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[HELP]Seed for elemental-ww stuck with speed of paagrio


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Posted

Hi guys, i want help with the seed's i have l2j c5 server and  i want the mage to do the seed in your self

to do elemental like c3...i search with the key word "seed" but i dont find somethink..

And one more..if you know how to do wind walk to stuck with speed of paargio...thanks  :)

 

P.S. sorry for my bad english  :-[

6 answers to this question

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  • 0
Posted

For elementals, open the 1200-1299.xml file in skills, find the skill "elemental symphony" or whatever..In the bottom of the skill it says:

 

<seed_water=1  seed_fire=1>    (or something like that xD)

 

If you want to change that, just erase one of two seeds, or write 0 on whichever you want

  • 0
Posted

Both skills are on file 1200-1299.xml...

To be able to do the seeds on anyone, the seed should look like this:

<skill id="1285" levels="1" name="Seed of Fire">
  <set name="mpInitialConsume" val="50"/>
  <set name="mpConsume" val="200"/>
  <set name="target" val="TARGET_ONE"/>
  <set name="skillTime" val="4000"/>
  <set name="skillType" val="SEED"/>
  <set name="isMagic" val="true"/>
  <set name="reuseDelay" val="3600000"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="600"/>
  <set name="effectRange" val="1100"/>
  <for>
    <effect count="1" name="Seed" time="5" val="0" />
  </for>
</skill>

Same goes for the other 2 seeds...

 

For the speed of pa'agrio, find it in the file and make it look like this:

<skill id="1282" levels="2" name="Pa'agrian Haste">
  <table name="#buffDuration">
  1240000 1280000 1320000 1360000 1400000 1440000 1480000 1520000 1560000 1600000
  1640000 1680000 1720000 1760000 1800000 1840000 1880000 1920000 1960000 2000000
  2040000 2080000 2120000 2160000 2200000 2240000 2280000 2320000 2360000 2400000
  </table>
  <table name="#mpConsume_Init"> 43 48 </table>
  <table name="#mpConsume"> 170 189 </table>
  <table name="#Tab-runSpd"> 20 33 </table>
  <set name="mpInitialConsume" val="#mpConsume_Init"/>
  <set name="mpConsume" val="#mpConsume"/>
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_ALLY"/>
  <set name="skillRadius" val="400"/>
  <set name="hitTime" val="2500"/>
  <set name="reuseDelay" val="20000"/>
  <set name="skillTime" val="2500"/>
  <set name="skillType" val="BUFF"/>
  <set name="isMagic" val="true"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="buffDuration" val="1200000"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <for>
    <effect count="1" name="Buff" time="1200" val="0" stackOrder="#Tab-runSpd" stackType="SpeedUp">
      <add order="0x40" stat="runSpd" val="#Tab-runSpd"/>
    </effect>
  </for>
</skill>

  • 0
Posted

ok the seed for elemental work, but for speed of pa'agrio i do that you say me but he dont stuck with ww

look..

 

paagrioaa3.jpg

 

what i do wrong ?

  • 0
Posted

Hmmm, i haven't played The Game...

I Started playing Lineage from EG C4, haven't ever played C3 :P

Anyway...I Thought he wanted it to be vanished, that's why i posted that...

For this kind of stucking, here's the right code:

<skill id="1282" levels="2" name="Pa'agrian Haste">
  <table name="#buffDuration">
  1240000 1280000 1320000 1360000 1400000 1440000 1480000 1520000 1560000 1600000
  1640000 1680000 1720000 1760000 1800000 1840000 1880000 1920000 1960000 2000000
  2040000 2080000 2120000 2160000 2200000 2240000 2280000 2320000 2360000 2400000
  </table>
  <table name="#mpConsume_Init"> 43 48 </table>
  <table name="#mpConsume"> 170 189 </table>
  <table name="#Tab-runSpd"> 20 33 </table>
  <set name="mpInitialConsume" val="#mpConsume_Init"/>
  <set name="mpConsume" val="#mpConsume"/>
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_ALLY"/>
  <set name="skillRadius" val="400"/>
  <set name="hitTime" val="2500"/>
  <set name="reuseDelay" val="20000"/>
  <set name="skillTime" val="2500"/>
  <set name="skillType" val="BUFF"/>
  <set name="isMagic" val="true"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="buffDuration" val="1200000"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <for>
    <effect count="1" name="Buff" time="36000" val="0">
      <add order="0x40" stat="runSpd" val="#Tab-runSpd"/>
    </effect>
  </for>
</skill>

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