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I can use this folder system for High Five offline server? The folder does not have a l2.exe file. Thank you very much if anyone can help me. https://drive.google.com/file/d/13kU-g_4JJ-sP-kg2F7pqkUOVKmQdubFm/view
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By elcardiano · Posted
I know, but...every time I have problem with IP address setup 😞 -
By l2-scripts · Posted
ENGLISH As you know, we have always profiled in the development of Java emulators, we continue to do our favorite thing, and now we have the opportunity to provide you with services in the field of private development of L2 assemblies Essence, Classic and High Five, which we have been doing in recent years, we have not been working on basic builds for a long time and work only on contracts for the world's best projects. These are the best builds we can offer, we have test servers and we can show them to you on the test, and if you are very good at gameplay, you will see a big difference in the quality and detail of the official content compared to the basic builds. These are the best top solutions in the world, which are currently used to implement the largest projects in the world. We guarantee 100% implementation of all official content. If you have any questions about testing, discussions, etc., please contact our studio and we will discuss everything. At the moment, you can get acquainted with the preliminary information and prices for Private L2 contracts here: Private Server packs L2 Essence 464, 447, 388, 362, 286 protocols Private server packs L2Classic Private server pack High Five РУССКИЙ --------------------------------------------- Как вы знаете мы всегда профилировались на разработке в сфере Java эмуляторов, мы продолжаем заниматься своим любимым делом, и сейчас у нас появилась возможность предоставлять вам услуги в сфере приватных разработок L2 сборок Essence, Classic и High Five, которыми мы занимаемся последние годы, мы уже давно не работаем над базовыми сборками и работаем только на контрактах для лучших мировых проектов. Это лучшие сборки, которые мы можем предложить, у нас есть тестовые сервера, и мы можем показать их вам на тесте, и если вы очень хорошо разбираетесь в игровом процессе, вы увидите большую разницу в качестве и детализации официального контента по сравнению с базовыми сборками. Это лучшие топовые решения в мире, которые на данный момент используются для реализации крупнейших проектов в мире. Мы даем гарантии - 100% реализации всего официального контента. По вопросам тестирования, обсуждений и тд - пишите по контактам нашей студии и мы все обсудим. На данный момент вы можете ознакомиться с предварительной информацией и ценами на Приватные контракты L2 тут: Приватные Сборки L2 Essence 464, 447, 388, 362, 286 protocols Приватные Сборки L2Classic Приватная Сборка High Five -------------------------------------------------------------- Contacts: Telegram: https://t.me/L2scripts Whatsapp, Viber: +1 (916) 226 1910 С уважением, Администрация !
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Darth_Maul_GR
re paides sas parakalo poly prin aftoktonhso apo ta nevra giati efkola 3-4 mhnes to prospa8o anigo ton server me IP 127.0.0.1 kai eine ola gg otan vazo to l2maxbastard.no-ip.biz m vgazei afto to error sto logingameserver
Starting L2Dot Game Server - Thanks for using our software.
loading gameserver config
Chat Filter: Loaded 0 words
MLog clients using java 1.4+ standard logging.
Initializing c3p0-0.9.1.2 [built 21-May-2007 15:04:56; debug? true; trace: 10]
Initializing c3p0 pool... com.mchange.v2.c3p0.ComboPooledDataSource [ acquireInc
rement -> 5, acquireRetryAttempts -> 0, acquireRetryDelay -> 500, autoCommitOnCl
ose -> true, automaticTestTable -> connection_test_table, breakAfterAcquireFailu
re -> false, checkoutTimeout -> 0, connectionCustomizerClassName -> null, connec
tionTesterClassName -> com.mchange.v2.c3p0.impl.DefaultConnectionTester, dataSou
rceName -> 1hge14y81bvu3bm1d9r11u|e39a3e, debugUnreturnedConnectionStackTraces -
> false, description -> null, driverClass -> com.mysql.jdbc.Driver, factoryClass
Location -> null, forceIgnoreUnresolvedTransactions -> false, identityToken -> 1
hge14y81bvu3bm1d9r11u|e39a3e, idleConnectionTestPeriod -> 3600, initialPoolSize
-> 10, jdbcUrl -> jdbc:mysql://localhost/l2jdb, maxAdministrativeTaskTime -> 0,
maxConnectionAge -> 0, maxIdleTime -> 0, maxIdleTimeExcessConnections -> 0, maxP
oolSize -> 50, maxStatements -> 0, maxStatementsPerConnection -> 100, minPoolSiz
e -> 10, numHelperThreads -> 3, numThreadsAwaitingCheckoutDefaultUser -> 0, pref
erredTestQuery -> null, properties -> {user=******, password=******}, propertyCy
cle -> 0, testConnectionOnCheckin -> false, testConnectionOnCheckout -> false, u
nreturnedConnectionTimeout -> 0, usesTraditionalReflectiveProxies -> false ]
Updated characters online status.
Cleaned 0 elements from database.
IDFactory: 102912 id's available.
SkillTreeTable: Loaded 35565 skills.
FishingSkillTreeTable: Loaded 109 general skills.
DwarvenCraftSkillTreeTable: Loaded 8 dwarven skills.
EnchantSkillTreeTable: Loaded 13200 enchant skills.
PledgeSkillTreeTable: Loaded 64 pledge skills
ItemTable: Loaded 1014 Armors.
ItemTable: Loaded 6880 Items.
ItemTable: Loaded 1313 Weapons.
Extractable items data: Loaded 333 extractable items!
Summon items data: Loaded 14 summon items.
TradeController: Loaded 563 Buylists.
TradeController: Loaded 120 Limited Buylists.
Initializing Walkers Routes Table.
WalkerRoutesTable: Loaded 167 Npc Walker Routes.
RecipeController: Loaded 871 Recipes.
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You Are Running a L2Dot ServerPack Interlude Version
Copyright 2009-2010
___ _______ ______ _______
| | | | _ | .-----| |
|. | |___| |. | || _ |.| | |
|. |___ / ___/|. | |_____`-|. |-'
|: | |: | |: | / |: |
|::.. . |::.. . |::.. ./ |::.|
`-------`-------`------' `---'
L2Dot Server Version: 512
L2Dot Datapack Version: 512
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ArmorSetsTable: Loaded 51 armor sets.
FishTable: Loaded 270 Fishes.
SkillSpellbookTable: Loaded 334 Spellbooks.
CharTemplateTable: Loaded 89 Character Templates.
Cache
Cache[Crest]: 0,000MB on 0 files loaded. (Forget Time: 300s , Capacity: 50)
Restored 1 clans from the database.
NpcTable: Loaded 6519 custom NPC templates.
NpcTable: Loaded 6524 custom NPC templates.
NpcTable: Loaded 5 Custom Npc Templates.
CustomDropList: Added 0 custom droplist.
NpcTable: Loaded 439 Minions.
HennaTable: Loaded 180 Templates.
HennaTreeTable: Loaded 7128 Henna Tree Templates.
Helper Buff Table: Loaded 15 Templates.
Geodata Engine: Disabled.
Initializing ClanHallManager
Loaded: 0 clan halls
Loaded: 44 free clan halls
Initializing CastleManager
L2World: Setting up World Regions
L2World: (87 by 128) World Region Grid set up.
Loaded: 9 castles
Initializing SiegeManager
TeleportLocationTable: Loaded 794 Teleport Location Templates.
TeleportLocationTable: Loaded 174 Custom Teleport Location Templates.
LevelUpData: Loaded 89 Character Level Up Templates.
Loading zones...
Initializing ArenaManager
Initializing TownManager
Initializing OlympiadStadiaManager
Initializing FishingZoneManager
Done: loaded 111 zones.
Siege of Oren: Sun May 24 16:00:00 EEST 2009
Siege of Giran: Sun May 24 16:00:00 EEST 2009
Siege of Gludio: Sat May 16 20:00:00 EEST 2009
Siege of Dion: Sat May 16 20:00:00 EEST 2009
Siege of Innadril: Sun May 24 16:00:00 EEST 2009
Siege of Aden: Sat May 16 20:00:00 EEST 2009
SpawnTable: Data missing in NPC table for ID: 30003.
Siege of Goddard: Sun May 24 16:00:00 EEST 2009
DayNightSpawnManager: Day/Night handler initialised
Siege of Rune: Sat May 16 20:00:00 EEST 2009
Siege of Schuttgart: Sat May 16 20:00:00 EEST 2009
SpawnTable: Loaded 39013 Npc Spawn Locations.
RaidBossSpawnManager: Loaded 179 Instances
RaidBossSpawnManager: Scheduled 0 Instances
DayNightSpawnManager: Deleted 0 night creatures
DayNightSpawnManager: Spawning 232 day creatures
DimensionalRiftManager: Loaded 7 room types with 56 rooms.
DimensionalRiftManager: Loaded 462 dimensional rift spawns, 0 errors.
Announcements: Loaded 8 Announcements.
ManorManager: Loaded 256 seeds
Initializing AuctionManager
Loaded: 38 auction(s)
Initializing BoatManager
Initializing CastleManorManager
Manor System: Manor refresh updated
Manor System: Manor period approve updated
Manor System: New Schedule for period approve @ Mon May 11 06:00:55 EEST 2009
Initializing MercTicketManager
Loaded: 0 Mercenary Tickets
Initializing PetitionManager
Initializing QuestManager
importing quests ...
... done
importing custom data ...
importing custom: 9999: NPCBuffer
... done
importing teleport data ...
... done
importing village master data ...
... done
importing scriptable AI ...
... done
Loaded: 350 quests
Initializing AugmentationData.
AugmentationData: Loaded: 52 augmentation stats.
AugmentationData: Loaded: 80 active, 21 passive and 70 chance skills
Initializing ItemsAutoDestroy.
Searching clan halls doors:
DoorTable: Loaded 548 Door Templates.
StaticObject: Loaded 29 StaticObject Templates.
SevenSigns: Currently in the Competition (Quest Event) period!
SevenSigns: The Seal of Avarice remains unclaimed.
SevenSigns: The Seal of Gnosis remains unclaimed.
SevenSigns: The Seal of Strife remains unclaimed.
SevenSigns: The competition, if the current trend continues, will end in a tie t
his week.
SevenSigns: Next period begins in 1 days, 0 hours and 57 mins.
SevenSignsFestival: The first Festival of Darkness cycle begins in 2 minute(s).
Olympiad System: Loading Olympiad System....
Olympiad System: Currently in Olympiad Period
Olympiad System: Period Ends....
Olympiad System: In 21 days, 18 hours and 56 mins.
Olympiad System: Next Weekly Change is in....
Olympiad System: 6 days, 5 hours and 45 mins.
Olympiad System: Loaded 0 Nobles
Olympiad System: Competition Period Starts in 0 days, 0 hours and 57 mins.
Olympiad System: Event starts/started : Sun May 10 18:00:15 EEST 2009
Hero System: Loaded 0 Heroes.
Hero System: Loaded 0 all time Heroes.
Event ID: (Valentines Event) has passed... Ignored.
Initializing CursedWeaponsManager
Loaded : 2 cursed weapon(s).
AutoChatHandler: Loaded 32 handlers in total.
AutoSpawnHandler: Loaded 129 handlers in total.
AdminCommandHandler: Loaded 370 handlers.
ItemHandler: Loaded 2010 handlers.
SkillHandler: Loaded 71 handlers.
VoicedCommandHandler: Loaded 3 handlers.
GameServer: Loaded 0 Auto Announcements.
IdFactory: Free ObjectID's remaining: 1879004930
Initializing FloodProtector
TvTEventEngine[TvTManager.TvTManager()]: Engine is disabled.
Away System
AwayManager: initialized.
GameServer Started, free memory 227 Mb of 508 Mb
Connecting to login on l2maxsbastard.no-ip.info:9014
Selector Started
Maximum Numbers of Connected Players: 1000
Telnet server is currently disabled.
Deconnected from Login, Trying to reconnect:
java.net.ConnectException: Connection timed out: connect
Connecting to login on l2maxsbastard.no-ip.info:9014
Deconnected from Login, Trying to reconnect:
java.net.ConnectException: Connection timed out: connect
Connecting to login on l2maxsbastard.no-ip.info:9014
Deconnected from Login, Trying to reconnect:
java.net.ConnectException: Connection timed out: connect
Connecting to login on l2maxsbastard.no-ip.info:9014
sto telos p leei connecting desconnect klp.. wpote m dixnei afto to login dn mpenei:(
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