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Posted

1 lathos enos server einai gt se kapoious to ftiaksane kai prepei na perasoun 24 wres gia rec

nai ipa prepi na perasi mia sigkekrimeni ora :P se allous servers einai diafora...meta apo 5 ores mporis na kaneis rec
Posted

Epidi Blepw sinexws lete ta idia

K auto POu eipe to paidia einai  telios mlkia!!

Epidi auto to 3eroun k oi petres eleos dld

Den a3ize kan gia neo  topic auth i blkia!

Posted

Bug? kolpaki? exploit? tpt

 

Kanoniki litourgia tou server ginete kai se interlude kai se ola ta client

 

Pisteuo Oloi an k oxi oloi to kseroun ayto Tcp...Alli fora ama iparksi Kalitero Topic

 

Off Topic:@*Incoming* popo vlepo se kathe topic sou zitas +1 karma telika egine t anapodo :D

Posted

pfff  afto kai h progiagia m to 3erei p ine 97 xronos(to oti h pro giagia m ine 97 ine allh8ia XD)pantos pistepseme to exw kaanei ston noobwars alla ine poliiiiiiiiiiiiii vareto eleos

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  • Posts

    • Good luck my friend! 😃
    • try this one instead. The one he shared affects every single NPC/player character in the game, the one I posted only affects player characters  https://drive.google.com/file/d/1UtccbD9e50x3WEnQBab2PTZnBHwpcGYM/view?usp=sharing or perhaps i misunderstood; if you could please post a full explanation of the problem you're having with the files, unfortunately i think whatever you're using to translate to english is a bit bad nevermind, i got what you mean, here's the fix   https://drive.google.com/file/d/1av7OHaGSdnVQtcBgb9MhtiIkxVXy3P2y/view?usp=sharing   CanIngnoreCollision=True CanBeIngnoredCollision=True  
    • <dailyReward days="28" autoOpen="true" minimumOnlineTimeSeconds="30" oneRewardPerIP="true" resetIfMissDay="true">   For now, I have these settings in the XML—this is the V1 version I created, though I plan to make further improvements over time. Of course, I’ll also add more protections—MAC, HWID, and perhaps others like account-based restrictions—to make it more secure. We can also implement non-tradable items to further enhance the system's security. I’ll keep posting updates and refining both the system and the interface. I might make a video tomorrow; if you look at the top, you'll see the "auto-open" feature can be toggled on or off, allowing users to rely solely on the `.daily` command. Cheers! Note: If I sell it in this state, I’ll provide support and roll out updates to users. I’m not forcing anyone to buy anything; I’d even provide the patch files so that anyone with the necessary skills can add features, modify it, or improve it further.
    • If the problem is that the target is lost, the action of aiming at another character, upon losing collision, does not allow aiming.   This one works as it should, allowing you to target characters
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