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Posted

Hey, nice tut, but it leaves some questions.

 

1. How to know what material class i need to use?

2. How can i make all my weapons in one .utx?

3. What name do i need to use when i press new if there will be one than more weapon in .utx?

 

I hope you will answer for these questions and i will +rep you.

 

Cheers.

Posted

Hey, nice tut, but it leaves some questions.

 

1. How to know what material class i need to use?

2. How can i make all my weapons in one .utx?

3. What name do i need to use when i press new if there will be one than more weapon in .utx?

 

I hope you will answer for these questions and i will +rep you.

 

Cheers.

1.What do you mean?Explain it to me better plz

2.Easy,just make new shader.Put name and you know what to do after

3.For example you can use if your weapons are gold GoldWeapons like this

 

Hope you understand

Posted

materialc.jpg

 

That's what i mean :)

No,no you use only Shader.Then download my video and you will understand what to do

Posted

can some1 reupload it on another site...cuz rapidshare is lame if ur not premium :S (full slots)

When i download it again,because i don't have rs prem :D

I will upload it on 4shared

Posted

Hey, the guide is awesome!

 

Erm.... is it posible to take .utx file coded in DTX5 and just to reformat it to DTX3 with some editor etc. ?

Yep,why not?If i understand you mean to take textures from a DTX5 coded .utx and make a new .utx coded at DXT3?

If you mean this,yes you can

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