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Posted

Server Spanish / English

 

Web: Undercontruction

Forum: http://l2bluecode.foroactivo.net

 

 

-=Rates=-

 

Time: 24/7

Experience: 1000x

Adena: 500x

Drop: 1x

Espoil: 1x

Safe Enchant: +10

Max Enchant: +25

Enchant Rates Normal: 85%

Enchant Rates Bleseed: 100%

Tiempo de Buff: 9h

Caradines Letter: In GM Shop

 

 

 

-=NPCs=-

 

GM Shop

GK Global.

Gold Bank

Buffer

 

-=Others=-

 

Custom Zone Lvl, Adena, Life Stone, Pvp/Pk

Augmenteds On: Fast Active Skill

No Custom Items

Posted

Man sorry for language, you are idiot, on site at downloads you recomanded to download Gracia Final, Xa0x0ax0a LOLZ ...

 

Is interlude or gracia final.. X(

 

xa0x0a0xa http://l2bluecode.foroactivo.net/guias-guides-f4/connect-to-server-eng-t76.htm  <---- here is interlude client

              http://l2bluecode.foroactivo.net/descargas-downloads-f3/dowload-necesary-eng-t91.htm <--- here is gracia final client

 

 

WTF !!!!!

 

 

 

 

 

EDIT: I enter on this server, is interlude, but server is sucks 0 players on, Im sps, mob drop 14kk adena, And hydro blast all time miss, 1 dmg , to kill 1 mob to adena have need 3minutes, with vortex and another skill :)) xaxax0a, start with 70kk adena :oWTFX(, to buff have need spirit ore, soul ore,duals, and you dont have money. X( man Close Server

Posted

The links are already fixed, they need players like you enter, the first thing you think esque when you tell me a server, the server has no 24h Online

Posted

I guess on this server on latinos ppl? GL with ur server.

 

As usual, hero/global chat = non-english.

 

Also there was a nice "Corruption Event" called "Are you faster then 2 fullbuffed daggers with dash?", GM droped ++ weapons, and ofc 2 daggers with dash got all. + He didnt announce it will be that kind of event, i mean he probably did but on this fucking language! Sh1t i just dont like when ppl are not speaking English in Global/Hero, and when they talk about something (They have PMs omg)

 

Not 1vs1 event? 2vs2 eveny? NO, drop wep on the floor. Oo

 

 

Noblesse (Cardine's Letter) - 1000 Omen Stars = 100mobs which have high resist to all the sh1ts like bows,daggers etc. ( I mean its a highrate for god sake!)

Posted

As usual, hero/global chat = non-english.

 

Also there was a nice "Corruption Event" called "Are you faster then 2 fullbuffed daggers with dash?", GM droped ++ weapons, and ofc 2 daggers with dash got all. + He didnt announce it will be that kind of event, i mean he probably did but on this -beep-ing language! Sh1t i just dont like when ppl are not speaking English in Global/Hero, and when they talk about something (They have PMs omg)

 

Not 1vs1 event? 2vs2 eveny? NO, drop wep on the floor. Oo

 

 

Noblesse (Cardine's Letter) - 1000 Omen Stars = 100mobs which have high resist to all the sh1ts like bows,daggers etc. ( I mean its a highrate for god sake!)

thats is the reason why i dont like to play high rate servers. i rather play mid grade off servers and have some real fun.
Posted

Want to give you a server where they give you everything?

Juzgas antes de probar, el enchant es facil 1 weapons + 16 or 18 lo tienes en 3 minutos..

The letter caradine well asin I see that people do not spend points in Olympia.

if you want to play on my server does not play, but shut up :D when you have a server you will realize what is

Posted

Want to give you a server where they give you everything?

Juzgas antes de probar, el enchant es facil 1 weapons + 16 or 18 lo tienes en 3 minutos..

The letter caradine well asin I see that people do not spend points in Olympia.

if you want to play on my server does not play, but shut up :D when you have a server you will realize what is

 

You dont need to give me those servers...

You meant they can get bots to feed in oly if noblesse is less then 1k Stars? Well make a GOD DAMN PROTECTION eh?

You said on your language: You can get wep +18 in 3minutes? So? I spent some adenas getting on +25 but still. I mean at least announce the event right and not on your language only! If you said sorry it means u are guilty so... Next time make 1vs1 or 2vs2 event Oo.

And hmm I WONT shut up cause i actually PLAY your tarded server without protection. :D :D :D

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
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