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https://jmp.sh/EWJtNwLY
I completely rewrote the player movement system. And completely redesigned the P Atk system, now, as in the original game, there are 3 attacks and the client uses them in random order and adds a slowing effect creating the illusion of the heaviness of the sword
Question
koksas
Hello, everyone, i very need a help: how to remove this packet error from java (in witch .java file need to fix) ? Please help me !
L2jArchid (old 398rev).
Unknown Packet: d on State: IN_GAME Client: [Character: pow - Account: gadas000
- IP: **.187.181.***]
0000: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0010: 00 00
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