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init_py from 50300 pk list
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package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
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ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
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Siege Reward Start PM Msg Rework Config root BossDieAnnounce and BossDieSound in the L24Team.properties and Config.java files for global raid boss death notifications and sounds. Adds a new reward_list table to the DB.sql file to track castle rewards. Improves character creation logic for thread safety and validation. Adds extensive state checks to the RequestEnchantItem method to prevent enchantments during inappropriate player states. Fixed auto-attack animation bug (there was no attack animation, only damage animation) Clean Code Other fixes I forgot to list! Java 14 Fixed issue where deleting a character would prevent it from leaving the screen or being removed, or even after a delete CD (it would only exit when re-logging in or creating a new character). Added Premium System from the other C2 project (Needs testing and improvement). Added the "Improved" Community Board (incomplete).
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motili
Can someone help me with this init_py file?is from the Top PvP and Pk quest and inside im have some errors and im cannot find it!Here is the code!
# ************************* # PKlist Online # Por ->K<- # Mi primer gran programa en Python, 4 de Julio del 2008 # Este Script es para mostrar Online y por orden, los PKs del server. # El problema que viene luego es la longitud del HTML, uno demasiado grande crasheara al cliente. # ************************* import sys from java.util import Iterator from com.l2dot.util import Rnd from com.l2dot.gameserver.model.quest import State from com.l2dot.gameserver.model.quest import QuestState from com.l2dot.gameserver.model.quest.jython import QuestJython as JQuest from com.l2dot.gameserver.network.serverpackets import CreatureSay from com.l2dot import L2DatabaseFactory print "importing custom: 50300_PKlist" # *************************************** # Inicializacion de Variables del Quest * # *************************************** NPC=[50300] Precio_ID = 57 QuestId = 50300 QuestName = "PKlist" QuestDesc = "custom" InitialHtml = "1.htm" # ************************ # Creando la Clase Quest * # ************************ class Quest (JQuest) : def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) # *********************** # Si hablas con el NPC: * # *********************** def onTalk (self,npc,player): return InitialHtml # *********************** # ***************************************************** # Ahora gobernamos los eventos que vienen desde el HTML # ***************************************************** def onEvent(self,event,st): htmltext = event cantidad_pago = st.getQuestItemsCount(Precio_ID) # ********* # PK info * # ********* if event == "1" and cantidad_pago >= 3000 : st.takeItems(Precio_ID,3000) total_asesinados = 0 htmltext_ini = "<html><head><title>Pk Info Online</title></head><body><table width=300><tr><td><font color =\"FF00FF\">Pos.</td><td><center><font color =\"FFFF00\">*** Player ***</color></center></td><td><center>*** Kills ***</center></td></tr>" htmltext_info ="" color = 1 pos = 0 con = L2DatabaseFactory.getInstance().getConnection(None) pks = con.prepareStatement("SELECT char_name,pkkills FROM characters WHERE pkkills>0 and accesslevel=0 order by pkkills desc limit 50") rs = pks.executeQuery() while (rs.next()) : char_name = rs.getString("char_name") char_pkkills = rs.getString("pkkills") total_asesinados = total_asesinados + int(char_pkkills) pos = pos + 1 posstr = str(pos) if color == 1: color_text = "<font color =\"00FFFF\">" color = 2 htmltext_info = htmltext_info + "<tr><td><center><font color =\"FF00FF\">" + posstr + "</td><td><center>" + color_text + char_name +"</center></td><td><center>" + char_pkkills + "</center></td></tr>" elif color == 2: color_text = "<font color =\"FF0000\">" color = 1 htmltext_info = htmltext_info + "<tr><td><center><font color =\"FF00FF\">" + posstr + "</td><td><center>" + color_text + char_name +"</center></td><td><center>" + char_pkkills + "</center></td></tr>" htmltext_end = "</table><center><font color=\"FFFFFF\">" + "A Total of " + str(total_asesinados) + " Pk's.</center></body></html>" htmltext_pklist = htmltext_ini + htmltext_info + htmltext_end con.close() return htmltext_pklist elif event == "1" and cantidad_pago < 3000 : htmltext = "<html><head><title>PK info Online</title></head><body><font color =\"FF0000\">Primero pagame...!! son 3000 adenas.</body></html>" return htmltext # ********** # PvP info * # ********** if event == "2" and cantidad_pago >= 3000 : st.takeItems(Precio_ID,3000) total_asesinados = 0 htmltext_ini = "<html><head><title>PvP info Online</title></head><body><table width=300><tr><td><font color =\"FF00FF\">Pos.</td><td><center><font color =\"FFFF00\">*** Player ***</color></center></td><td><center>*** Kills ***</center></td></tr>" htmltext_info ="" color = 1 pos = 0 con = L2DatabaseFactory.getInstance().getConnection(None) pks = con.prepareStatement("SELECT char_name,pvpkills FROM characters WHERE pvpkills>0 and accesslevel=0 order by pvpkills desc limit 50") rs = pks.executeQuery() while (rs.next()) : char_name = rs.getString("char_name") char_pkkills = rs.getString("pvpkills") total_asesinados = total_asesinados + int(char_pkkills) pos = pos + 1 posstr = str(pos) if color == 1: color_text = "<font color =\"00FFFF\">" color = 2 htmltext_info = htmltext_info + "<tr><td><center><font color =\"FF00FF\">" + posstr + "</td><td><center>" + color_text + char_name +"</center></td><td><center>" + char_pkkills + "</center></td></tr>" elif color == 2: color_text = "<font color =\"FF0000\">" color = 1 htmltext_info = htmltext_info + "<tr><td><center><font color =\"FF00FF\">" + posstr + "</td><td><center>" + color_text + char_name +"</center></td><td><center>" + char_pkkills + "</center></td></tr>" htmltext_end = "</table><center><font color=\"FFFFFF\">" + "A Total of " + str(total_asesinados) + " Kills.</center></body></html>" htmltext_pklist = htmltext_ini + htmltext_info + htmltext_end con.close() return htmltext_pklist elif event == "2" and cantidad_pago < 3000 : htmltext = "<html><head><title>PK info Online</title></head><body><font color =\"FF0000\">Primero pagame...!! son 3000 adenas.</body></html>" return htmltext # ************* # Adenas info * # ************* if event == "3" and cantidad_pago >= 100000 : st.takeItems(Precio_ID,100000) total_cantidad = 0 htmltext_ini = "<html><head><title>Adena info Online</title></head><body><table width=300><tr><td><font color =\"FF00FF\">Pos.</td><td><center><font color =\"FFFF00\">*** Name ***</color></center></td><td><center>*** Adenas ***</center></td></tr>" htmltext_info ="" color = 1 pos = 0 con = L2DatabaseFactory.getInstance().getConnection(None) pks = con.prepareStatement("SELECT count,owner_id FROM items WHERE item_id=57 order by count desc limit 50") rs = pks.executeQuery() while (rs.next()) : cantidad = rs.getString("count") pj_id = rs.getString("owner_id") total_cantidad = total_cantidad + long(cantidad) pos = pos + 1 posstr = str(pos) charname = con.prepareStatement("SELECT char_name FROM characters WHERE obj_Id=" + pj_id) rs2 = charname.executeQuery() while (rs2.next()) : char_name = rs2.getString("char_name") if color == 1: color_text = "<font color =\"00FFFF\">" color = 2 htmltext_info = htmltext_info + "<tr><td><center><font color =\"FF00FF\">" + posstr + "</td><td><center>" + color_text + char_name +"</center></td><td><center>" + cantidad + "</center></td></tr>" elif color == 2: color_text = "<font color =\"FF0000\">" color = 1 htmltext_info = htmltext_info + "<tr><td><center><font color =\"FF00FF\">" + posstr + "</td><td><center>" + color_text + char_name +"</center></td><td><center>" + cantidad + "</center></td></tr>" htmltext_end = "</table><center><font color=\"FFFFFF\">" + "Los TOPS suman " + str(total_cantidad) + " adenas.</center></body></html>" htmltext_pklist = htmltext_ini + htmltext_info + htmltext_end con.close() return htmltext_pklist elif event == "3" and cantidad_pago < 3000 : htmltext = "<html><head><title>Adenas info Online</title></head><body><font color =\"FF0000\">Primero pagame...!! son 100k adenas.</body></html>" return htmltext # ************************************************* # Insertando Quest en la lista de Quest disponibles # ************************************************* QUEST = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc) for npcId in NPC: QUEST.addStartNpc(npcId) QUEST.addTalkId(npcId)Thx in advance!
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