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Go and delete that before a newcomer sees it. 😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣
Believe me, you haven't banned me, because you still use primitive banning techniques. 😂🤣😂🤣😂🤣😂
I'm having a lot of fun with you. 🥰
Do not put things in my mouth I never mentioned monkey.
https://l2jmobius.org/forum/index.php?topic=3230
This topic is a shitshow.
Great moderation...
Quality stuff...
On my forum you would be banned in the first hour.
Oh wait, you are banned.
Sadge...
You are now the problem of people that don't even care.
Continue with your empty threats.
I am done with this bullshit.
@Mobius Your words are fantastic; I've never seen so much crap come out of just one mouth.
Every time you try to explain yourself, you show even more that you're nothing but a natural-born scammer, a deceiver of innocent people.
-
worst part isn’t even that...
You go and buy a project that’s supposedly sold as 'premium,' paying several dollars or euros for crappy code made by his friends. Then, after 2 or 3 days, the fixes are leaked by those same friends.
There’s a rumor that this is done on purpose so that newcomers keep buying and continue being scammed.
That might be a lie, but it could also be true.
I prefer to believe it because there’s plenty of evidence against this lousy scammer.
Question
DAVC
i sell my friends my system and him cant connect in my server (Bartz Light 99999 ping) but i nothing change in my server any must change ?
here is my server setting
# This is the server configuration file. Here you can set up the connection for your server.
# Usually you have to change the ExternalHostname option to
# - 127.0.0.1 (if you want to play alone / testing purpose)
# - LAN IP* (if you want to play from another computer in the network)
# - WAN IP** (if you want to play with friends over internet)
# - Questions? => http://l2jfree.com
#
# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
# **= If you want to get you WAN IP, visit http://www.whatismyip.com
# ===================================================================================================
# ================================================================
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================
# Bind ip of the gameserver, use 0.0.0.0 to bind on all available IPs
GameserverHostname=0.0.0.0
GameserverPort=7777
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname=127.0.0.1
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname=127.0.0.1
# Define internal networks (10.0.0.0/8,192.168.0.0/16 is default internal networks)
InternalNetworks=
# Define optional networks and router IPs
# IP (200.100.200.100) or fully qualified domain name
# (google.com) that resolves to an IP (use ping to determine if a domain resolves).
# Format: ip,net/mask;ip,net/mask,net/mask
# (mask 192.168.0.0/16 or 192.168.0.0/255.255.0.0 would be 192.168.*.*)
# Note: keep InternalNetworks and OptionalNetworks blank for compatibility with older login server
OptionalNetworks=
# The Loginserver host and port
LoginPort=9014
LoginHost=127.0.0.1
# This is the server id that the gameserver will request (i.e. 1 is Bartz)
RequestServerID = 1
# If set to true, the login will give an other id to the server if the requested id is allready reserved
AcceptAlternateID = True
# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
URL=jdbc:mysql://localhost/l2jdb
#URL=jdbc:hsqldb:hsql://localhost/l2jdb
#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
Login=root
Password=
MaximumDbConnections=50
# Datapack root directory, defaults to current directory from which the server is started
#DatapackRoot=H:/workEclipse/L2J Free/trunk/L2_DataPack_IL
# Define character name template
# These ones are regular expressions, visit http://www.regular-expressions.info for details
# Note: Checking lengths are done server side, but keep it in pattern for future purposes
# Character name ( Default [A-Za-z0-9\-]{3,16} )
CnameTemplate=[A-Za-z0-9\-]{3,16}
# Pet name ( Default [A-Za-z0-9\-]{3,16} )
PetNameTemplate=[A-Za-z0-9\-]{3,16}
# Clan and ally name ( [A-Za-z0-9 \-]{3,16} )
ClanAllyNameTemplate=[A-Za-z0-9 \-]{3,16}
# Title ( [A-Za-z0-9 \-\\[\\]\<\>\(\)\!\|]{3,16} )
TitleTemplate=[A-Za-z0-9 \-\\[\\]\<\>\(\)\!\|]{3,16}
# Maximum number of chars per account - 0 = illimited - default = 7
CharMaxNumber = 7
# Define how many players are allowed to play simultaneously on your server.
MaximumOnlineUsers=100
# Minimum and maximum protocol revision that server allow to connect.
# You must keep MinProtocolRevision <= MaxProtocolRevision.
MinProtocolRevision = 740
MaxProtocolRevision = 746
#---------------------------------------------
# Safe Reboot configuration
#---------------------------------------------
# This will prevent some exploit during restart/shutdown process
SafeReboot = True
# To use following options, SafeReboot must be set to True
# Time in seconds before server complete shutdown/reboot, when
# following striction take effect
SafeRebootTime = 10
# Disable item enchant
SafeRebootDisableEnchant=True
# Disable players teleportations
SafeRebootDisableTeleport=False
# Disable craft and crystallize
SafeRebootDisableCreateItem=False
# Disable trades and shops
SafeRebootDisableTransaction=False
# Disable actions between players
SafeRebootDisablePcIteraction=False
# Disable actions on NPC
SafeRebootDisableNpcIteraction=False
# Network traffic optimization: minimum time between sending char's hp/mp status update packet.
NetworkTrafficOptimization = False
NetworkTrafficOptimizationMs = 1100
# Flood Protection
# if enabled players which send more then PACKETLIMIT packets in PACKETTIMELIMIT ms will get kicked
# warning not tested made a quickhack for squeezed :)
FloodProtection = False
PacketLimit = 500
PacketTimeLimit = 1100
# ================================================================
# JMX Administration
# ================================================================
# Port to connect with l2jmx, -1 to disable jmx completely
admin_portJMX=-1
# Port to connect to jmx via HTTP, -1 to disable
# disable it if it is not local test
# http adaptor is usefull to see if your server is running with l2jbeans, or to see others beans (JRE, logging)
# It is also possible to use it if you forbid this port for external host, but you have to be sure nobody can reach this url !
admin_portHTTP=-1
# password for keystore_file, the keystore file should be in config folder.
# Comment it or remove the keystore file if you doesn't want to activate secure socket.
#keystore_password=password
# keystore file
# this file is used to store a SSL certificate for your jmx server.
# You have to create it with keytool like this :
# $JAVA_HOME/bin/keytool -genkey -keyalg "RSA" -keystore myKeystore.jks -storepass myPassword -dname "cn=myhost"
# Change myKeystore, myPassword and myhost for your own needs
# You have to give this file to all people that will use l2jmx
#keystore=keystore.jks
2 answers to this question
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