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Posted

That works pretty well not only with treasures, I've been using that for quite a long time..

You can put title on any monster, like a Cave Maiden, you can put an "EWB!" title so you know which one spoils it..

You only need L2EncDec + L2Dat to decrypt the npcname-e.dat and edit it the way you want :D

I always mess with it, quite fun.. plus undetectable as it's purely client-side, unless there's gameguard to mess with it..

Even tho I'm not going to use this npcname (mine has dozens of edits, not changing em :P), thanks for the share!

Posted

Try here for L2Dat... :)

You must know what you're doing or it just won't work.

I can't pass the string I used on google to find it as it's a reference to other forum... I think.

 

I only put titles on the mobs I wanted to spoil something specific..

Like, you have one mob named "Cave Maiden", but if you check the npcname, you'll see twice that name with different IDs.

Which one spoils EWB? You can change their title/name and try to spoil one ingame, once you find out which one is, set the title to the one with the right ID for EWB.

Or.. you could find a list of which mob (by ID - not name) drops/spoils something.. but I don't have that table.

Maybe if I install L2OFF and check on SQL.. that list must exist, but it'll treat items as ID as well, so eh, quite a pain.

There's a lot of npcname floating around with full goodies spoils on mobs titles, just google it.. I use my own one, few spoils only.. :P

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