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[HELP]Server IP


MrAderson

Question

kalispera, kai signomi epidi ksero oti exei ginei xiliades fores afto to topic ala pali malon kati den katalaveno

 

tha ime sidomos.

 

lipon exo gracia final epilogue updated,kai molsi katevasa to latest pack apo l2jofficial gia epilogue,kanw instal ton server ala boro na peksw mono me lan IP

diladi me 127.0.0.1

 

palia se ala packs p.x archid klp borousa kai evaza stin eternal i stin external nomizo kapos etsi tin public IP mou dld tin no-ip

 

orea edo pera borite na mou peite pou akrivos na valw tin IP?

 

 

thanks

 

 

 

GAME:

 

# ---------------------------------------------------------------------------

# Game Server Settings

# ---------------------------------------------------------------------------

# This is the server configuration file. Here you can set up the connection information for your server.

# This was written with the assumption that you are behind a router.

# Dumbed Down Definitions...

# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.

# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).

# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.

# ---------------------------------------------------------------------------

# Networking

# ---------------------------------------------------------------------------

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

# Common settings...

# 127.0.0.1 - If you are playing alone on a test server

# 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect

# x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server.

# If this IP is resolvable by the Login Server, just leave *.

# ---------------------------------------------------------------------------

# Default: *

ExternalHostname = *

 

# ---------------------------------------------------------------------------

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.

# This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.

# If this IP is resolvable by the Login Server, just leave *.

# ---------------------------------------------------------------------------

# Default: *

InternalHostname = *

 

# Where's the Login server this gameserver should connect to

# Default: 127.0.0.1

LoginHost = 127.0.0.1

 

# Default: 9014

LoginPort = 9014

 

# Default: *

GameserverHostname = *

 

# Default: 7777

GameserverPort = 7777

 

# ---------------------------------------------------------------------------

# Database

# ---------------------------------------------------------------------------

# Specify the appropriate driver and url for the database you're using.

# Examples:

# Driver = com.mysql.jdbc.Driver (default)

# Driver = org.hsqldb.jdbcDriver

# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver

Driver = com.mysql.jdbc.Driver

 

# Database URL

# URL = jdbc:mysql://localhost/l2jdb (default)

# URL = jdbc:hsqldb:hsql://localhost/l2jdb

# URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password =

URL = jdbc:mysql://localhost/l2jdb

 

# Database user info (default is "root" but it's not recommended)

Login = root

 

# Database connection password

Password =

 

# Default: 100

MaximumDbConnections = 100

 

# Default: 0

MaximumDbIdleTime = 0

 

# ---------------------------------------------------------------------------

# Misc Server Settings

# ---------------------------------------------------------------------------

# This is the server ID that the Game Server will request.

# Example: 1 = Bartz

# Default: 1

RequestServerID = 1

 

# True = The Login Server will give an other ID to the server if the requested ID is already reserved.

# Default: True

AcceptAlternateID = true

 

# Datapack root directory.

# Defaults to current directory from which the server is started unless the below line is uncommented.

#DatapackRoot = C:/Work/tmp/DataPack

 

# Define how many players are allowed to play simultaneously on your server.

# Default: 100

MaximumOnlineUsers = 100

 

# Minimum and maximum protocol revision that server allow to connect.

# Warning: You must make sure that the minimum revision is always less than or equal to the maximum revision.

# Default: 148

MinProtocolRevision = 148

 

# Default: 148

MaxProtocolRevision = 148

 

# ---------------------------------------------------------------------------

# Misc Player Settings

# ---------------------------------------------------------------------------

 

# Character name template.

# Examples:

# CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]*

# The above setting will allow names with first capital letter, next three small letters,

# and any letter (case insensitive) or number, like OmfgWTF1

# CnameTemplate = [A-Z][a-z]*

# The above setting will allow names only of letters with first one capital, like Omfgwtf

# Default .* (allows any symbol)

CnameTemplate = .*

 

# This setting restricts names players can give to their pets.

# See CnameTemplate for details

PetNameTemplate = .*

 

# Maximum number of characters per account.

# Default: 7 (client limit)

CharMaxNumber = 7

 

 

LOGIN:

 

# ---------------------------------------------------------------------------

# Login Server Settings

# ---------------------------------------------------------------------------

# This is the server configuration file. Here you can set up the connection information for your server.

# This was written with the assumption that you are behind a router.

# Dumbed Down Definitions...

# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.

# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).

# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.

# ---------------------------------------------------------------------------

# Networking

# ---------------------------------------------------------------------------

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

# Common settings...

# 127.0.0.1 - If you are playing alone on a test server

# 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect

# x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server.

# ---------------------------------------------------------------------------

# Default: 127.0.0.1

ExternalHostname = 127.0.0.1

 

# ---------------------------------------------------------------------------

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.

# This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.

# ---------------------------------------------------------------------------

# Default: 127.0.0.1

InternalHostname = 127.0.0.1

 

# ---------------------------------------------------------------------------

# If you are behind a router which using its own local IP for Port Forwarding then set this to the routers

# local IP if you want people outside your internal network to be able to connect to your server.

# ---------------------------------------------------------------------------

# RouterHostname =

 

# Bind ip of the LoginServer, use * to bind on all available IPs

# Default: *

LoginserverHostname = *

 

# Default: 2106

LoginserverPort = 2106

 

# The address on which login will listen for GameServers, use * to bind on all available IPs

# Default: *

LoginHostname = *

 

# The port on which login will listen for GameServers

# Default: 9014

LoginPort = 9014

 

# The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)

# Default: 15

IpUpdateTime = 15

 

 

# ---------------------------------------------------------------------------

# Security

# ---------------------------------------------------------------------------

# Default: True

LogLoginController = True

 

# How many times you can provide an invalid account/pass before the IP gets banned.

# Default: 10

LoginTryBeforeBan = 10

 

# Time you won't be able to login back again after LoginTryBeforeBan tries to login.

# Default: 600 (10 minutes)

LoginBlockAfterBan = 600

 

# If set to True any GameServer can register on your login's free slots

# Default: False

AcceptNewGameServer = False

 

# Enforce GameGuard authorization from client?

# If True, login server will kick client if the client bypassed GameGuard authentication.

# Default: False

ForceGGAuth = False

 

# Flood Protection. All values are in MILISECONDS.

# Default: True

EnableFloodProtection = True

 

# Default: 15

FastConnectionLimit = 15

 

# Default: 700

NormalConnectionTime = 700

 

# Default: 350

FastConnectionTime = 350

 

# Default: 50

MaxConnectionPerIP = 50

 

 

# ---------------------------------------------------------------------------

# Database

# ---------------------------------------------------------------------------

# Specify the appropriate driver and url for the database you're using.

# Examples:

# Driver = com.mysql.jdbc.Driver (default)

# Driver = org.hsqldb.jdbcDriver

# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver

Driver = com.mysql.jdbc.Driver

# Database URL

# URL = jdbc:mysql://localhost/l2jdb (default)

# URL = jdbc:hsqldb:hsql://localhost/l2jdb# URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password =

URL = jdbc:mysql://localhost/l2jdb

# Database user info (default is "root" but it's not recommended)

Login = root

# Database connection password

Password =

 

# Default: 10

MaximumDbConnections = 10

 

# Default: 0

MaximumDbIdleTime = 0

 

 

# ---------------------------------------------------------------------------

# Misc.

# ---------------------------------------------------------------------------

# If False, the license (after the login) will not be shown.

# Default: True

ShowLicence = True

 

# Default: True

AutoCreateAccounts = True

 

 

# ---------------------------------------------------------------------------

# Developer Settings

# ---------------------------------------------------------------------------

# Default: False

Debug = False

 

# Default: False

Assert = False

 

# Default: False

Developer = False

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nai... gia public milame tora

 

prepei na valw tin no-ip sta sigekrima sto game.prop?

 

kai sto login pou vazo tin ip ?

External no-ip internal=127.0.0.1 kai loginserver to idio

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kai sto login server dld  external tin no-ip kai  internal tin 127?

 

mou ta lete me sigouria afta ? gia to sigekrimeno pack milaw oti oti den gnorizete...

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nai... gia public milame tora

 

prepei na valw tin no-ip sta sigekrima sto game.prop?

 

kai sto login pou vazo tin ip ?

 

GAME :

 

ExternalHostname = Tin No-ip sou.

 

InternalHostname = 127.0.0.1

 

LOGIN :

 

ExternalHostname = Tin No-ip sou.

 

InternalHostname = 127.0.0.1

 

Den mporw na katalabw giati to brikes diskolo . Efoson kai sta alla packs etsi einai.

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Epidi den thelo na ftaixno kamia 10aria topics tha ithela na me voithisete kai se ena akoma thema,

exo katevasei opos eipa to l2jofficial gracia epilogue.

lipon tora den kserw giati to kanei afto ala tespa,palia eixa aniksei ena gracia final l2jofficial kai pigan ola mia xara

 

Lipon paw na kanw install tin DB apo tools kai tin kanw epitixos install

omos otan paw na anikso login i game server mou vgazei ena error kai leei Faild to login to database MySQL erro using password :NO

 

epita, paw  sto tools to kanw epeksergasia kai tou vazo password root px 3ana kanw install tin DB kai mou leei to idio error

 

kapio help ?

 

a kai episis sto authd  to registergameServer.bat oute kan pou mou to anigei,efmanizete to parathrio kai eksafanizete amesos...

 

 

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Gameserver/config/server.properties --> Edit ta options tis database sou.

 

Loginserver/config/loginserver.properties --> Edit ta options tis database sou.

 

Gia ton logo auto , to gameserver den mporei na sindethi stin database sou.

 

Sta options exeis balei lathos pragmata . [ p.x wrong username,password etc . ]

 

Rithmise ta.

 

Tora gia to registergameserver.bat sinithos sta gracia final packs kai sta epilogue den doulevi.

 

Exei ena allo programmataki gia register hexid to opoio legetai GSRegister.exe

 

Eine i idia methodos , ftiaxneis hexid opos akrivos ekanes kai me to registergameserver.bat

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apla den exo logia na se efxaristiso...

eitan toso gelio kai toso aplo pou oute kan mou perase apto mialo

exo na asxolitho kai 2 xronia +++

tespa file mou commodus efxaristo kai pali ;)

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apla den exo logia na se efxaristiso...

eitan toso gelio kai toso aplo pou oute kan mou perase apto mialo

exo na asxolitho kai 2 xronia +++

tespa file mou commodus efxaristo kai pali ;)

 

Tipota . Edw eime gia na boithaw autous pou den kseroun ^^

 

Request gia lock kai tin epomeni fora tha se parakalousa gia oti problima exeis na kaneis post sto Request Dev Help.

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