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[HELP]server connect
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By Constellation · Posted
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Let me see if I understand correctly, older gentlemen, when a newcomer shows up to create modern things with the help of AI, doing what you charge them to do, you point the finger and laugh. I believe that's why everything is stagnant. The product isn't for programming experts, it's for newcomers. Don't buy from you if they can do it themselves using this base. You're going to deliver a similar product, maybe even worse than this one, so why are you complaining? PowerShell, as you well know, started with it, then came new platforms and new apps, new creation models, all with different languages; I chose the simplest one for my taste. This is about being organized and knowing how to choose the right words for each situation. It's not 100%, but it already gives a good impression. Nothing is 100%, so a topic written by AI, and all the code that you charge an absurd amount for to prohibit and sell hacks, could be open source so that everyone can create new practices, new models, new information for passing packets, prohibiting the use of cheats that cause server owners to break so much. Let's remember that the Admin doesn't always shut down the server; it's the players who find problems and take advantage by buying and reselling items, and they say that the GM shuts down the server every week, but that's a lie. What they do is duplicate items with packages and sell them, but perhaps this could give some future developers a starting point to create their own protection following the model in the initial documentation. Because none of you answer a question from a newbie, you think you're superior because you have knowledge, but with AI, people like that can have the same knowledge as you, but with less practice. And if they practice a lot, 10,000 hours, they can be as good as all of you older developers in the L2J field.
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even the fucking post is AI, insane
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Common AI Brazilian Slop
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hack_eras
λοιπον παιδια εχω ανι3ει server μια φορα στον οποιο εμπενα μονο εγω αφου ειχα βαλει 127.0.0.1....σημερα προσπα8ησα να τον ανοι3ω για να μπουν και αλλα ατομα αλλα.....μου βγαζει αυτο το προβλημα..
# This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http://l2jfree.com # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.whatismyip.com # =================================================================================================== # ================================================================ # General server setting!!! REQUIRED to configure to everyone!!! # ================================================================ # Bind ip of the gameserver, use 0.0.0.0 to bind on all available IPs GameserverHostname = 0.0.0.0 GameserverPort = 7777 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname = l2redvsgreen.no-ip.biz # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname = 192.168.2.2 # Note: You can define server hostname for each network in subnets.properties # The Loginserver host and port LoginPort = 9014 LoginHost = 127.0.0.1 # This is the server id that the gameserver will request (i.e. 1 is Bartz) RequestServerID = 1 # If set to true, the login will give an other ID to the server if the requested ID is allready reserved AcceptAlternateID = True # Database info Driver = com.mysql.jdbc.Driver # Driver = org.hsqldb.jdbcDriver # Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver URL = jdbc:mysql://localhost/l2jdb # URL = jdbc:hsqldb:hsql://localhost/l2jdb # URL = jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= Login = root Password = MaximumDbConnections = 50 # Datapack root directory, defaults to current directory from which the server is started # DatapackRoot = H:/workEclipse/L2J Free/trunk/L2_DataPack_CT2 # Define character name template # These ones are regular expressions, visit http://www.regular-expressions.info for details # Note: Checking lengths are done server side, but keep it in pattern for future purposes # Character name ( Default [A-Za-z0-9\-]{3,16} ) CnameTemplate = [A-Za-z0-9\-]{3,16} # Pet name ( Default [A-Za-z0-9\-]{3,16} ) PetNameTemplate = [A-Za-z0-9\-]{3,16} # Clan and ally name ( [A-Za-z0-9 \-]{3,16} ) ClanAllyNameTemplate = [A-Za-z0-9 \-]{3,16} # Title ( [A-Za-z0-9 \-\\[\\]\<\>\(\)\!\|]{3,16} ) TitleTemplate = [A-Za-z0-9 \-\\[\\]\<\>\(\)\!\|]{3,16} # Maximum number of chars per account - 0 = illimited - default = 7 CharMaxNumber = 7 # Define how many players are allowed to play simultaneously on your server. MaximumOnlineUsers = 100 # Minimum and maximum protocol revision that server allow to connect. # You must keep MinProtocolRevision <= MaxProtocolRevision. MinProtocolRevision = 1 MaxProtocolRevision = 999 # --------------------------------------------- # Safe Reboot configuration # --------------------------------------------- # This will prevent some exploit during restart/shutdown process SafeReboot = True # To use following options, SafeReboot must be set to True # Time in seconds before server complete shutdown/reboot, when # following striction take effect SafeRebootTime = 10 # Disable item enchant SafeRebootDisableEnchant = True # Disable players teleportations SafeRebootDisableTeleport = False # Disable craft and crystallize SafeRebootDisableCreateItem = False # Disable trades and shops SafeRebootDisableTransaction = False # Disable actions between players SafeRebootDisablePcIteraction = False # Disable actions on NPC SafeRebootDisableNpcIteraction = False # Flood Protection # If enabled players which send more then PACKETLIMIT packets in PACKETTIMELIMIT ms will get kicked FloodProtection = False PacketLimit = 500 PacketTimeLimit = 1100 # ================================================================ # CT1 Legacy # ================================================================ CT1LegacyMode = Falseαν μπορειτε να με help ligo .........
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