This update resaves 25_25 from the original (with sounds)
(without the cave below)
Some emitter fixes (removed waterfalls with high-poly meshes)
The geodata is old, but it works
Everything else is unchanged
Download
P.S. The effect files are taken from the high client for Interlude, so if you're experiencing critical skills, use the default ones for your Version.
GX-Ext Which file of the svn files should i edit to make blow skills to have 100% chance so i can add the settings in the IlExt.ini? because when im changing it from the skilldata.txt it just helps
Question
GoDeeper
Im getting this problem can you tell me what i must do to fix it.Im getting this problem when
im going to Register the server.
Im getting also this problem :
sh: line 8: /bin/mv: Argument list too long
./LoginServer_loop.sh: line 12: /bin/sleep: Argument list too long
./LoginServer_loop.sh: line 12: /bin/sleep: Argument list too long
./LoginServer_loop.sh: line 8: /bin/date: Argument list too long
./LoginServer_loop.sh: line 8: /bin/mv: Argument list too long
./LoginServer_loop.sh: line 12: /bin/sleep: Argument list too long
4 answers to this question
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