~Greedy~ Posted October 25, 2009 Posted October 25, 2009 Warrior Skills Roar of Fight When the player uses the skill, the fighting impact power increases, the defensive power drops.Cool time 60 seconds. Slash? The player causes a sudden slash to the monster, and causes damage The cool time is 2 seconds, and equipment of weapon is required Fatal blow The player strikes with joint forces.Comparing the skill speed with other skills is slightly slow, the cool time 6 seconds, in PvP this skill is quite easy to use. The Tornado Cuts This is a sword skill, player puts forth the sword and using aoe attack to all around enemies, causes the damage and cuts open the enemy, Cool time 20 seconds, MP consumes 120, Sword weapon required. Shield defense The shield skill, defends player from enemy's attacks. Reduces damage and coordinates the shield for counter-attack skill, does not have cooling time, and equip of the shield is required. Shield counter-attack This is shield skill,after the player defends successfully with the "Shield Defense" skill, he can use this shield counter-attack. Causes damage to the enemy and cuts him open (bleed?). Cool time 10 seconds. Shield equipment required. Disillusion Strike Player causes the serious damage to the target, Its a skill that opens a chain of the other 3 skills, the cool time is 4 seconds and the equipment of close-ranged weapon is required. Disillusion Strike 2 As soon as the first disillusioned strike was successfully landed on enemy, this skill becomes available and hits the enemy, creates wounds and causes the enemy to collapse, the cooling time 20 seconds. Equipment of a close-ranged weapon is required. Disillusion Strike 3 When Disillusion Strike 2 successfully caused the enemy to collapse, you have this opportunity to strike him while he is down on ground. The cool time is 10 seconds, the equipment of close-ranged weapon is required. Anger Detonation The character enters the wild rage condition. DP(DivinePower) (thats the Green Bar below MP) explodes at crisis time and deals a huge damage to around enemies, also removes effects of sleep and petrification. ============================ Wizard Skills Magic Rocket Player sends out a magic rocket fast attack, the cool time is short, MP consumes almost nothing. Protection skill - Lightning Ring Magic skill that creates several lightnings to wrap the whole body, causes some damage to the enemy, cool time 15 seconds. MP consumed 50. Thunder and Lightning attack Player casts bunch of Lightnings to cause the enemy damage, Cool time: 10 seconds. MP consumes 100. This skill is extremely easy to use on PvP. Flame Impact One casts a powerful fire flame crest to cause massive damage to the enemy, the cool time is 30 seconds, MP consumes 350. Storm A cast of storm causes superior damage to the enemy and the effects of slow speed. The cool time is 40 seconds, MP consumes 400 Unknown yet Flame detonation Casts a big fireball around him self, if target has already been injured by a wind system skill the flame detonation will be supplement and use this skill to superimpose the wound effect.The cool time is 15 seconds MP consumed 200. Gain Power Increases the physical defensive power, reduces the damage inflicted on him, the cool time is 120 seconds, MP consumes 150. Meditation The character sits down and enters in a meditation state that restores his MP and HP really fast. Has No cool time and no MP consumption. Anger Detonation The character enters the wild rage condition. DP(DivinePower) (thats the Green Bar below MP) explodes at crisis time and deals a huge damage to around enemies, also removes effects of sleep and petrification. Ranger Skills Tertiary arrow This long-distance range attack skill, projects 3 round arrows continuously, the character has to equip the bow weapon to be able to release Cool time is 10 seconds. MP consumes minimum. Hamstring Shot This is a long-distance range attack, the target is aiming the foot of the enemy, and shoots an arrow that reduses his speed. A bow weapon must be equipped. Chaotic Dance A skill that uses both weapons and slashes the enemy. It seems that a one-handed sword and a dagger must be equipted for this skill to work.Cool time is 6 seconds. MP consume 0. Counter-Attack When one is attacked by the enemy and successfully defends, he can use this skill to counter-attack him with a short-range weapon. Cool time is 20 seconds. Fends Unknown. Cool time 25 seconds. Rapid Attack Its a close combat attack, that when used it rapidly attacks an enemy. Cool time 2 seconds. Wound A closed combat attack skill that its used after "Rapid Attack" so it can cause a bigger damage output. Cool time 4 seconds. Potential Cuts A close-combat attack that its used after the "Wound" skill, causes high damage to the enemies nearby. Cool time 10 seconds Anger Detonation The character enters the wild rage condition. DP(DivinePower) (thats the Green Bar below MP) explodes at crisis time and deals a huge damage to around enemies, also removes effects of sleep and petrification. Priest Skills Sacred arrow A long-distance range attack skill. It releases a sacred fragment attack, The cool time is 5 seconds. MP consumes 50 Sword-type weapon must be equipped. Fiercely attack Unleashes a sword intensely fast attack. Cool time 10 seconds. MP consumption 0. The cracks in the earth cut A long-distance range attack skill, that deals damage to all the enemies surrounding him causes damage. Cool time 25 seconds. MP consumption 60. Sacred protection Protection skill. Physical defense capability increased and reduses enemy's damage on you. Cool time 5 seconds. MP consumes 150. Purification Removes poison, and petrification, Cool time 10 seconds. MP consumes 150. Regeneration Accelerates the HP regenaration. Cooling time 10 seconds. MP consumes 150. Cure Instant HP regeneration. Cool time 2 seconds.MP Consumed 110. Sacred wave A long-distance range attack skill that unleashes sacred power to (possibly) all nearby enemies. Cool time 25 seconds. MP consumptions 60. Summon Swords? (its actually unnamed yet) Summons a lot of sword that attack all the enemies in range Cool time 20 seconds. MP consumption 200. Anger Detonation The character enters the wild rage condition. DP(DivinePower) (thats the Green Bar below MP) explodes at crisis time and deals a huge damage to around enemies, also removes effects of sleep and petrification. Credits: magaki13 Quote
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