Hello guys...After a server crush (so no rr or shit down) ppls often report me about losing some of their items (for example medals or other collective items)
# save into DB droppped items for restoring after reboot
SaveDroppedItem = False
# Empty table after items are loaded into memory - safety setting
# if server crash before saving items, on next start old items will be restored
# and players may already picked up some of them - so this will prevent duplicates
EmptyDroppedItemTableAfterLoad = False <--------------------------- I wonder if i make it true my problem will be fixed?
# Time interval in minutes to save in DB items on ground, 0 to disable
# NOTE: If SaveDroppedItemInterval is disabled items will be saved into DB only at server shutdown
.Any Solution or make the soulshot Toggle
somewon can help me how i can make my custom soulshot left click toggle
all works only toggle i can't manage it, 😞
thanks in advance.
I was looking for server with a low rates,eventually i found l2 elixir.I Joined beta and after so many years since 2008 i found a friend that we played together, memories came back. i cant wait for the grand oppening!. dont miss it!
Question
MeVsYou
Hello guys...After a server crush (so no rr or shit down) ppls often report me about losing some of their items (for example medals or other collective items)
# save into DB droppped items for restoring after reboot
SaveDroppedItem = False
# Empty table after items are loaded into memory - safety setting
# if server crash before saving items, on next start old items will be restored
# and players may already picked up some of them - so this will prevent duplicates
EmptyDroppedItemTableAfterLoad = False <--------------------------- I wonder if i make it true my problem will be fixed?
# Time interval in minutes to save in DB items on ground, 0 to disable
# NOTE: If SaveDroppedItemInterval is disabled items will be saved into DB only at server shutdown
SaveDroppedItemInterval = 60
# delete all saved items form DB On next start
# NOTE: Work only if SaveDroppedItem = False
ClearDroppedItemTable = False
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