My initial plan was to port the Homunculus system from Live 502 to ClassicAden 502. But, when the interface for Homunculus is enabled, it has some hardcoded function that tries to load the dat files which leads to a crash since those files dont exist in ClassicAden. I was hoping to do some injection hoping, forcing the client to load the files.
Question
ToxiCity
EDIT: m bgazei critical:
2009.3.4 20:10:34
OS : Windows XP 5.1 (Build: 2600)
CPU : AuthenticAMD Unknown processor @ 2213 MHz with 1023MB RAM
Video : NVIDIA GeForce 7300 GS (9147)
PosCode : LS1:0:0:0 2/0
Assertion failed: GIsDynamicRecompile || GIsEditor || GetSuperClass() || this==UObject::StaticClass() [File:.\UnClass.cpp] [line: 910]
History: UClass::Bind <- (Class LineageAccessoryTex.academy) <- ULinkerLoad::CreateExport <- (academy 15842139) <- IndexToObject <- ULinkerLoad::FindExportIndex <- ULinkerLoad::Create <- UObject::StaticLoadObject <- (Engine.Texture LineageAccessoryTex.academy.academy_m001_a_t00 NULL) <- UOrcMove::CalculateCRC32 <- 1.510000::0 <- UGameEngine::Init <- InitEngine
otan trexw to l2.exe...
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