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Posted

Alloz Guyz K egw kainourgios stin Parea...  ::)

Kserei kaneis kanena kalo bug gia ton server Archon  ?  ?

AN kserei KANEIS TPT AS MOU PEI plzZZzz :p

Guest MaxBastards
Posted

re pedia molis mpenete min rotate gia bug :/// psakste ,oxi den iparxi...alla psakse opios mpeni rotaei gia bugs ,oute salio file teleutea :D oute ena bug pouthena

Posted

Ti na sou pw re psile.. Exw apelpisteiii....Tous blepw olous me ta +50 k thelw na tous....

tespa... K ti thes na pw molis mpw re??? Afou gia ayto to pragma einai To site ^^

Guest MaxBastards
Posted

den ine mono gia auto ,mporis na voithisis k c oxi mono na voithan imaste k parea kai exi k alla polla themata

 

filika Thanos>.>

Posted

Man Kses dn eimai k kanenas Hacker :P Twra mpika sto site k dn kserw polla peri ton hacks..

Oti mporw kanw... :D

  • 4 weeks later...
Posted

An to evaluation score sou einai pano apo 200, tote ta karik sto lair heart sou petane ta diplasia medals. ;)

To perissotero pou exei petaksei einai 9 medals ena karik!

Den to pisteua mexri pou to dokimasa shmera kai ekana +29 mesa se 3 wres :D

 

Aaaa kai pianei kai to bug pou dhmosieuse o Virusakos :)

 

 

Posted

xaxaxa

 

KarmaArrows......

 

1on)epeidh eisai noobas dn xreiazete na psaxneis bug........

prospathise na ta kaneis monos s.....

 

meta)ston Server archon dn mporeis na kaneis bug....

exei systhma pou ta pianei ola.......

 

meta)

thano symfono mazi s....

 

BBz ;)

 

(FFS karmaarrows eisai poly noobas...ksereis esy noobako...gt to lew....)

 

BBz ;)

 

ayta einai ola

Posted

afou den isxii kapio bug kai tzampa mouxampetame :P ....

kai kalitera namin min milate asxima gia tous alous member asxeta kai an den xeroun pragmata,auto p ipe vevea itan ligo xazo gia tous hackers alla....telos ....

 

*TOPIC LOCKED*

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  • Posts

    • ## SuperPoint Editor   SuperPoint Editor is a practical visual editor for Lineage II PTS 'SuperPoint.bin' files. It is built for people who need to inspect, fix, rebuild, and draw server routes without digging through binary data by hand.   ### What You Can Do   - Open and edit 'SuperPoint.bin' files. - Export BIN data into a readable TXT format. - Save edited data back into a valid BIN file. - Validate routes before saving. - Work with SuperPoint routes, points, directed connections, and path records in tables. - Add, duplicate, delete, and reorder points. - Create direct and reverse connections between route points. - Automatically generate connections between neighboring points. - Edit raw point coordinates: 'X', 'Y', 'Z', 'Index', and 'Delay'. - Keep route names and internal route data organized. - Use either English or Ukrainian interface language.   ### C4 Server Support   Some C4 servers have 'SuperPoint.bin', but do not have 'superpointinfo.txt' in scripts. The editor supports this case directly. When 'superpointinfo.txt' is not found near the BIN file, the editor can open the BIN in C4 mode. In this mode, 'Fstring ID' is disabled because that value belongs to 'superpointinfo.txt', not to the BIN itself. The editor will not generate or modify 'superpointinfo.txt' while working in this mode. This keeps C4 data clean and avoids creating script files that the server does not actually use.   ### superpointinfo.txt Support   For chronicles that do use 'superpointinfo.txt', the editor can load and synchronize it together with the BIN data. When saving, the editor updates route nodes and coordinates while preserving existing metadata such as: - 'npc_name' - 'move_type' - 'fstring_index' - 'social_number' - 'delay' New nodes are generated with safe default values, so existing script metadata is not accidentally wiped.   ### Geodata Tools   The editor can also open converted geodata '.dat' files and display them as a map. This makes route editing much more visual. You can: - Load geodata and inspect the terrain by layer. - Zoom and pan around the map. - Create a new SuperPoint directly from a map cell. - Draw a route by clicking on the geodata. - Drag existing points to new positions. - Automatically snap 'X/Y' to the selected geo cell. - Use the selected geodata layer to fill the point 'Z'. - See all routes on the map or focus only on the selected one. This is especially useful when building new NPC movement paths or correcting bad route coordinates.   ### Connections and Paths   SuperPoint connections are directional. A connection from point '3' to point '2' is not the same as a connection from point '2' to point '3'. The editor makes this explicit by separating: - route points, - directed connections, - and the actual path records used by each connection. For simple cases, it can create direct path records automatically. For more complex movement, you can edit the path points manually. ### Built for Safe Editing The editor includes validation before saving, so common structural problems can be caught before a broken BIN is produced. It also verifies rebuilt BIN files through the converter engine. The goal is simple: edit quickly, but do not silently damage server data.   ### Unknown Field   This small 'Unknown' field is part of the original BIN structure. Most official-looking files keep it as '0', and for regular route editing there is usually no reason to change it. The editor exposes it so nothing from the BIN is hidden or lost. If you do not know exactly what your server uses it for, keep it at '0'. Download
    • NpcGrp não salva no interlúdio e da crítico quando coloca ele no cliente, já testei ele antes.
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