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No i dont know how to code.
Also i think that some of the best servers out there, there Owners doesnt know to code, thats why some of the people are java developers and others are plumbers, electricians etc.
If i knew how to code i ll try to make my own project and not to buy one.
Any way thanks for your answer but i ll not stop here. Have a nice day.
Question
MegaCheat
does anyone have one Quest, which when he kills 100 monsters Take Reward item..
but without speak any npc.. like this quest but 100 monsters
package l2s.gameserver.scripts.custom; import java.sql.Connection; import java.sql.PreparedStatement; import java.sql.SQLException; import java.util.concurrent.TimeUnit; import l2s.commons.db.DatabaseFactory; import l2s.gameserver.Announcements; import l2s.gameserver.datatables.SkillTable; import l2s.gameserver.model.L2Skill; import l2s.gameserver.model.actor.L2Npc; import l2s.gameserver.model.actor.instance.L2PcInstance; import l2s.gameserver.model.quest.Quest; /** * @author SoFace */ public class SuperMonster extends Quest { // Monsters's ID. private static final int MONSTERS[] = { 12564 }; private static final boolean REWARD_PARTY = false; // Reward party ? private final static boolean REWARD_NOBLE = true; // Give Noblesse ? private final static boolean REWARD_HERO = false; // Give Hero ? private final static int REWARD_HERO_DAYS = -1; // How many days to give the status of Hero ? // 0 - Until relogin. -1 - Forever. private final static boolean REWARD_SKILL = true; // Give Skill ? private final static int REWARD_SKILL_ID = 0; // Skill's ID. private final static int REWARD_SKILL_LVL = 0; // Skill's LvL. private final static boolean REWARD_ITEMS = true; // Give Items ? private final static int REWARD_ITEM_ID = 4037; // Item's ID. private final static int REWARD_ITEM_COUNT = 5; // Count. public SuperMonster() { super(-1, "SuperMonster", "custom"); for (int mobs : MONSTERS) addKillId(mobs); } @Override public String onKill(L2Npc npc, L2PcInstance player, boolean isPet) { L2Skill skill = SkillTable.getInstance().getInfo(REWARD_SKILL_ID, REWARD_SKILL_LVL); Announcements.announceToAll("SuperMonster was killed."); if (REWARD_PARTY) { if (player.getParty() != null) { for (L2PcInstance members : player.getParty().getPartyMembers()) { members.sendMessage("Congratulations ! You killed The SuperMonster !"); if (REWARD_ITEMS) members.addItem("Add", REWARD_ITEM_ID, REWARD_ITEM_COUNT, members, true); if (REWARD_SKILL) members.addSkill(skill, true); if (REWARD_HERO) { if (!player.isHero()) addHero(player, REWARD_HERO_DAYS); else player.sendMessage("You already Hero."); } if (REWARD_NOBLE) { if (!members.isNoble()) members.setNoble(true, true); else members.sendMessage("You already Noblesse."); } members.broadcastUserInfo(); } } else { player.sendMessage("Congratulations ! You killed The SuperMonster !"); if (REWARD_ITEMS) player.addItem("Add", REWARD_ITEM_ID, REWARD_ITEM_COUNT, player, true); if (REWARD_SKILL) player.addSkill(skill, true); if (REWARD_HERO) { if (!player.isHero()) addHero(player, REWARD_HERO_DAYS); else player.sendMessage("You already Hero."); } if (REWARD_NOBLE) { if (!player.isNoble()) player.setNoble(true, true); else player.sendMessage("You already Noblesse."); } player.broadcastUserInfo(); } } else { player.sendMessage("Congratulations ! You killed The SuperMonster !"); if (REWARD_ITEMS) player.addItem("Add", REWARD_ITEM_ID, REWARD_ITEM_COUNT, player, true); if (REWARD_SKILL) player.addSkill(skill, true); if (REWARD_HERO) { if (!player.isHero()) addHero(player, REWARD_HERO_DAYS); else player.sendMessage("You already Hero."); } if (REWARD_NOBLE) { if (!player.isNoble()) player.setNoble(true, true); else player.sendMessage("You already Noblesse."); } player.broadcastUserInfo(); } return null; } private void addHero(L2PcInstance player, int days) { long _heroExpire = 0L; player.setHero(true); player.broadcastUserInfo(); if (days == 0) { _heroExpire = 3L; return; } _heroExpire = (days == -1 ? 1L : System.currentTimeMillis() + TimeUnit.DAYS.toMillis(days)); try (Connection con = DatabaseFactory.getConnection(); PreparedStatement stm = con.prepareStatement("UPDATE `characters` SET `hero`=? WHERE `obj_Id`=?")) { stm.setLong(1, _heroExpire); stm.setInt(2, player.getObjectId()); stm.execute(); } catch (SQLException e) { _log.warn("[SuperMonster] addHero(days) error: ", e); } } public static void main(String args[]) { new SuperMonster(); } }
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