Jump to content

Recommended Posts

Posted

Hello guys i was thinking if there will be any other MXC - competitions around here ... cuz i am bored to play on random server.I saw some posts a long time ago about mxc matches blah blah ...and i was thinking if that kind of stuff is happening every month or something like that ;o

Posted

Hello guys i was thinking if there will be any other MXC - competitions around here ... cuz i am bored to play on random server.I saw some posts a long time ago about mxc matches blah blah ...and i was thinking if that kind of stuff is happening every month or something like that ;o

It would be nice if they had competitions especially with prizes for winners

 

maybe now the mods have more exp on tours

and they will handle it better

for any help they can ask for it

 

and i think would be nice :)

Posted

i think that is a good idea to make a new one tournament.

 

but i will suggest and something. i suggest the tournament to be freestyle. i mean a not so big map and with dropped weapons. but if you want make it with the official maps.

Posted

The Tournament to be cool must have a dedicate server but it is a little hard..

The last tournament was failed cause of some reason's .. [ not the team..the team was great ] . 

ok then think about the tournament and organise again a new tournament
Posted

I have some suggestions .... Why to make a mxc cs 1.6 dedicated server when we could speak with some guys that already have a dedicated server and could rent they're server for 1 day ... I think it would be cheaper than to buy 1/month dedicated machine

Posted

CS moderator team discuss it in private section. We will announce the final decision soon!

 

 

I wish that there will be a cs 1.6(non steam ofc) tournament

 

No way, If we creat a tour, the tour will be in CS 1.6 steam.

Posted

CS moderator team discuss it in private section. We will announce the final decision soon!

 

 

No way, If we creat a tour, the tour will be in CS 1.6 steam.

i think that less persons at the forums have steam the most of us have non steam
Posted

CS moderator team discuss it in private section. We will announce the final decision soon!

 

 

No way, If we creat a tour, the tour will be in CS 1.6 steam.

Steam why?You can't control the cheaters,you think that ppl with steam are better or what?

Posted

Hax0r, Error, make a CS tournament, steam or non steam w/e.... I can help you with ideas about it, but for sure i will join to play!

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • Hi, great work! Are there any bugs? And will it work with a high five?
    • For others that would like to understand in more details:   The login server also uses a protocol (sent by the server to the client in the very first packet). For instance, the C4 client (the one I'm developing my emulator for) expects the protocol number `50721` (or `0xc621`) which works as follow (from what I've gathered): Preamble: L2 packets are divided into two parts: size and payload; As mentioned, every packet starts with two bytes containing the whole packet size (thus including those two bytes, e.g. a packet of size 15 will have the number `15` written onto its first two bytes and a following payload of 13 bytes); For login server, first byte of the payload is the opcode (game server must deal with variable-sized opcodes); Next bytes are the packet content; Before sending the packet, its buffer size (minus the initial two bytes) is padded to 8 bytes (required by upcoming Blowfish encoding); A checksum of the packet is appended at the end, then the payload is again padded to 8 bytes; If the opcode is not `0` (also written as `0x00`), then the payload is encoded by Blowfish; Packet is sent over the network. You can have a look at my implementation (in C++) here (do note I'm assuming little-endian).   In this protocol, the auth packet (`0x00`) sent back by the client is RSA encrypted using the RSA modulus sent in the first server packet, inserted right after the protocol number.  
    • Hello guys I wanna buy some  Lessons for an L2J Developer
    • Let me give you something for inspiration and get you addicted to bot AI     And a siege 😛     What I have notice helps a lot the LLM to act real, is to give it a real-persons background. So for each LLM in the context beggining, besides the L2 facts, give it a real-life back story "You are a 67 years old retired nurse who plays Lineage 2 while her husband reads his newspaper, you are calm, collected but get mad if insulted". But that makes for a creative bot but its repetitive. So what you can also do, is pick random 20 news sites and for each bot every 2-3 days, initialize a context that is affected by the "news" the bot reads in the "real world".  So for example there's Iran - US war ok ? You take the news, put it in an LLM and ask it, extract the "abstract feelings" that this news piece invokes into you without mentioning anything related to the news. Then you take the result and inject it to the bots LLM prompt after its backstory.  This leads to some VERY human-like behavior from bots. 
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..