Sup, ive got a problem with my augus... when i make one at skill i have for example: chance silence but at my skills i see Medusa :<. COuld some1 tell me step by step way how to fix it ?;> its looks like that:
<augmentation id="14659"> <!-- Chance: Has a chance to increase critical attack rate of magic attacks when you take damage. -->
<skillId val="3224"/> <!-- Item Skill: Wild Magic: Chance: Temporarilty increases the critical attack rate of magic attacks when under attack. -->
Id`s are same;/ so where is a problem ? in game i see wrong augu: for this Chance Medusa lvl 10 ;/// could you tell me where i need to change something ?
You can post now and register later.
If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.
DISCORD :
utchiha_market
telegram :
https://t.me/utchiha_market
SELLIX STORE :
https://utchihamkt.mysellix.io/
Join our server for more products :
https://discord.gg/uthciha-market
https://campsite.bio/utchihaamkt
areadata 파일은 없지만 PVP zone 스크립트 폴더는 있습니다.
PVP 존 폴더의 arena zone 명령어로 arena 모드를 활성화 할 수 있습니다.
하지만 ID를 자동으로 보라색으로 바꾸는 명령이 무엇인지 알고 싶습니다.
The areadata file is not in my server pack
I can activate arena mode with the arena zone command in the PVP zone folder,
but I would like to know which command to use to automatically change the ID to purple.
Question
legox
Sup, ive got a problem with my augus... when i make one at skill i have for example: chance silence but at my skills i see Medusa :<. COuld some1 tell me step by step way how to fix it ?;> its looks like that:
http://img218.imageshack.us/i/shot00004m.jpg/
Here is my one part of auguments stats:
<skill id="3224" levels="10" name="Item Skill: Wild Magic">
<table name="#chance">2 2 2 3 3 3 4 4 5 5</table>
<table name="#triggeredLevel"> 1 2 3 4 5 6 7 8 9 10 </table>
<set name="target" val="TARGET_SELF" />
<set name="skillType" val="BUFF" />
<set name="operateType" val="OP_CHANCE" />
<set name="chanceType" val="ON_ATTACKED" />
<set name="activationChance" val="#chance" />
<set name="castRange" val="-1" />
<set name="effectRange" val="-1" />
<set name="triggeredId" val="5164" />
<set name="triggeredLevel" val="#triggeredLevel" />
<set name="triggerAnotherSkill" val="true" />
</skill>
[/Code]
Id`s are same;/ so where is a problem ? in game i see wrong augu: for this Chance Medusa lvl 10 ;/// could you tell me where i need to change something ?
0 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.