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Posted

egw ton exw x45 me customs kai eimai mia xara gia 2 vdomades p einai anoixtos.idi sto hopzone exw 115 votes.alla magkes dn einai auto to thema mas.steak to the point.I PANATHA THA SKISEI SIMR.

 

Lipon.otan stelnei to FBI minima se enan server gia na ton klisei to FBI to exei steilei i NCsoft???

Posted

To FBI dn kleinei servers ama dn to zitisei i Ncsoft(auti apeu8inetai sto FBI kai stis upoloipes armodies arxes gia tetoia zitima pou tn aforoun....)

 

@Offtopic:Fusika kai 8a skisei i Panatha opws panta...Ainte kai stis 10/3/09 8a eimai mesa sto OAKA  ---[PAO-VILLAREAL]---

Posted

Re seis mn tous theorite xazous... Gia na klinoun tosous servers Kati tha kanoun kapioi lathos kai tha tous pianoun...

An eisai arketa prosektikos kai gnwrizeis arketa pragmata panw sto developing pisteuw oti dn mporoun na s kanoun tpt

Posted

Re seis mn tous theorite xazous... Gia na klinoun tosous servers Kati tha kanoun kapioi lathos kai tha tous pianoun...

An eisai arketa prosektikos kai gnwrizeis arketa pragmata panw sto developing pisteuw oti dn mporoun na s kanoun tpt

to FBI diathetei hackers toumpana...oti theloun kanoun,,
Posted

to FBI diathetei hackers toumpana...oti theloun kanoun,,

 

Vsk kai apo monoi tous kseroun arketa gt ola afta ta spoudazoun :P Alla asxeta apo auto ama eisai prosextikos mia xara tn bgazeis :P

Posted

Re seis mn tous theorite xazous... Gia na klinoun tosous servers Kati tha kanoun kapioi lathos kai tha tous pianoun...

An eisai arketa prosektikos kai gnwrizeis arketa pragmata panw sto developing pisteuw oti dn mporoun na s kanoun tpt

 

Den einai oti einai xazi alla pare paradigma ton l2paradise p ton eklisan!Eixe ton server tou ameriki(huston) pos na min ton klisoun me tosous nomous stis HPA gia CyberCrime an ton stisete se mia xwra pou den kalipti tetious nomouz kai na sas ton anakali4oun den mporoun na kanoun polla gt apla den mporoun na sas dikasoun.Twra pies xores den exoun nomous gia internet den 3erw.stin Ellada kai Kipro xwris na eimai kai sigouros den kaliptoun kai polli afta ta 8emata oi nomoi

Posted

alania ti gnomi exete gia servers stin rosia pou to copyright to exoun grameno sta @@ ts? tha kanoun minisi akomi kai an dn mporun na sou enoxlisoun to host gia na se piesei na tn kliseis?

Posted

gia rwssia den 3erw alla gia copyrights prepi na lif8oun ipo4i kai oi nomoi toi EE extos apo tous nomous sti xwra tou server. alla pali an den apilite h ncsoft diladi na vre8i kapios server me 4-5k kosmo den pistevo na asxoli8i na klisi ton server

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  • Posts

    • I think that solves the freeze thing, anyway great share! 
    • Introducing: Daily & Weekly Missions!   I've released a major panel update with a new Missions system and expanded language support.   Players can now complete daily and weekly missions directly through the panel and claim rewards such as balance or items. Mission progress is tied to in-game activity and supported panel actions, and the update also adds a dedicated Missions page, dashboard mission previews, claimable mission indicators, and full admin tools for creating and managing missions.   The Roll page now shows the potential reward drops below the roll container.   Alongside this, I’ve expanded the panel’s language support with new locale options, including Bulgarian, Czech, Georgian, Lithuanian, Polish, Romanian, Japanese, Simplified Chinese, and Traditional Chinese.     The Demo is now updated with the new features for you to try out!
    • I sell complete packs. If you want to add an item, NPC, etc., you have to do that yourselves. Your friend bought the pack; he's the one who needs to configure his server type. He received what he bought as agreed, and I'm saying this without knowing who you're talking about, because anyone who buys something receives what was agreed upon.   Regards. mmmmm L2Velmore ????   If that's the one, I see everything went well... if I remember correctly you were crying over $100, I gave you a better price, and I suppose you made thousands with that... And you're still coming back to complain? :=)
    • I know many people have struggled with this specific issue and had trouble setting up the correct behavior for Toggle skills in aCis. By default, toggles interrupt the player's movement (retail-like), which often feels clunky to players who prefer a smoother, more modern experience. I've prepared a clean solution that eliminates this "freeze" and allows for fluid movement while toggling your auras. Below is the code on how to achieve this. Hope it helps! Changes in PlayerAI.java: Modified doActiveIntention to properly update the active state without stalling. Removed the forced stop() during toggle casting. Added a MoveToLocation broadcast to ensure other players see your movement correctly (prevents visual "teleporting" or desync). Best regards 😃 diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java index ba0425a..1b2658d 100644 --- a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java @@ -28,6 +28,7 @@  import net.sf.l2j.gameserver.network.serverpackets.ActionFailed;  import net.sf.l2j.gameserver.network.serverpackets.AutoAttackStart;  import net.sf.l2j.gameserver.network.serverpackets.ChairSit; +import net.sf.l2j.gameserver.network.serverpackets.MoveToLocation;  import net.sf.l2j.gameserver.network.serverpackets.MoveToLocationInVehicle;  import net.sf.l2j.gameserver.network.serverpackets.MoveToPawn;  import net.sf.l2j.gameserver.network.serverpackets.StopMove; @@ -159,7 +160,10 @@      @Override      public synchronized void doActiveIntention()      { -        doIdleIntention(); +        prepareIntention(); +        _currentIntention.updateAsActive(); +        if (!getActor().isMoving()) +            thinkIdle();      }            @Override @@ -280,8 +284,9 @@                    if (skill.isToggle())          { -            getActor().getMove().stop();              getActor().getCast().doToggleCast(skill, target); +            if (getActor().isMoving()) +                getActor().broadcastPacket(new MoveToLocation(getActor()));          }          else          { https://pastebin.com/twZujZ3Y
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