pankostrelos Posted January 27, 2009 Posted January 27, 2009 Efoson exete compiled pack mporite na pros8esete ta akoloutha code sta antistoixa path pou 8a dwsw etsi wste enas pextis ston server sas me tin entoli .valakas (prosekste exei mia telia mprosta) metaferete sto valakas lair /* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jfree.gameserver.handler.voicedcommandhandlers; import com.l2jfree.gameserver.handler.IVoicedCommandHandler; import com.l2jfree.gameserver.instancemanager.SiegeManager; import com.l2jfree.gameserver.instancemanager.ValakasManager; import com.l2jfree.gameserver.model.actor.instance.L2PcInstance; import com.l2jfree.gameserver.model.entity.Siege; import com.l2jfree.gameserver.model.zone.L2Zone; /** * @author Horus * */ public class Valakas implements IVoicedCommandHandler { private static final String[] VOICED_COMMANDS = { "valakas" }; /* (non-Javadoc) * @see com.l2jfree.gameserver.handler.IVoicedCommandHandler#useVoicedCommand(String, com.l2jfree.gameserver.model.L2PcInstance), String) */ public boolean useVoicedCommand(String command, L2PcInstance activeChar, String text) { if (command.startsWith("valakas")) return valakas(activeChar); return false; } /* (non-Javadoc) * @see com.l2jfree.gameserver.handler.IVoicedCommandHandler#getVoicedCommandList() */ private boolean valakas(L2PcInstance activeChar) { Siege siege = SiegeManager.getInstance().getSiege(activeChar); if (activeChar.isTransformed()) { activeChar.sendMessage("You can't teleport to valakas while transformed"); return false; } //check player is dead or using fake death and has his movement disabled if (activeChar.isMovementDisabled() || activeChar.isAlikeDead()) { activeChar.sendMessage("You can't teleport to valakas with fake death nor rooted"); return false; } // Check if the player is currently in Siege if (siege != null && siege.getIsInProgress()) { activeChar.sendMessage("You are in siege, cannot teleport to Valakas."); return false; } // Check if the player is a Cursed Weapon owner if (activeChar.isCursedWeaponEquipped()) { activeChar.sendMessage("You cannot teleport to Valakas! You are currently holding a cursed weapon."); return false; } // Check if the player is in Duel if (activeChar.isInDuel()) { activeChar.sendMessage("You cannot teleport to Valakas! You are in a duel!"); return false; } //check if the player is in a DimensionalRift if (activeChar.isInParty() && activeChar.getParty().isInDimensionalRift()) { activeChar.sendMessage("You cannot teleport to Valakas! You are in the dimensional rift."); return false; } // Check if the player is in an event if (activeChar.isInFunEvent()) { activeChar.sendMessage("You cannot teleport to Valakas since you are in an event."); return false; } //check player is in Olympiad if (activeChar.isInOlympiadMode() || activeChar.getOlympiadGameId() != -1) { activeChar.sendMessage("Teleporting to Valakas whilst in Olympiad isn't allowed."); return false; } // Check if player is in observer mode if (activeChar.inObserverMode()) { activeChar.sendMessage("You cannot teleport to Valakas in Observer mode!"); return false; } //check player has karma/pk/pvp status if (activeChar.getKarma() > 0 || activeChar.getPvpFlag() > 0) { activeChar.sendMessage("Flagged Players & Karma Players cannot use this command."); return false; } //Check if player is immobilized if (activeChar.isImmobilized()) { activeChar.sendMessage("Immobilized players cannot use this command."); return false; } if (!(activeChar.getAdena() >= 500000)) activeChar.sendMessage("You do not hold enough adena to teleport."); // check if no one is targeted if (activeChar.getTarget() == null) ValakasManager.getInstance().Teleport(activeChar); return true; } public String[] getVoicedCommandList() { return VOICED_COMMANDS; } } TO PARAPANW THA TO VALETE MESA STO : voicedcommandhandlers/Valakas.java /* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jfree.gameserver.instancemanager; import org.apache.commons.logging.Log; import org.apache.commons.logging.LogFactory; import com.l2jfree.Config; import com.l2jfree.gameserver.ThreadPoolManager; import com.l2jfree.gameserver.ai.CtrlIntention; import com.l2jfree.gameserver.model.actor.instance.L2MonsterInstance; import com.l2jfree.gameserver.model.actor.instance.L2PcInstance; import com.l2jfree.gameserver.network.serverpackets.SetupGauge; import com.l2jfree.gameserver.network.serverpackets.SocialAction; /** * @author Horus * */ public final class ValakasManager { private static final Log _log = LogFactory.getLog(ValakasManager.class.getName()); private static ValakasManager _instance; public static final ValakasManager getInstance() { if (_instance == null) { _instance = new ValakasManager(); _log.info("ValakasManager: initialized."); } return _instance; } /** * @param activeChar * @param text */ public void Teleport(L2PcInstance activeChar) { activeChar.startAbnormalEffect(L2MonsterInstance.ABNORMAL_EFFECT_MAGIC_CIRCLE); activeChar.sendMessage("You will be teleported in " + 120 + " Seconds."); activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE); if(activeChar.isSitting()) { activeChar.sendMessage("You cannot be sitting while teleporting to Valakas."); return; } SetupGauge sg = new SetupGauge(SetupGauge.BLUE, 120 * 1000); activeChar.sendPacket(sg); activeChar.setIsImmobilized(true); ThreadPoolManager.getInstance().scheduleGeneral(new PlayerTeleportTask(activeChar), 120 * 1000); } /** * @param activeChar */ class PlayerTeleportTask implements Runnable { private final L2PcInstance _activeChar; PlayerTeleportTask(L2PcInstance activeChar) { _activeChar = activeChar; } public void run() { if (_activeChar == null) return; if (_activeChar.isAttackingNow() || _activeChar.isCastingNow()) { _activeChar.sendMessage("Cannot teleport if you are Casting or Attacking."); return; } _activeChar.stopAbnormalEffect(L2MonsterInstance.ABNORMAL_EFFECT_MAGIC_CIRCLE); _activeChar.getInventory().reduceAdena("ValakasManager", 500000, _activeChar, null); _activeChar.setIsImmobilized(false); _activeChar.teleToLocation(2138*** -115436, -1639); _activeChar.sendMessage("You have successfully teleported to Valakas."); _activeChar.sendMessage("horusicarus@gmail.com"); _log.info("ValakasManager: Player " + _activeChar.getName() + " was sucessfully ported."); } } TO PARAPANW THA TO VALETE MESA STO : instancemanager/ValakasManager.java registerVoicedCommandHandler(new Valakas()); TO PARAPANW THA TO VALETE STO : handler/voicedcommandhandler.java OK AFTO ITAN Apo oso kserw doulevei se L2Jfree..gia opiodipote problima apantiste edw Credits go to Horus
Versus Posted January 27, 2009 Posted January 27, 2009 Cool ! Credits go to? Horus. Wraios alla dwse credits re
sτrίkε- Posted January 27, 2009 Posted January 27, 2009 nice :P fixare kai to title :P [share] .Valakas Voiced Command
Nepstep Posted March 5, 2009 Posted March 5, 2009 polu kalo mono pou to valakas den einai stin thesi tou ston server mou xaxaxa :D
ch3at3r Posted May 12, 2009 Posted May 12, 2009 polu kalo mono pou to valakas den einai stin thesi tou ston server mou xaxaxa :D xaxxaxaxaxaxaxaxa Eleos!!! nice...Einai san na exeis tin Gkpanw s... :P
ZeRo* Posted May 12, 2009 Posted May 12, 2009 xaxxaxaxaxaxaxaxa Eleos!!! nice...Einai san na exeis tin Gkpanw s... :P Ch3at3r πρόσεχε τις ημερομηνίες γιατί θα έχει άσχημες επιπτώσεις αυτό που κάνεις!!
ZeRo* Posted June 16, 2009 Posted June 16, 2009 wow ,, nice Check the dates 1st warning for you. Also this is a greek section so you must speak Greek! Read our forum rules Locked.
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