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Posted (edited)

Update with L2jServer BETA 10415 on August 17, 2014
Fixed in this BETA:

- BETA: Misc fixes:

  • Item reuse typo fix.
  • Added geo-check to random walking NPCs.

- BETA: TeleportWhereType cleanup.

  Patch by: malyelfik
  Reviewed by: FBIagent, Zoey76

 

- BETA: Fixing issue causing players to stuck and not being able todo anything but just chat.

  • Patch by: Tukune/JOJO
  • Reported by: Senaia, fendor3, Cresceus, godfreyouwens

- BETA: Source cleanup.

  • Using Lambdas where it's possible.

- BETA: Minor RequestFriendInvite refactor.

 

- BETA: Olympiad buff changes:

  • Unhardcoded maximum olympiad buff count to config.
  • Using getters and setters for player's olympiad buff count instead of public variable.

- BETA: Add NPE checks and log for RequestFortressMapInfo Packet:

 

- BETA: Fixed minor typo in PlayableStat#getWalkSpeed.

  • Little tweak in PlayableStat#getWalkSpeed and PlayableStat#getRunSpeed

  Reported by: valanths1990
  Patch by: valanths1990, !UnAfraid
  Reviewed by: !UnAfraid, Zealar

 

- BETA: Fix Recipe Manufacture not refresh properly:

  Reported by: Hyrelius
  Tested by: Hyrelius
  Reviewed by: UnAfraid

 

- BETA: Libraries update:

  • C3P0 0.9.5-pre6 from C3P0 0.9.5-pre8.
  • MySQL Connector 5.1.29 from MySQL Connector 5.1.31.
  • JavaMail 1.5 from JavaMail 1.5.2.
  • Misc refactoring.

- BETA: Fixed Divine Inspiration skill learning while auto learn skills is on and auto learn divine inspiration is off.

  Reported by: valanths1990
  Patch by: Zealar
  Tested by: valanths1990, Konstantinos, u3games, Pandragon

 

- BETA: Quest Aiding the Floran Village (660) in Java.

 

- BETA: Quest Necromancer's Request (632) in Java.

 

- BETA: Typo fixes for [10404]:

  • Missing bypass update.
    • Reported by: valanths1990
    • Patch by: valanths1990
  • Missing index validation.
    • Reported by: UnAfraid

- BETA: Fix some items not consume or consume double:

  • Clean some not used values in skills
  • Require core!
  • Some code optimization

- BETA: Fixing issues with channeling skills.

  • Patch by: St3eT

- BETA: Update Village Master:

  • Update new kamael quests names

- BETA: Quest (63) Path Of The Warder from py to Java:

   Patch by: ivantotov

 

- BETA: Few quests convert from py to Java:

  • (62) Path Of The Trooper
  • (402) Path Of The Human Knight
  • (403) Path Of The Rogue
  • (404) Path Of The Human Wizard
  • (405) Path Of The Cleric

- BETA: Upgrade admin command setclass:

  • From text buttons to GUI.
  • Move new htm files to separate folder

- BETA: Few AI fixes:

Dorian, Rooney AI

  • Timer checkArea replaced by onSeeCreature listener

Isle of Prayer AI

  • Fixed drop chance (getRandom(1000) -> getRandom(10000))
  • Slightly updated code ;)

Tar Beetle AI

  • Added support for reloading script
  • Reworked spawn system

Patch by: malyelfik
Reviewed by: UnAfraid, Zealar

 

- BETA: Observation fix/update:

  • Fix TvT problem
  • Missing check for summon + retail message
  • Some protections add
  • Performance improvements

 

   Reported by: momo61
   Tested by: Pandragon, Konstantinos
   Reviewed by: UnAfraid

 

- BETA: Fix Quest => The Finest Food:

  • Fix cannot take the quest
  • Quest is repeatable

   Patch by: Asaru
   Tested by: jurchiks, Zephyr
   Reviewed by: UnAfraid

 

- BETA: Fix time Limited Items and Freight function:

  • Store in Freight
  • Store in Clan Warehouse
  • Fix not working Freight

    Reported by: marcoviny
    Tested by: marcoviny
    Reviewed by: Zoey76

 

- BETA: Fixed canBeSown values of NPCs where it was true it should be false and vice versa.

   Reported by: !CostyKiller, l2terror, u3games, Zephyr, Zealar
   Reviewed by: Zoey76

 

- BETA: Fixed a bug that was introduced with MasterHandler update in [10395] that registered action handlers and action shift handlers on each others manager.

  • DP-Part of [L6600]
  • Removed changelog generation from build file.
  • With [L6600] and this enemy clan support was removed and monsters wont attack each other anymore.

Reported By: yksdtc, u3games, JMD, Zealar, Pandragon, !UnAfraid, Sdw

  Thanks to: Zoey76

 

 

 

iconnewbadge.png
Update on August 17, 2014

L2jServer BETA 10415 Download

Server: 6617 Datapack: 10415

Edited by 007florin
Posted

Update with L2jServer BETA 10426 on August 21, 2014
Fixed in this BETA:

- BETA: Minor improvements for listeners:

  • Added @Priority annotation that can be used to request EventDispatcher to notify first your script before others so u can prevent some events from being executed.
  • Added new Containers class that contains global containers for npcs, monsters, players.
  • Changed CharacterSelected event to to support terminate return so u can prevent player from entering the game (Custom ban system?)
  • Reviewed by: Nos

- BETA: Improved Hero#computeNewHeroes(..):

  • Using heroes object ID instead of name to get player instance.
  • Avoiding packet spam on inventory update.
  • Removed useless try-catch.

- BETA: Fix for Hero update from [6618].

   Reported by: St3eT

 

- BETA: Adding basic QuestState#setMemoState(slot, value):

  • First parameter is the "slot" where the "value" of the second parameter will be saved.
  • To retrieve a previously saved value use QuestState#getMemoState(slot).
  • Values will be persisted to database

- BETA: Adding support for getting the weapon with which an npc is killed by a player.

  • Requested by: ivantotov
  • Reviewed by: Nos

- BETA: Retail Olympiad's Hero claim.

   Patch by: janiko
   Reviewed by: UnAfraid, Zoey76

 

- BETA: DP-Part for [L6625]

  • Also moving ListenersTest to custom/listeners.

- BETA: Quest Path of the Warrior (401) in retail-like.

   Reviewed by: Zoey76

 

- BETA: Retail spawn location for Overlord Atrus.

   Reported by: volix

 

- BETA: Minor typo in trap summon skill Binding Trap (518).

  • Reported by: valanths1990
  • Patch by: valanths1990

- BETA: Minor fixes:

  • Removed empty folders from [10420].
  • Minor typo fix in admin menu button name from [10416].
    • Reported by: Berkas
  • Minor typo in Kanaf default HTML and unused HTML cleanup.
    • Reported by: valanths1990
    • Patch by: valanths1990

- BETA: Organizing Gracia Scripts:

  • Gracia related AIs moved to new gracia folder.
  • Now using a classloader to load them (instead of scripts.cfg).

- BETA: Quest Expulsion of Evil Spirits (311) in Java.

  • Solo boss AI will be added soon.

       Note: High Five feature.

 

iconnewbadge.png
Update on August 21, 2014

L2jServer BETA 10426 Download

Server: 6625 Datapack: 10426

  • 2 weeks later...

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  • Posts

    • Quick head's up if anyone needs sniffer we have it and the price is reasonable. any server is doable.
    • so u need to create them and then use the icon name in the prefered ones
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Every Week 🔹 Olympiad ............... 3 Hours Daily 🔹 Castle Sieges .......... Weekly 🔹 Territory Wars ......... Weekly 🔹 Grand Bosses ........... 1 week respawn 🔹 Costume Farm Area ...... Custom mobs & zones 🔹 NPC Buffers + GM Shops 🔹 Custom Economy 🔹 Custom Playground 🔹 Custom Events 🔹 Anti-Bot | Anti-DDoS | Highly Secured 🔹 Stable | No Lag | No sudden wipes ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 🚀  5 FEATURES THAT HAVE NEVER EXISTED      ON ANY LINEAGE 2 SERVER ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ─────────────────────────────────────── 💰  1. BOUNTY HUNTER SYSTEM ─────────────────────────────────────── Every player with high PvP points becomes a target. Anyone can place real in-game adena / currency / gear as a bounty on any specific player they want dead. Kill the target → collect the bounty. → Top 10 Active Bounties visible LIVE on website + in-game board → Updated in real time — anyone can see who has a price on their head → Clans place bounties on enemy leaders before sieges → Creates real economic stakes behind every single kill → 100% organic drama — no admin needed to create conflict ─────────────────────────────────────── 🏆  2. SEASON RANKED LADDER + REAL PRIZE POOL ─────────────────────────────────────── Every 45 days a Season ends. PvP Score resets. Gear stays. Glory is earned. → Top 3 players receive a REAL money prize pool at season end → Top clan earns a unique exclusive in-game title displayed for the entire next season → Permanent Hall of Fame on website — name, class, kills, and season — forever → Season end = fresh ranking start for everyone New players have a real shot. Veterans must defend. → This single feature will make clans actively recruit  and communities form around the server organically ─────────────────────────────────────── 📱  3. LIVE SERVER DASHBOARD ─────────────────────────────────────── A fully live website — accessible from any phone or browser: → Real-time Kill Feed — who killed who, where, when → Live PvP Leaderboard — updated every minute → Live Bounty Board — active bounties and claimed kills → Grand Boss timers — next Baium, Antharas, Valakas spawn → Siege countdown with registered clans visible → Server population — online now, today's peak, all-time peak Why this matters: Players check their phone at work and see their clan is losing the siege. They log in. They recruit a friend. That friend stays. Friends who have never played see the stats and ask what server it is. This is automatic word-of-mouth that no advertisement can buy. ─────────────────────────────────────── ⚔️  4. NEMESIS SYSTEM ─────────────────────────────────────── The system tracks who kills you most. If the same player kills you 5 times in a row — he becomes your official NEMESIS. → A red skull icon appears above his head — visible only to you → Kill your Nemesis → DOUBLE PvP points    + server-wide announcement: "[PlayerX] has avenged his honor against [PlayerY]!" → If he kills you 10 times consecutively → you receive the title [Hunted] — visible to the entire server    Public humiliation. Maximum motivation. → Eliminate your Nemesis → your title is removed    He receives [Defeated] for 1 hour This transforms anonymous PvP into personal rivalries. Players will bring friends just to help eliminate their Nemesis. These stories are what people talk about for years. ─────────────────────────────────────── 👑  5. CLAN SIEGE CROWN — WEARABLE LEGACY TROPHY  ─────────────────────────────────────── This feature does not exist on any L2 server in the world. 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Every reply here shapes the final product. → Which of these 5 features excites you most? → What do you think will NOT work and why? → What is missing that would make you stay for months? → Would you play this if it opened tomorrow? We are not looking for hype. We are looking for honest opinions from people who have seen servers rise and fall. Tell us what we are getting wrong. Reply below or send a PM directly. Serious people only. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ P.S. — The inspiration for this project came from a server many of us played years ago called L2Gang. That nostalgia is what started this conversation. What we are building is something entirely new. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
    • Please is anyone who can share the compiled version of the l2editor source for interlude? Because i run the !GenerateLibs.bat with the corrected code by CriticalError and then i try to build with the vs 2013 but i get errors again and again and when i try anyway to open or create something with the UnrealEd.exe then it closes automatically.
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