I created a system of FAKES to improve my GeoEngine, but I'm having problems with blocks. I've tried everything to fix it, but a block going from the inside out bugs the player's movement and freezes them. However, the reverse doesn't cause this bug. If I'm outside and click inside, the path is traced normally, but if it's reversed, it bugs at the fence. I've created several debugs and read all kinds of GeoEngine versions, but I haven't had any success. Can someone give me some insight into graphical data?
When fakes spawn, they are given possible routes, but they don't follow them. If there's a target, instead of following the correctly drawn path, it simply uses a straight line.
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AsterixX
hello pedes mipos exete to l2 system patcher gia final?????
an nai 8a to i8ela..... perimeno
kai kati allo an 3erei kaneis.... exw ena problima otan kano log in sto server mou
meta apo 1 min me petaei dc..... kai m bgazei sto game server oti logo gameguards...
mipos 3erei kaneis ti ine auto??? egw pisteuw oti ine logou system....
thnx..!
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