# ==================================================
#
# Enchant System by Darelius
# Mail: Lmm@gmx.net
# For L2j Development
#
# ==================================================
#
# This Enchant System can used to change the Enchant System
# of Lineage 2
#
# General Description of Enchantment:
# An item has a Chance to be successfully enchanted.
# This Chance is being modified by Options below.
# On Failure of Enchant there are Options, what happen to the Item
# The maximum Enchant Bonus can vary
# ========== Enchantment Chance Modification ==========
# == Enchantment Base Chance by Scroll type
# If set to False, all Scrolls have the same Enchant Chance
# (The Chance of the Normal Scroll)
# Retail: True, 52, 52, 52
EnchantOptionChanceScroll = True
EnchantChanceScrollNormal = 52
EnchantChanceScrollCrystal = 52
EnchantChanceScrollBlessed = 52
# == Enchantment Chance by Item Type
# if set to true, this will be added to the normal chance of enchant
# if set to false, all item types have the same chance
# Retail: True, 16, 16, 0, 0, 0, 2
EnchantOptionChanceType = True
EnchantChanceTypeWeapon = 14
EnchantChanceTypeWeaponBoth = 14
EnchantChanceTypeArmor = 0
EnchantChanceTypeArmorFull = 0
EnchantChanceTypeArmorShield = 0
EnchantChanceTypeJewelry = 2
# == Enchantment Chance by Item Grade
# If set to True, different Item Grades add these to the
# Enchant Chance.
# Retail = False, 25, 20, 15, 10, 5, 0
EnchantOptionChanceGrade = false
EnchantChanceGradeD = 25
EnchantChanceGradeC = 25
EnchantChanceGradeB = 25
EnchantChanceGradeA = 25
EnchantChanceGradeS = 25
EnchantChanceGradeSX = 25
# == Enchantment Chance by Character Class
# If set to True, Crafter (Artisan, Warsmith and Maestro)
# Gains a Bonus on enchanting
# Retail = False, 10, 20, 30
EnchantOptionChanceClass = false
EnchantChanceClassArtisan = 10
EnchantChanceClassWarsmith = 20
EnchantChanceClassMaestro = 30
# ========== Enchantment Maximum Modification ==========
# == Enchantment Maximum by Scroll Type
# If set to true, different Scroll types have different
# Maximum Enchantment
# Note:
# This will override all other Maximum Enchantment Settings!
# On Maximum Zero, there is no Limit
# Retail: False, 0, 0, 0
EnchantOptionMaxScroll = false
EnchantMaxScrollNormal = 0
EnchantMaxScrollCrystal = 0
EnchantMaxScrollBlessed = 0
# == Enchantment Maximum by Item Type
# If set to True, different Item Types have different
# Maximum Enchant
# Retail: False, 25, 25, 25, 25, 25, 25
EnchantOptionMaxType = false
EnchantMaxTypeWeapon = 25
EnchantMaxTypeWeaponBoth = 25
EnchantMaxTypeArmor = 25
EnchantMaxTypeArmorFull = 25
EnchantMaxTypeArmorShield = 25
EnchantMaxTypeJewelry = 25
# == Enchantment Maximum by Item Grade
# If set to True, different Item Grades have different Maximum Enchants
# Retail: false, 0, 0, 0, 0, 0, 0
EnchantOptionMaxGrade = false
EnchantMaxGradeD = 0
EnchantMaxGradeC = 0
EnchantMaxGradeB = 0
EnchantMaxGradeA = 0
EnchantMaxGradeS = 0
EnchantMaxGradeSX = 0
# ========== Enchantment Safe Options ==========
# == Enchantment Safe by Scroll Type
# This set the Safe Enchant Level for Items.
# Safe Enchant up to this Grade means No Failure Chance
# If set to false, all Scrolls have the same (normal) Safe Enchant
# Reatail: False, 0, 1, 2
EnchantOptionSafeScroll = false
EnchantSafeScrollNormal = 0
EnchantSafeScrollCrystal = 0
EnchantSafeScrollBlessed = 0
# == Enchantment Safe by Item Type
# If set to True, different Item Types have different
# Retail: True, 3, 3, 3, 4, 3, 3
EnchantOptionSafeType = True
EnchantSafeTypeWeapon = 3
EnchantSafeTypeWeaponBoth = 3
EnchantSafeTypeArmor = 3
EnchantSafeTypeArmorFull = 4
EnchantSafeTypeArmorShield = 3
EnchantSafeTypeJewelry = 3
# == Enchantment Safe by Item Grade
# If set to True, Safe Enchant were different from Item grades
# Retail: false, 0, 0, 0, 0, 0, 0
EnchantOptionSafeGrade = false
EnchantSafeGradeD = 0
EnchantSafeGradeC = 0
EnchantSafeGradeB = 0
EnchantSafeGradeA = 0
EnchantSafeGradeS = 0
EnchantSafeGradeSX = 0
# ========== Enchantment Failure Options ==========
# This set what happen on failure during enchanting
# Possible options:
# 1 - crystal -> the item breakes into crystals
# 2 - none - nothing happen, the scroll is lost, item stay as before
# 3 - zero - item enchantment reduces to zero
# 4 - lose - Item loses one enchantment level
# Retail: 1, 1, 3
EnchantOptionFail = 1
EnchantOptionFailCrystal = 1
EnchantOptionFailBlessed = 3
# ==================================================
#
# Special Note:
#
# All Values of Chances are in Percent and added together!
# So if you change something, calculate carefully!
# All other Values are cumulative, too, but not in percent
# Standard Options are set to Standard Enchant System!
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Well my friend, I'm not going to stay here arguing anymore, because you won't give up and much less have the humility to accept something you did wrong, as you saw, I value the work of others, I know who really creates or even takes a block of code and does something better and different, but the subject here was about a guy, nicknamed Vraekar, who steals and SELLS interfaces as if they were his, and is that within your beliefs?, belief that if the guy creates something it has to be stolen and whoever stole it can profit from it?, that's what I'm talking about, you've fought a lot against this, and today you help a guy like that to do wrong, but anyway, you know what you're doing, I hope you reflect, the community knows who does and who helps the wrong. Stay with God, because six of the problems that go around.
You claim you thought I was a "serious" person before. Well, maybe you just never took the time to actually know me. People evolve, but I stay true to what I do and believe in. If you’re that hung up on what I’ve been doing, maybe it's time to stop speculating and start focusing on yourself. 🙂
Well, at least it's clear that you don't respect the work of others. Secondly, everyone knows that you code nothing. Your group has devs. known that you've asked for a lot of help and code exchange with some well-known BRs. there are chats and I can prove it, then don't come playing the good guy because you're not. So, Celestine, I'm not judging you. I'm saying that I know that your group helped vraekar steal the codes, and I have proof. In the past, I thought you were a serious, good-natured guy, but lately, you're a different person. Your text above speaks for you.
Question
hazif39
i use A-stayle Pack and i have a server with all NPC and all work great but bug with Enchant its Unlimit i can Enchant how Every i want
and i want to make it limit
if have bug Enchant in Pack please tell me and or how fix it
plz some 1 can help me to fix it (if u can change it and give me here back plz)
my rate for Enchant is:
78% with regular scroll
87% with Blassed scroll
safe :7
max :
Weapon max : 25
Armor max : 15
Jewlary max : 15
ty very much
this is file:
http://rapidshare.de/files/47827614/enchant.properties.html
or if u want here is:
thank u have a good day
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