A client came in with a task to pass **live verification** on **WantToPay**, a Telegram virtual card service. On the platform side — **Sumsub**: liveness check, SMS, manual review. “Fast” and “by eye” simply don’t work here. › What was done: → analyzed the verification scenario and Sumsub requirements → built the correct flow: phone number, email, timing → **completed live verification remotely, without account handover** → handled SMS and confirmation codes → brought the process to final approval ▪ Result: → verification passed → access granted → no flags or repeat requests ▪ Live verification is not luck. It’s scenario-based preparation — not hope. › TG: @mustang_service ( https:// t.me/ mustang_service ) › Channel: Mustang Service ( https:// t.me/ +6RAKokIn5ItmYjEx ) *All data is published with the client’s consent.* #verification #sumsub #livecheck #kyc #case
    • IMPORTANT INFO: In a few days, I will switch to completely new code, written from scratch with a new download system, patch building and management system. The Updater will become true 2026 code with "foolproof systems". I'm going to create a Discord server for customers to request new ideas and features. FIRST CUSTOMERS ARE ALREADY USING THE NEW UPDATER ON LIVE SERVERS! Watch this topic for upcoming info because the new updater is around the corner! Yes, you can still use self-update on the previous updater! No, the new updater won't be compatible with the old patch system! A new build is required, but players who already have game files won't have to download the entire patch again! New templates and updates to existing templates are coming soon! Sneak peek:  
    • i used guytis IL project and source. i found in his project there are 3 Client version source... 1,CliExt_H5   --->this one cant be compiled in VS2005,i did know why..is it for H5 client? 2,CliExtNew  --->this one is IL version ,but when i compiled it and use it.player cant login game,MD5Checksum wrong.i check the source code,but not found any hints. 3,L2Server    --->this one for HB client?im not sure...   so my question is what are the differences between these three versions of cliext.dll?how can i fix the issue of the MD5Checksum not matching problem?   01/29/2026 21:04:11.366, [CCliExt::HandleCheckSum] Invalid Checksum[1130415144] vs [-721420287] packet[dd] len[29] sum[2698] key[30] HWID[] Account[]! 01/29/2026 21:04:11.366, SocketLimiter::UserSocketBadunknownprotocol 11111111111 01/29/2026 21:04:11.366, [usersocket]unknown protocol from ip[113.137.149.115]!      
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..