Jump to content

Recommended Posts

Posted

-=How to Modify .exe Files with ResHacker=-

 

 

Step 1

Download ResHacker from here: http://www.mediafire.com/download.php?nmnyjdxjbyy

Step 2

Unzip the archive, and run ResHacker.exe

 

Step 3

You will see that the interface is simple and clean. Go to the menu File\Open or

press Ctrl+O to open a file. Browse your way to the file you would like to edit.

You can edit *.exe, *.dll, *.ocx, *.scr and *.cpl files, but this tutorial is ment

to teach you how to edit *.exe files, so open one.

 

Step 4

In the left side of the screen a list of sections will appear.

The most common sections are:

-Icon;

-String table;

-RCData;

-Dialog;

-Cursor group;

-Bitmap;

-WAV.

 

*Icon: You can wiew and change the icon(s) of the program by double-clicking the icon section,chossing the icon, right-clicking on it an pressing "replace resource". After that you can choose the icon you want to replace the original with.

*String table: a bunch of crap, useful sometimes, basic programming knowladge needed.

*RCData: Here the real hacking begins. Modify window titles, buttons, text, and lots more!

*Dialog:Here you can modify the messages or dialogs that appear in a program. Don't forget to press "Compile" when you're done!

*Cursor group: Change the mouse cursors used in the program just like you would change the icon.

*Bitmap: View or change images in the programs easy!

*WAV:Change the sounds in the prog. with your own.

Step 5

In the RCData,Dialog,Menu and String table sections you can do a lot of changes. You can

modify or translate the text change links, change buttons, etc.

 

Some Tips:

> To change a window title, search for something like: CAPTION "edit this".

> After all operations press the "Compile Script" button, and when you're done editing save

your work @ File\Save(Save as).

> When you save a file,the original file will be backed up by default and renamed to Name_original and the saved

file will have the normal name of the changed prog.

> Sometimes you may get a message like: "This program has a non-standard resource layout... it has probably been compressed with an .EXE compressor." That means that Resource Hacker can't modify it..

 

==========================================================================================================

 

Here's a Screen Shot of the program:

 

67353828.jpg

 

==========================================================================================================

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • <dailyReward days="28" autoOpen="true" minimumOnlineTimeSeconds="30" oneRewardPerIP="true" resetIfMissDay="true">   For now, I have these settings in the XML—this is the V1 version I created, though I plan to make further improvements over time. Of course, I’ll also add more protections—MAC, HWID, and perhaps others like account-based restrictions—to make it more secure. We can also implement non-tradable items to further enhance the system's security. I’ll keep posting updates and refining both the system and the interface. I might make a video tomorrow; if you look at the top, you'll see the "auto-open" feature can be toggled on or off, allowing users to rely solely on the `.daily` command. Cheers! Note: If I sell it in this state, I’ll provide support and roll out updates to users. I’m not forcing anyone to buy anything; I’d even provide the patch files so that anyone with the necessary skills can add features, modify it, or improve it further.
    • If the problem is that the target is lost, the action of aiming at another character, upon losing collision, does not allow aiming.   This one works as it should, allowing you to target characters
    • MICROTEXT AND WATERMARKS BREAK MOST RENDERINGS Microtext and watermarks aren’t just small decorative details. They are one of the most common reasons a document fails verification, even when it looks decent at first glance. The issue is that these elements are almost impossible to reproduce “by eye.” Microtext requires precise geometry and legibility at a very small size, while a watermark needs the correct density, transparency, and accurate placement relative to other security features. Any deviation becomes obvious during detailed inspection. ▪ What’s most often done wrong: - microtext is drawn too thick or blurry - the watermark is made either too visible or almost invisible - the positioning between microtext and watermark is ignored - the original printing technology isn’t taken into account when choosing density and shape - The stronger the document’s security features, the less room there is for approximation. What matters here isn’t visual similarity, but accurate reproduction of the original technical characteristics. If your document contains microtext and watermarks, this is always an area that requires extra attention. Write to us in DMs. We’ll review your case and point out exactly which details need the highest precision during rendering. › TG: @mustang_service_ms ( https:// t.me/ mustang_service_ms ) › Channel: Mustang Service ( https:// t.me/ +JPpJCETg-xM1NjNl ) #drawing #microtext #photoshop #editing #watermarks
    • GoldRush launches tomorrow! July 18 16:00 GMT+3 Europe / International Register your account in the website, connect wallet and be ready to dominate!
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..