Jump to content

Recommended Posts

Posted

Well,cuz me and my team make one pack 10000 times better than it,I share my old's server pack( L2 John-X)

 

http://www.4shared.com/file/123961862/16e7fdac/server.html

 

Well,it is a preco pack,petmezh's pack.

 

My changes are:

 

-Addings at GM-Shop

-Awesome Farming areas

-Customs:Apella/Monster Weapons(I make them S grade

 

And the most usefull:

 

ONE TOTAL BALANCED GAMEPLAY,as anyone who played my server said.

 

Restore the back up,and test it ^ ^

 

Wait for your opinions

 

Cya<3

Posted

Ty a lot^ ^

 

Also at msn one guy from here told me that buffer doesn't work.

 

For me,this buffer worked  good.

 

Don't forget to put server folder at C:/

 

Caution:

If you spawn one buffer npc,or if you reload skills,server needs restart to activate buffer's quest again.

I couldn't fix this problem.Sry for that.

 

so , who tested? its so rly good to implement?

tanks.

 

For a total newbie,who can't add java protects/codes,it is real good.

I don't recomend it for a serious server project.

But who,who want to make a perfect server,will download a preco pack?:P

 

Posted

Nice pack but.

Error in file D:\Download\server\server\gameserver\data\stats\skills\5100-5199.x
ml
java.lang.RuntimeException: java.lang.ClassNotFoundException: com.l2dot.gameserv
er.skills.effects.EffectBattleForce
        at com.l2dot.gameserver.skills.effects.EffectTemplate.<init>(EffectTempl
ate.java:71)
        at com.l2dot.gameserver.skills.DocumentBase.attachEffect(DocumentBase.ja
va:249)
        at com.l2dot.gameserver.skills.DocumentBase.parseTemplate(DocumentBase.j
ava:169)
        at com.l2dot.gameserver.skills.DocumentSkill.parseSkill(DocumentSkill.ja
va:246)
        at com.l2dot.gameserver.skills.DocumentSkill.parseDocument(DocumentSkill
.java:120)
        at com.l2dot.gameserver.skills.DocumentBase.parse(DocumentBase.java:116)

        at com.l2dot.gameserver.skills.SkillsEngine.loadSkills(SkillsEngine.java
:96)
        at com.l2dot.gameserver.skills.SkillsEngine.loadAllSkills(SkillsEngine.j
ava:105)
        at com.l2dot.gameserver.datatables.SkillTable.<init>(SkillTable.java:52)

        at com.l2dot.gameserver.datatables.SkillTable.getInstance(SkillTable.jav
a:45)
        at com.l2dot.gameserver.templates.L2Armor.<init>(L2Armor.java:69)
        at com.l2dot.gameserver.skills.DocumentItem.makeItem(DocumentItem.java:1
56)
        at com.l2dot.gameserver.skills.DocumentItem.parseItem(DocumentItem.java:
147)
        at com.l2dot.gameserver.skills.DocumentItem.parseDocument(DocumentItem.j
ava:102)
        at com.l2dot.gameserver.skills.DocumentBase.parse(DocumentBase.java:116)

        at com.l2dot.gameserver.skills.SkillsEngine.loadData(SkillsEngine.java:1
60)
        at com.l2dot.gameserver.skills.SkillsEngine.loadArmors(SkillsEngine.java
:120)
        at com.l2dot.gameserver.datatables.ItemTable.<init>(ItemTable.java:329)
        at com.l2dot.gameserver.datatables.ItemTable.getInstance(ItemTable.java:
209)
        at com.l2dot.gameserver.GameServer.<init>(GameServer.java:176)
        at com.l2dot.gameserver.GameServer.main(GameServer.java:413)
Caused by: java.lang.ClassNotFoundException: com.l2dot.gameserver.skills.effects
.EffectBattleForce
        at java.net.URLClassLoader$1.run(Unknown Source)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.net.URLClassLoader.findClass(Unknown Source)
        at java.lang.ClassLoader.loadClass(Unknown Source)
        at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
        at java.lang.ClassLoader.loadClass(Unknown Source)
        at java.lang.ClassLoader.loadClassInternal(Unknown Source)
        at java.lang.Class.forName0(Native Method)
        at java.lang.Class.forName(Unknown Source)
        at com.l2dot.gameserver.skills.effects.EffectTemplate.<init>(EffectTempl
ate.java:69)
        ... 20 more 

IDFactory: 102912 id's available.
data error on item:
java.lang.NullPointerException
        at com.l2dot.gameserver.datatables.ItemTable.readWeapon(ItemTable.java:3
82)
        at com.l2dot.gameserver.datatables.ItemTable.<init>(ItemTable.java:256)
        at com.l2dot.gameserver.datatables.ItemTable.getInstance(ItemTable.java:
209)
        at com.l2dot.gameserver.GameServer.<init>(GameServer.java:176)
        at com.l2dot.gameserver.GameServer.main(GameServer.java:413)

Posted

Error in file D:\Download\server\server\gameserver\data\stats\skills\5100-5199.xml

 

I just had this problem,but i fixed it.

 

This pack is not the final form of this server.

 

This is the pack that I upload to send it to dedi machine ^ ^

 

Java errors,are not my fault.I did not change anything at its Java:P

 

I did not know any about compile/java this period :P

Guest
This topic is now closed to further replies.



  • Posts

    • You think you have good “l2j” files until you try running a low-rate server.   Saying “there’s not a single L2 server out there worth mentioning” just shows you probably only know the first 10 servers on voting sites, the same voting sites that owned by them. You call the forum dead, yet you’re here discussing your next projects… From my perspective, you don’t seem ready to run any L2 server in 2025. Around 70% of players are here for RMT or ask for payment just to bring their clan, and you really think the community cares about Premium or donations or files quality? The other 20% spend their time downloading and deleting servers all day, playing for one day, then quitting for whatever random reason. And finally, the last 10% are the only ones who actually play because they genuinely like your features, your server files, and your overall project. Good luck 🙂
    • I genuinely admire your bravery - in an age where AI can whip up something better in under a minute, you still stubbornly try to sell these "projects" of yours on a forum that’s been clinically dead for years. That’s no longer determination, that’s digital archaeology. I just can’t tell whether you’re actually trying to make money, or simply testing how much we can endure before we ask an AI to generate you some actual talent.   And ofc AI will make it for free, $220 saved.
    • I’m glad I’m not the only one who appreciates Maxthor’s involvement in group gay orgies, he can’t be bothered to reply to messages, but covering the entire forum in gay lights is absolutely no issue for him. As for the project - the forum is packed with feedback from the testers, the lads are spending every spare moment fixing even the tiniest typo in an NPC’s text. I’ll share the links as soon as I get the green light. Edit: I forgot to add that the GM recruitment will begin once the links are released. Three people will be accepted, and they’ll work in a three-shift rotation so that there’s always a GM available online.
    • Added: a brand-new default dashboard template. You can now add multiple game/login server builds. Full support for running both PTS & L2J servers simultaneously, with switching between them. Payment systems: added OmegaPay and Pally (new PayPal-style API). Account history now stores everything: donations, items delivered to characters, referrals, transfers between game accounts, and coin transfers to another master account. Personal Promo Code System: you can create a promo code and assign it to a user or promoter. When donating, a player can enter this promo code to receive bonus coins, and the promo code owner also receives a bonus — all fully configurable in the admin panel.     Look demo site: demo
    • One of best project i play last few years
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock