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Hello, I'm completely sharing my first attempt of functional PvE & PvP level/gear based independed phantoms. This source is completely made by AI so no hard critisism please. The extension is in a very early stage and it's not tested properly so its NOT supposed to be used in a live server yet because it still needs stability/optimization improvements. The architecture is already done, third class behaviors are looking good (but still needs adjustments mostly for melee classes). I am currently dealing with second occupation classes functionality (most of them are functional). The extension will automatically create the lucera_autobots table on starting the gameserver and then you will be able to populate the table with many rows of bots manually or save them to DB through the ingame bot's panel, you can also create temporary bots by not hitting the "Save Bot" button. The clan can be added to the bots as clanID through lucera_autobots DB table, the clan has to be owned by a real player with or without alliance, the bot will be spawned with the clan or clan+ally crest. Request for advices and ideas: At the moment i haven't figured out an easy way (other than building a full navigation system of the world) to make the bot understand the geodata, avoid all the city obstacles and walk to gatekeeper, then travel back to the farming location on foot and avoid any obstacles and town layout so at this current state the bots are doing this: on death > go to village > stay idle for 30 seconds (time delay can be configured from the bot's management panel or through the DB table) > directly teleport back to death location. On in-game, use //autobots command and create bots normally through the panel's options. NOTE: The bots will not attack a gm character. LATEST CHANGELOGS SINCE BUILD M28: M29: Improved the mechanics and behavior for all the second and third classes. Added/adjusted PvP skills and self-buffs for many classes. Improved Tyrant/Grand Khavatari combat and force-charge behavior. Added tank skill/auto-attack rotations. Added Bladedancer dances/debuff behavior. Added mage skills such as Silence, Curse Fear, Aura Flash, Ice Dagger and Frost Bolt with usage limits. Increased dagger Switch usage to 25%. Added obstacle escape movement when bots get stuck while RETURNING to their farm area. M30: Reduced the pause after tank and archer sidestep movements so they re-engage faster. Improved Titan/Destroyer combat recovery and added Braveheart condition. Started fixing Gladiator/Duelist charge/combat behavior. Verified all classes can use Idle, AttackFlagged, and AttackEveryone. Reinforced the rule that skills are used only when actually learned by the bot. M31: Fixed offensive mage combat-entry logic for AttackEveryone. Prevented hostile mage debuffs from being used as the initial action against peaceful players. M32: Added a farming-area watchdog so bots outside their configured farm range return instead of remaining stuck in FARMING. Fixed automatic teleport recovery so it cannot silently replace the bot's configured farm origin. M33: Removed the newer broken Gladiator/Duelist charge state-machine and restored more of the older M27-style combat logic. M34: Completely rewrote Gladiator/Duelist combat behavior Gladiator/Duelist now use the same core combat system in PvE and PvP. All skills remain level/learned-skill dependent. M43: Fixed a visual “jump/teleport” issue during PvP. Removed the extra manual position correction that was interfering with Lucera’s normal movement updates. Kept the old movement safety protections that prevent real long-distance rollback bugs. Added Vicious Stance toggle always ON for fighter classes when learned. Added Arcane Power toggle always ON for offensive mages level 78+ when learned. Improved potion usage so bots follow Lucera’s normal item cooldown behavior. Changed Warsmith weapons/shields for several level ranges. Added None as a buff package (the bot will spawn without buffs). Removed Greater CP Potions from level 1–39 bots. Reworked starter fighter equipment for levels 1–10 and 11–19. Corrected several starter class names in the autobots UI panel. Improved the Autobots panel layout. Improved spacing and descriptions on the Create Bot page. Added basic pagination to the autobots UI panel. Changed buttons toward Lucera’s native button style. Improved spacing around the bot list and search area. Added a search layout. Reworked the main page, Create Bot page, class selection and manage pages. No AI, combat, movement, inventory, or DB behavior was changed. Next update milestone: Ensuring stability and optimization changes.
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Darth_Maul_GR
re paides sas parakalo poly prin aftoktonhso apo ta nevra giati efkola 3-4 mhnes to prospa8o anigo ton server me IP 127.0.0.1 kai eine ola gg otan vazo to l2maxbastard.no-ip.biz m vgazei afto to error sto logingameserver
Starting L2Dot Game Server - Thanks for using our software.
loading gameserver config
Chat Filter: Loaded 0 words
MLog clients using java 1.4+ standard logging.
Initializing c3p0-0.9.1.2 [built 21-May-2007 15:04:56; debug? true; trace: 10]
Initializing c3p0 pool... com.mchange.v2.c3p0.ComboPooledDataSource [ acquireInc
rement -> 5, acquireRetryAttempts -> 0, acquireRetryDelay -> 500, autoCommitOnCl
ose -> true, automaticTestTable -> connection_test_table, breakAfterAcquireFailu
re -> false, checkoutTimeout -> 0, connectionCustomizerClassName -> null, connec
tionTesterClassName -> com.mchange.v2.c3p0.impl.DefaultConnectionTester, dataSou
rceName -> 1hge14y81bvu3bm1d9r11u|e39a3e, debugUnreturnedConnectionStackTraces -
> false, description -> null, driverClass -> com.mysql.jdbc.Driver, factoryClass
Location -> null, forceIgnoreUnresolvedTransactions -> false, identityToken -> 1
hge14y81bvu3bm1d9r11u|e39a3e, idleConnectionTestPeriod -> 3600, initialPoolSize
-> 10, jdbcUrl -> jdbc:mysql://localhost/l2jdb, maxAdministrativeTaskTime -> 0,
maxConnectionAge -> 0, maxIdleTime -> 0, maxIdleTimeExcessConnections -> 0, maxP
oolSize -> 50, maxStatements -> 0, maxStatementsPerConnection -> 100, minPoolSiz
e -> 10, numHelperThreads -> 3, numThreadsAwaitingCheckoutDefaultUser -> 0, pref
erredTestQuery -> null, properties -> {user=******, password=******}, propertyCy
cle -> 0, testConnectionOnCheckin -> false, testConnectionOnCheckout -> false, u
nreturnedConnectionTimeout -> 0, usesTraditionalReflectiveProxies -> false ]
Updated characters online status.
Cleaned 0 elements from database.
IDFactory: 102912 id's available.
SkillTreeTable: Loaded 35565 skills.
FishingSkillTreeTable: Loaded 109 general skills.
DwarvenCraftSkillTreeTable: Loaded 8 dwarven skills.
EnchantSkillTreeTable: Loaded 13200 enchant skills.
PledgeSkillTreeTable: Loaded 64 pledge skills
ItemTable: Loaded 1014 Armors.
ItemTable: Loaded 6880 Items.
ItemTable: Loaded 1313 Weapons.
Extractable items data: Loaded 333 extractable items!
Summon items data: Loaded 14 summon items.
TradeController: Loaded 563 Buylists.
TradeController: Loaded 120 Limited Buylists.
Initializing Walkers Routes Table.
WalkerRoutesTable: Loaded 167 Npc Walker Routes.
RecipeController: Loaded 871 Recipes.
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You Are Running a L2Dot ServerPack Interlude Version
Copyright 2009-2010
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|. |___ / ___/|. | |_____`-|. |-'
|: | |: | |: | / |: |
|::.. . |::.. . |::.. ./ |::.|
`-------`-------`------' `---'
L2Dot Server Version: 512
L2Dot Datapack Version: 512
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ArmorSetsTable: Loaded 51 armor sets.
FishTable: Loaded 270 Fishes.
SkillSpellbookTable: Loaded 334 Spellbooks.
CharTemplateTable: Loaded 89 Character Templates.
Cache
Cache[Crest]: 0,000MB on 0 files loaded. (Forget Time: 300s , Capacity: 50)
Restored 1 clans from the database.
NpcTable: Loaded 6519 custom NPC templates.
NpcTable: Loaded 6524 custom NPC templates.
NpcTable: Loaded 5 Custom Npc Templates.
CustomDropList: Added 0 custom droplist.
NpcTable: Loaded 439 Minions.
HennaTable: Loaded 180 Templates.
HennaTreeTable: Loaded 7128 Henna Tree Templates.
Helper Buff Table: Loaded 15 Templates.
Geodata Engine: Disabled.
Initializing ClanHallManager
Loaded: 0 clan halls
Loaded: 44 free clan halls
Initializing CastleManager
L2World: Setting up World Regions
L2World: (87 by 128) World Region Grid set up.
Loaded: 9 castles
Initializing SiegeManager
TeleportLocationTable: Loaded 794 Teleport Location Templates.
TeleportLocationTable: Loaded 174 Custom Teleport Location Templates.
LevelUpData: Loaded 89 Character Level Up Templates.
Loading zones...
Initializing ArenaManager
Initializing TownManager
Initializing OlympiadStadiaManager
Initializing FishingZoneManager
Done: loaded 111 zones.
Siege of Oren: Sun May 24 16:00:00 EEST 2009
Siege of Giran: Sun May 24 16:00:00 EEST 2009
Siege of Gludio: Sat May 16 20:00:00 EEST 2009
Siege of Dion: Sat May 16 20:00:00 EEST 2009
Siege of Innadril: Sun May 24 16:00:00 EEST 2009
Siege of Aden: Sat May 16 20:00:00 EEST 2009
SpawnTable: Data missing in NPC table for ID: 30003.
Siege of Goddard: Sun May 24 16:00:00 EEST 2009
DayNightSpawnManager: Day/Night handler initialised
Siege of Rune: Sat May 16 20:00:00 EEST 2009
Siege of Schuttgart: Sat May 16 20:00:00 EEST 2009
SpawnTable: Loaded 39013 Npc Spawn Locations.
RaidBossSpawnManager: Loaded 179 Instances
RaidBossSpawnManager: Scheduled 0 Instances
DayNightSpawnManager: Deleted 0 night creatures
DayNightSpawnManager: Spawning 232 day creatures
DimensionalRiftManager: Loaded 7 room types with 56 rooms.
DimensionalRiftManager: Loaded 462 dimensional rift spawns, 0 errors.
Announcements: Loaded 8 Announcements.
ManorManager: Loaded 256 seeds
Initializing AuctionManager
Loaded: 38 auction(s)
Initializing BoatManager
Initializing CastleManorManager
Manor System: Manor refresh updated
Manor System: Manor period approve updated
Manor System: New Schedule for period approve @ Mon May 11 06:00:55 EEST 2009
Initializing MercTicketManager
Loaded: 0 Mercenary Tickets
Initializing PetitionManager
Initializing QuestManager
importing quests ...
... done
importing custom data ...
importing custom: 9999: NPCBuffer
... done
importing teleport data ...
... done
importing village master data ...
... done
importing scriptable AI ...
... done
Loaded: 350 quests
Initializing AugmentationData.
AugmentationData: Loaded: 52 augmentation stats.
AugmentationData: Loaded: 80 active, 21 passive and 70 chance skills
Initializing ItemsAutoDestroy.
Searching clan halls doors:
DoorTable: Loaded 548 Door Templates.
StaticObject: Loaded 29 StaticObject Templates.
SevenSigns: Currently in the Competition (Quest Event) period!
SevenSigns: The Seal of Avarice remains unclaimed.
SevenSigns: The Seal of Gnosis remains unclaimed.
SevenSigns: The Seal of Strife remains unclaimed.
SevenSigns: The competition, if the current trend continues, will end in a tie t
his week.
SevenSigns: Next period begins in 1 days, 0 hours and 57 mins.
SevenSignsFestival: The first Festival of Darkness cycle begins in 2 minute(s).
Olympiad System: Loading Olympiad System....
Olympiad System: Currently in Olympiad Period
Olympiad System: Period Ends....
Olympiad System: In 21 days, 18 hours and 56 mins.
Olympiad System: Next Weekly Change is in....
Olympiad System: 6 days, 5 hours and 45 mins.
Olympiad System: Loaded 0 Nobles
Olympiad System: Competition Period Starts in 0 days, 0 hours and 57 mins.
Olympiad System: Event starts/started : Sun May 10 18:00:15 EEST 2009
Hero System: Loaded 0 Heroes.
Hero System: Loaded 0 all time Heroes.
Event ID: (Valentines Event) has passed... Ignored.
Initializing CursedWeaponsManager
Loaded : 2 cursed weapon(s).
AutoChatHandler: Loaded 32 handlers in total.
AutoSpawnHandler: Loaded 129 handlers in total.
AdminCommandHandler: Loaded 370 handlers.
ItemHandler: Loaded 2010 handlers.
SkillHandler: Loaded 71 handlers.
VoicedCommandHandler: Loaded 3 handlers.
GameServer: Loaded 0 Auto Announcements.
IdFactory: Free ObjectID's remaining: 1879004930
Initializing FloodProtector
TvTEventEngine[TvTManager.TvTManager()]: Engine is disabled.
Away System
AwayManager: initialized.
GameServer Started, free memory 227 Mb of 508 Mb
Connecting to login on l2maxsbastard.no-ip.info:9014
Selector Started
Maximum Numbers of Connected Players: 1000
Telnet server is currently disabled.
Deconnected from Login, Trying to reconnect:
java.net.ConnectException: Connection timed out: connect
Connecting to login on l2maxsbastard.no-ip.info:9014
Deconnected from Login, Trying to reconnect:
java.net.ConnectException: Connection timed out: connect
Connecting to login on l2maxsbastard.no-ip.info:9014
Deconnected from Login, Trying to reconnect:
java.net.ConnectException: Connection timed out: connect
Connecting to login on l2maxsbastard.no-ip.info:9014
sto telos p leei connecting desconnect klp.. wpote m dixnei afto to login dn mpenei:(
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