I created a system of FAKES to improve my GeoEngine, but I'm having problems with blocks. I've tried everything to fix it, but a block going from the inside out bugs the player's movement and freezes them. However, the reverse doesn't cause this bug. If I'm outside and click inside, the path is traced normally, but if it's reversed, it bugs at the fence. I've created several debugs and read all kinds of GeoEngine versions, but I haven't had any success. Can someone give me some insight into graphical data?
When fakes spawn, they are given possible routes, but they don't follow them. If there's a target, instead of following the correctly drawn path, it simply uses a straight line.
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Spidey*
Hi paidia..
xreiazome voi8ia sxetika me enan npc p ftiaxnw..to html tou..
lipon
einai kapws etsi
Trader:Traders Name.
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Buy 1
Buy 2
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kai ayta ta buy 1 kai buy 2 8elw na ta kanw na einai stixisi sto kentro..alla dn 3erw pws ginete ayto se npc:S
Diladi 8elw na einai kapws etsi:
Trader:Traders Name.
---------------------------------- <----L2 Photo...
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Buy 1
Buy 2
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pws mporo na to kanw ayto se Html..??help plz
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