evo Posted May 25, 2007 Posted May 25, 2007 hi!^^ i here for see you 3 skill (Only custom for fun or event :P) Screen: http://img368.imageshack.us/img368/8...ot00029ia4.jpg <skill id="3260" levels="1" name="Heart Shot"> <!-- Description(s): Gathers up your love and throws a heart at the huge pig. --> <table name="#hotValue"> 35 </table> <table name="#mpConsume"> 1 </table> <table name="#power"> 472 </table> <set name="weaponsAllowed" val="32"/> <set name="skillTime" val="1250"/> <set name="mpConsume" val="#mpConsume"/> <set name="power" val="#power"/> <set name="reuseDelay" val="100"/> <set name="target" val="TARGET_ONE"/> <set name="skillType" val="HEAL"/> <set name="operateType" val="OP_ACTIVE"/> <set name="castRange" val="750"/> <for> <effect count="15" name="HealOverTime" time="1" val="#hotValue" stackOrder="#hotValue" stackType="LifeForce"/> </for> </skill> <skill id="3261" levels="1" name="Heart Shot"> <!-- Description(s): Gathers up your love and throws a heart to the target. Warning: If you send love to a monster, you may be attacked from all sides. --> <table name="#mpConsume"> 1 </table> <table name="#power"> 180.0 </table> <set name="weaponsAllowed" val="32"/> <set name="skillTime" val="1250"/> <set name="mpConsume" val="#mpConsume"/> <set name="power" val="#power"/> <set name="reuseDelay" val="100"/> <set name="target" val="TARGET_ONE"/> <set name="skillType" val="MANARECHARGE"/> <set name="operateType" val="OP_ACTIVE"/> <set name="castRange" val="750"/> <for> </for> </skill> <skill id="3262" levels="1" name="Double Heart Shot"> <!-- Description(s): Gathers up your love and throws two hearts at the huge pig. There is a low chance that the huge pig will transform into either a golden pig or a super huge pig. --> <table name="#hotValue"> 70 </table> <table name="#pDef"> 1.3 </table> <table name="#mDef"> 1.35 </table> <table name="#mpConsume"> 1 </table> <table name="#power"> 944 </table> <set name="weaponsAllowed" val="32"/> <set name="skillTime" val="2500"/> <set name="mpConsume" val="#mpConsume"/> <set name="power" val="#power"/> <set name="reuseDelay" val="200"/> <set name="target" val="TARGET_ONE"/> <set name="skillType" val="HEAL"/> <set name="operateType" val="OP_ACTIVE"/> <set name="castRange" val="750"/> <for> <effect count="15" name="HealOverTime" time="1" val="#hotValue" stackOrder="#hotValue" stackType="LifeForce"/> <div order="0x30" stat="pDef" val="#pDef"/> <div order="0x30" stat="mDef" val="#mDef"/> </for> </skill> <updated> for more fun use this bow :9140 or 9141 (it's the same :P) First skill it's for healing second mp heal a 3rd buff Mdef and Pdef and remenber it's only a custom :P (ps: i don't know how to make it only usable by cupid's bow ^^) <now it's good^^> [Have Fun] Source: RageZone
eKoIce Posted May 25, 2007 Posted May 25, 2007 evo, Before you are posting something, Read the Whole section Before. This share Is already existing..and was posted By Solution here : http://www.maxbastards.gr/forum/index.php?topic=4951.0 *topic locked*
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