Jump to content

Recommended Posts

Posted

Hey. Today i'm gonna share with you an event called Biohazard. Here's how it works:

 

1. Players register to event

2. After 15 minutes players are being teleported to event zone

3. In 1 minute one of the players (randomly chosen) is being transformed into zombie and chases other players while trying to kill them (when he kills another player he becomes zombie too  :o)

4. If all players was infected or all zombies were killed event end and rewards winning team

 

I haven't made any configs because i was making this event only for personal use so everything is hardcoded  :-\

Event is made for l2jserver(Gracia final) but you can make it for other packs too.

Hope it works because i may have forgotten to put something into that diff. Report any bugs :)

It's possible that you'll have to apply this diff manually.

P.S You have to increase stats for Zombie transformation or infected player will get killed very soon and players will win without any fight.

 

Download - http://hotfile.com/dl/18625263/25dfb94/Biohazard.rar.html

 

Update 1:

-Added admin commands to start and abort the event

*//bh_start - starts the event

*//bh_abort - aborts the event

Guest
This topic is now closed to further replies.



  • Posts

    • Lineage 2 Interlude Developer – Cliente + Datapack Hola, soy developer especializado en Lineage 2 Interlude con experiencia tanto en cliente como datapack/core. ✔ Desarrollo datapack (Java, scripts, quests, balance PvP/PvE) ✔ Fixes core / geodata / exploits ✔ Sistemas custom (events, Olympiad, instancias, mods PvP) ✔ Cliente: interface mods, system patches, .dat edits, UI personalizada ✔ Optimización y estabilidad de servidor ✔ Trabajo freelance o colaboración fija Si necesitáis soporte dev o mejoras para vuestro servidor Interlude, podéis contactarme por DM. Portfolio y ejemplos disponibles bajo petición.
    • THEY DON’T COME BACK FOR NO REASON. HERE’S WHY Our clients come from different countries and with very different tasks. But the strongest indicator of quality is simple — when a client comes back **for a second time**. This case is exactly that. The client returned with a request for a **German ID**. The requirement was clear: a document **in a male hand**, with a natural live scene and correct geographic context. What we did: ▪ accepted source files and data without unnecessary bureaucracy ▪ selected a **real street**, not a generic background ▪ built a print-ready mockup with correct scene logic ▪ sent it for approval ▪ after confirmation, delivered the **final file for printing** No templates. No “good enough”. Only solutions tailored to a specific task. Result: ▪ mockup approved on the first try ▪ client fully satisfied ▪ stays in touch We work **worldwide** — and that’s exactly why clients return. Contact us › TG: @mustang_service ( https:// t.me/ mustang_service ) › Channel: Mustang Service ( https:// t.me/ +6RAKokIn5ItmYjEx ) *All data is published with the client’s consent.* #redraw #verification #documents #case #ID
    • Lineage 2 Interlude Developer – Cliente + Datapack Hola, soy developer especializado en Lineage 2 Interlude con experiencia tanto en cliente como datapack/core. ✔ Desarrollo datapack (Java, scripts, quests, balance PvP/PvE) ✔ Fixes core / geodata / exploits ✔ Sistemas custom (events, Olympiad, instancias, mods PvP) ✔ Cliente: interface mods, system patches, .dat edits, UI personalizada ✔ Optimización y estabilidad de servidor ✔ Trabajo freelance o colaboración fija Si necesitáis soporte dev o mejoras para vuestro servidor Interlude, podéis contactarme por DM. Portfolio y ejemplos disponibles bajo petición.
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..