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Information about everything!!!

 

how to make a server [download source code, compiling , making test servers with video ]

all the progs u need making one !

how to edit the server

how to make buffers, gatekeepers, gm shops

tools for helping with multisell, html, auto updaters

 

CREDITS TO L2JSERVER FOR GUIDES  AND SERVER PACKS AND TO ALL THE PPL IN MXC THAT WRITE THOSE GUIDES AND SHARE THEIR TOOLS WITH US (i only found some usefull things and put them up together)

 

MYSQL 5.1 :

http://dev.mysql.com/downloads/mysql/5.1.html#downloads

 

NAVICAT 8 FOR MYSQL :

http://www.navicat.com/download.php?id=1

 

ECLIPSE CLASSIC 3.4.2 :

http://www.eclipse.org/downloads/download.php?file=/eclipse/downloads/drops/R-3.4.2-200902111700/eclipse-SDK-3.4.2-win32.zip&url=http://ftp.ntua.gr/eclipse/eclipse/downloads/drops/R-3.4.2-200902111700/eclipse-SDK-3.4.2-win32.zip&mirror_id=529

 

JAVA JDK :

http://java.sun.com/javase/downloads/index.jsp

 

SUNCLIPSE IN ECLIPSE 3.x :

http://subclipse.tigris.org/install.html

 

SUBVERSION 1.5.6 :

http://subversion.tigris.org/getting.html

 

HOW TO GET SVN WITH LINUX :

http://www.l2jdp.com/trac/wiki/howto%3ASVN

 

HOW TO GET L2J SERVER WITH ECLIPSE :

http://www.l2jserver.com/trac/wiki/L2J_Install'>http://www.l2jserver.com/trac/wiki/L2J_Install

 

HOW TO GET L2J DATAPACK WITH ECLIPSE :

http://www.l2jdp.com/trac/wiki/Eclipse

 

NIGHTLIES [L2J OFFICIAL SERVER PACKS] :

http://l2jserver.com/nightly/

 

HOW TO SET UP THE L2JSERVER [DO NOT USE THESE SERVER-DATA PACKS] :

http://www.l2jserver.com/trac/wiki/L2J_Install'>http://www.l2jserver.com/trac/wiki/L2J_Install2

 

HOW TO SET UP THE L2JSERVER [VIDEO][DO NOT USE THESE SERVER-DATA PACKS] :

 

HOW TO CREATE SERVER IN LINUX :

http://www.maxcheaters.com/forum/index.php?topic=23953.0'>http://www.maxcheaters.com/forum/index.php?topic=23953.0

 

XML INFO :

http://www.l2jdp.com/trac/wiki/XML

 

THE OFFICIAL L2JSERVER SITE :

http://www.l2jserver.com

 

USEFULL LINKS :

http://www.maxcheaters.com/forum/index.php

http://forum.ragezone.com/

http://www.elitepvpers.de/

 

how to edit siege dates :

http://www.maxcheaters.com/forum/index.php?topic=50566.0

 

how to compile l2j :

http://www.maxcheaters.com/forum/index.php?topic=22102.0

 

how to install custom npc's :

http://www.maxcheaters.com/forum/index.php?topic=50027.0

 

l2 html editor [for making the npc's chats] :

http://www.maxcheaters.com/forum/index.php?topic=22607.0

 

basic html codes :

http://www.htmlcodetutorial.com/quicklist.html

 

how to make an auto updater :

http://www.maxcheaters.com/forum/index.php?topic=48237.0

 

xml editor :

http://www.maxcheaters.com/forum/index.php?topic=33242.0

 

how to fix skills :

http://www.maxcheaters.com/forum/index.php?topic=49200.0

 

how to make a npc buffer :

http://www.maxcheaters.com/forum/index.php?topic=21768.0

 

How to put .online command for L2JFree :

http://www.maxcheaters.com/forum/index.php?topic=46514.0

http://www.maxcheaters.com/forum/index.php?topic=27254.0

 

how to update w/o loosing data :

http://www.maxcheaters.com/forum/index.php?topic=22370.0

 

multisell creator [for gmshops] :

http://www.maxcheaters.com/forum/index.php?topic=13292.0

 

how to make a multisell shop :

http://www.maxcheaters.com/forum/index.php?topic=24680.0

 

how to add custom teleports :

http://www.maxcheaters.com/forum/index.php?topic=18067.0

 

 

 

 

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
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